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It's a fork of D&D that's got a focus on a simpler roll-under resolution system, spell-point magic and a really strange approach to combat where it's a push-pull team-based thing I can't explain super good (at least in the one I've played, which was the recent kickstarted one) plus a lot of options for solo-play. Someone familiar with this particular edition and osr stuff could explain it better than me. it'd be an interesting thing to look at from a historical perspective as well, it's cool to see the strange parallel evolution to D&D Wrestlepig fucked around with this message at 03:03 on Jun 21, 2017 |
# ¿ Jun 21, 2017 02:52 |
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# ¿ May 16, 2024 08:07 |
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They don’t call it rebuke undead now for nothing.
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# ¿ Oct 12, 2017 02:15 |
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DalaranJ posted:Here’s another existential D&D question for you, presented with as little biasing as possible. While it’s origin is an opposite of a vampire, clerics work as a magic-user/fighter hybrid with more support-oriented abilities, filling a niche pretty well.
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# ¿ Jan 6, 2018 01:20 |
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DnD really runs the gamut of generic to specific with the classes. A fighter or thief is generic, a bard or paladin isn’t. I prefer generic stuff when there’s more customisation.
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# ¿ Apr 27, 2018 10:36 |
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I'm sick of hot springs modules, they just chuck them in the middle of campaigns so they can show the fighter without any armor on
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# ¿ May 27, 2018 23:44 |