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Having Gundams in WO3 would have been amazing.
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# ¿ Jul 15, 2012 01:43 |
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# ¿ Apr 29, 2024 20:53 |
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I really hope Samurai Warriors 4 has the same art style as the Samurai Warriors 3: Empires intro with the cel-shaded sumi-e look.
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# ¿ Aug 7, 2012 03:52 |
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I hope one of my friends gets One Piece Warriors because gently caress, I have no ps3 anymore.
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# ¿ Sep 27, 2012 06:27 |
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What in the gently caress. Dynasty Warriors 8 was announced in Famitsu. I cannot loving believe this poo poo.
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# ¿ Oct 30, 2012 18:00 |
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Dynasty Warriors 7 was two years ago?
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# ¿ Oct 30, 2012 18:34 |
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Any word on if characters have unique move lists now? Is weapon switching still in?
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# ¿ Nov 1, 2012 19:59 |
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DW8 character redesigns, I'm loving them.
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# ¿ Nov 3, 2012 06:32 |
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Yechezkel posted:Is this new to you all? Pretty old news, especially after One Piece Warriors.
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# ¿ Nov 3, 2012 08:36 |
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Tithin Melias posted:I know someone mentioned early in the thread that this might be coming to PC, but anything announced? Nope. It was on Steam registry months ago, though. Gherkin Jerkin posted:Sigh, so it looks like Dynasty Warriors is leaving the Xbox 360 for good then? Remember we still got Warriors Orochi 3. We'll probably get Warriors games but only for big releases as have been said. I think they're silly for not putting these games on Steam. If they're so willing to port to 360 just for a western release, why not also port to the biggest dd gaming service if they're so willing to embrace dd? Jupiter Jazz fucked around with this message at 16:55 on Nov 4, 2012 |
# ¿ Nov 4, 2012 16:53 |
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Samurai Sanders posted:Maybe that's just a bad demonstration video but it still looks far less fun to play and look at than conventional Musou. I agree. It looks really boring.
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# ¿ Nov 9, 2012 05:02 |
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When are we getting a Dynasty Warriors 8 trailer?
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# ¿ Nov 29, 2012 21:19 |
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I got Samurai Warriors Chronicles for 3ds. Oh. My. God. This may be better than Dynasty Warriors 7. I have never played a Samurai Warriors game but I loving love this. I know that Chronicles is an exception to the rule in that you create a warrior from the start, and use character switching ala Warriors Orochi, so I know it's probably not near nor close to the Samurai Warriors norm. Still, it is the bee's knees. Maps are large, and character switching has toned down the necessary traveling through stages. What's more, the multiple characters gives the game a very strategic like edge. These maps can get really tense, and this is just on Part 1 of the story. Very Orochi-like. Getting a constant stream of goals in mid-mission and the maps constantly changing focus keeps me on my toes, and I have a bit of trouble beating a few quests due to being under leveled or not using the right tactic to get ahead. Then there's combo system. It takes far more skill to do high damage and high number combos in this game compared to say, Dynasty Warriors 7 and I love it for that. Each character having their own unique moveset really does wonders for me, and the inclusion of Wonder-type combo strings (again, my first SW so I'm not sure when this feature was introduced) make strings require more skill and timing. The story isn't as well told, and the skill system is lacking compared to especially Orochi 3, but drat, the rest of it top of the line. Is the rest of the Samurai Warriors series like this? Because I like it even more than Dynasty.
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# ¿ Dec 1, 2012 05:24 |
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Is Samurai Warriors 2 Empires good? SWC is my first Samurai Warriors and I think I prefer it to Dynasty, and want to play a full fledged Samurai Warriors game. Unfortunately (fortunately?) I don't have a wii anymore, but SW2 is at my local game shop for 360. What is the better intro to Samurai Warriors? 2 or Empires? As an aside, I really want a story mode, because i'm not familar with all of the characters and would like to go through their campaigns. With that in mind, does sw2e have campaigns for all characters or what?
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# ¿ Dec 2, 2012 08:11 |
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Got Samurai Warriors 2 and ended up playing it all day. Yeah, I like this more than Dynasty Warriors 7 for sure. I'm not sure how anyone can say anything otherwise unless they're willing to admit combat is better, but even then, SW2's characters are far more unique in their movesets which makes combat more fun than the weapon switching in DW7. While Dynasty Warriors 7 was great and my favorite game of 2011, Samurai Warriors 2 is the real deal. Things I think SW2 (and by extension, SWC) does better than DW7: - Battle management. You really feel like you're one against many as you turn the tide of battle in this game. In one Yukimura stage, you have to help Mitsunari build a castle to attack Odawara. You have to beat the guys holding the castle, jet to the southwest corner, defeat the guard for ease of access to the engineers, then you'll find that guys from the south part of the map are heading towards the castle and it's your job to stop them. You have to take two-three guys in blazing fast speed, then help out the engineers, escort them, and allow the castle to built. This gives strategic advantage to winning the map, allowing a fast shortcut and your troops access to attack Odawara. I failed getting this castle built a few times and beating the mission was extremely tough. My security and backup for Toyotomi was non existent as he was routed in a pincer attack from the opposing army's main forces. With no one to slow them down, this resulted in a fast game over. These maps have far more tension, strategy, and actual level design compared to Dynasty Warriors 7's maps. I am thoroughly impressed. - You have to work for upgrades. In DW7 you start out with a horse period. You don't buy one, either. But in SW2, in order to have your own horse you have to buy it with your own money. Skills? You buy them, which makes them feel more rewarding than them being drops as they are in Warriors Orochi 2 and 3 or learning them in an rpg-style fashion like in DW7. I really like this, because it gives weight to the currency beyond upgrading weapons and smithing. - Enemies do not gently caress around. These generals will block my poo poo, constantly. I'll have to actually evade (I love this button) and block because they will wittle my health down even on normal mode. I'm not sure if past Dynasty Warriors were like what I described because 7 was my first, but I've played DW7, DWG1 and 3, Warriors Orochi 2 and 3, Ken's Rage, and from a gameplay standpoint, this is easily at the top with Warriors Orochi 3. I'm actually annoyed Koei announced DW8, and I have to wait till 2014 to play Samurai Warriors 4 now. If SW4 combines DW7 and WO3's next gen polish with what makes SW2 so great, it could easily be a contender best Musou game. Now, back to slaughtering samurai.
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# ¿ Dec 3, 2012 02:20 |
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I disagree about there not being many enemies on screen. In the last map I did with Ginchiyo, there were a poo poo load of spearmen and archers in a cramped up castle room. As for generals in SW2 not being able to handle their own, I like that. It gives the game a lot of tension.
Jupiter Jazz fucked around with this message at 01:25 on Dec 4, 2012 |
# ¿ Dec 4, 2012 01:22 |
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SirPhoebos posted:I might be able to tolerate it more if they didn't whine all the time, and half of the time I go to relieve them and it's one Outpost Guard holding them up Haha, I feel ya. And when you get there their health bar has moved a blip.
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# ¿ Dec 4, 2012 06:12 |
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Samurai Warriors 2 is easily the hardest Warriors game I have played. I am playing Mitsuhide Akechi and have died 5 times on this map where you assassinate Nobunaga, all from enemy generals. They continually block my poo poo, I feel like I am doing poo poo damage, and they can knock my health down to blinking red in just a few hits. Meanwhile I am being jumped by huge sumos, shot at by riflemen. Holy. poo poo. I am not sure if I am doing anything wrong but this is tense as gently caress. I keep thinking I put it on hard mode but I swear I put it on normal.
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# ¿ Dec 5, 2012 09:45 |
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In this stage Oda's forces are all beefed up for atk the point where their morale never drops. They are really strong. It is a lot easier if you burn the castle, but somehow I kept getting lost in the Honnoji corridors so the fire guy would end up dying. Memorizing the map made things way easier. That and making it a priority to burn the castle.
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# ¿ Dec 5, 2012 10:43 |
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Jesus Christ, cool it on the Musou, Koei.
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# ¿ Dec 5, 2012 23:11 |
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Jin's characters are the best and Jin is the best kingdom.
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# ¿ Dec 6, 2012 15:37 |
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Please post the website.
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# ¿ Dec 7, 2012 21:14 |
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I see that the Zhang Jiao is back and he has his own set of screens. Here's hoping there's an Other story mode this time. Zhu Rong deserves better. Are those bullshots? The lighting looks too good for a Musou game. Jupiter Jazz fucked around with this message at 22:04 on Dec 7, 2012 |
# ¿ Dec 7, 2012 21:51 |
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I hope they include Guo Nuwang if they're going to include people like Guan Xiping.
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# ¿ Dec 7, 2012 22:18 |
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God I hope DW8 has a better mode than conquest mode. Conquest is boresville.
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# ¿ Dec 10, 2012 03:18 |
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http://youtu.be/IckAI_1_3bI Dynasty Warriors 8 trailer. Holy poo poo.
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# ¿ Dec 11, 2012 08:47 |
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The lighting is so much better, the environments look better, even the attack animations are smoother and faster. It's as if they learned a shitton from the combined efforts of both 7 and Warriors Orochi 3.
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# ¿ Dec 11, 2012 09:32 |
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The SSX musou shot is still the most impressive thing to me. The lighting, the animation. Holy poo poo, it looks next gen for Musou. Am I the only one?
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# ¿ Dec 11, 2012 20:18 |
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Belzac posted:Got a 3DS for Christmas so I just picked up Samurai Warriors Chronicles. Any advice going into it? Not much, really. I mean, you're a Warrior vet and if you've played Samurai Warriors 2/3 you should be familiar with it.
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# ¿ Dec 18, 2012 22:30 |
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I hate how each new game, the characters look like they're wearing Chinese clothes less and less.
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# ¿ Dec 20, 2012 07:26 |
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Holy poo poo Dian Wei is bringing it in that trailer.
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# ¿ Dec 22, 2012 03:12 |
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Holy poo poo that Sima Zhao sword.
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# ¿ Dec 22, 2012 04:01 |
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Sakurazuka posted:What's a good map for getting the 'finish a stage in under 5 minutes' achievement in Orochi 3? The first map on easy mode (not the one where you fight the hydra and get butt hosed).
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# ¿ Jan 6, 2013 04:03 |
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Holy gently caress. I may end up getting Ken's Rage 2 after all. http://youtu.be/tAiXBqPUc0A
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# ¿ Jan 10, 2013 11:05 |
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I'd suggest Samurai Warriors 2. It is my favorite Musou besides Warriors Orochi 3.
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# ¿ Jan 30, 2013 18:18 |
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Is there going to be a Ken's Rage 2 English demo on psn/xbla? I know it is in Japan, but I want the English demo.
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# ¿ Jan 31, 2013 06:14 |
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When does Samurai Warriors 4 get on psn for ps3?
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# ¿ Oct 21, 2014 17:16 |
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Yup. It's up.
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# ¿ Oct 21, 2014 18:24 |
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Did that Journey to the West tv series turn out to be nearly as good as the Three Kingdoms one?
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# ¿ Oct 21, 2014 19:37 |
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Samurai Warriors 4 Impressions: - I love the combat, it's traditional Samurai Warriors slow, but strikes a balance between that and Warriors Orochi 3 esque combat. - Hyper mode makes the SW move list even more awesome. Yes. YESSSS. - The cutscenes where the character talk in between maps are great. There's no decisions or anything, but you get a lot of good story exposition and since I love Samurai Warriors for the characters in a lot of ways, It really enhances the game for me. - I hate the fact that objectives are prompts now and you have some huge rear end map. It breaks the flow. Also, Samurai Warriors usually feels hectic despite the slower pace than Dynasty Warriors because you've got mission after mission to complete and you have to prioiritize, strategize, and act quick. So far, it's very relaxed and feels DW-ish. I don't like that. It doesn't have the iconic SamWar tension and I'm a few maps into Oda's. - I'm split on the fact that there's now a clan-based story mode. On one hand it breaks up the pace, on the other, it just feels wrong for SW for me. At the very least, we have way more options than we did in DW7 and 8 in regards to what characters we want to play as, so if you want to you can play as the same character the whole mode like in the past, it seems. But on the flip side, story mode is way shorter. The games content also feels...basic. In SamWar 2 - my favorite Musou - you had that board game thing, you had a fighter game mode, you have the roguelike-esque mode where you went from floor to floor and engaged in insane situations, on top of free and story mode. This just has a shorter story-mode, a free mode, and some Conquest mode. That's it. I like the game so far, but it's missing a couple of things that makes Samurai Warriors the superior Warriors series for me. Jupiter Jazz fucked around with this message at 06:21 on Oct 22, 2014 |
# ¿ Oct 22, 2014 06:18 |
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# ¿ Apr 29, 2024 20:53 |
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Those who hate the objectives popping up on the screen and ruining the game flow, go to options and then gameplay settings and turn that poo poo off, it's awful.Unlucky7 posted:How is the Chronicle mode? I am still working my way through the story mode but it looks a bit more robust than a Conquest mode (or so I hope). Chronicle mode is fun. Really fun, despite featuring CAW. I usually don't like CAW in my Warriors games, but this is great. I'd probably say the best Warriors Quest mode they've come up that they've been experimenting with since 7's Conquest mode. Still not liking the DW-ized difficulty. Sigh. Jupiter Jazz fucked around with this message at 08:14 on Oct 22, 2014 |
# ¿ Oct 22, 2014 08:10 |