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Hey, goons! I'm running RC D&D for a few sessions in a while, so I'm wondering which of the classic B-series adventures I should run for my group except not B2 Keep on the Borderlands or B4 The Lost City. Both of those I've run (under 5e and Dungeon World, respectively) within the past few years. I'm leaning towards B3 Palace of the Silver Princess, but I'm not sure if there's other gems in that line I'm not familiar with.
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# ¿ Jul 12, 2014 02:58 |
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# ¿ May 17, 2024 00:43 |
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The Dark Sun boxed sets are considerably better. I had a good time converting City by the Silt Sea to 4e. It's awesome. The Crimson Legion one was pretty okay. Arcane Shadows was awful. Forest Maker was salvageable, barely. I was converting/adapting Dragon's Crown, but it has some terrible "gently caress you, psionicists" stuff I had to work around.
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# ¿ Jul 22, 2014 00:35 |
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DalaranJ posted:Apparently Cubicle 7 is kickstarting a Lone Wolf RPG. Which is confusing to me because I already own Mongoose's Lone Wolf RPG.
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# ¿ Aug 7, 2014 17:56 |
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A Strange Aeon posted:Not sure this is exactly the right thread, but can anybody tell me about all the early imitations of DnD? Stuff like Tunnels and Trolls and Rolemaster? There's a huge gap in my knowledge of fantasy role playing--I'm just curious what these other games did that DnD didn't. Go here and pledge: https://www.kickstarter.com/projects/evilhat/designers-and-dragons The 70's volume has all that stuff from the dawn of the hobby. And the 80's book is already out if you're at $15 or more. e:
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# ¿ Aug 25, 2014 23:58 |
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Humbug Scoolbus posted:heh, I get to somebody finally. Both the books that are out are absolutely fascinating. Shannon has talked to pretty much everybody it seems.
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# ¿ Aug 26, 2014 01:28 |
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dichloroisocyanuric posted:This is amazing and I immediately backed it.
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# ¿ Aug 26, 2014 03:23 |
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Babylon Astronaut posted:BAB = 20-THAC0. Also, THAC0 - target's AC = number needed to hit, and for the player to know what AC they hit: Attack roll - THAC0 = AC hit. Just use a hit matrix though, it's faster. I don't agree with the folks that say adding 3 numbers and comparing it to 20 is easier than subtracting one from the other, but it's been said that subtracting numbers from 0 to 20 takes a math savant to do it fast enough to not stall out your game so I don't know. Subtraction is bad because it's not. 5-3 =/= 3-5 I found it really easy to figure out characters' attack bonuses once, then just add to 20 in play.
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# ¿ Oct 6, 2014 21:42 |
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So I'm running RC D&D for 9 of my closest friends tonight. I'm thrilled beyond words.
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# ¿ Jan 28, 2015 16:25 |
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Lightning Lord posted:A module or did you cook up something? We'll be using rapid advancement (not dividing xp by number of players) and replacing dead PCs at will. And giving 1,000 xp for bringing or wearing 80's stuff. You know. For atmosphere. It's just for 1 or 2 sessions, kind of a break from our 4e game, and I want a fun little light diversion. The big house rules are (1) minimum of half HP possible at 1st, and (2) Thief skills add 3x Dex score to the percentages. Keeping it simple. I'll be running it out of the Moldvay Basic book I've had since 1982, when I began my descent into nerdery. And Dark Dungeons. And the RC I got for $4 from some poor schmuck on Amazon last year.
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# ¿ Jan 28, 2015 22:21 |
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CountingWizard posted:36 pages in and this thread is absolute garbage. All I've read for the past few months is how to make playing D&D less like playing D&D, how to add tedious overly complicated rules to relatively simple systems, and how to shoehorn in modern rpg systems into the retro systems.
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# ¿ Jan 29, 2015 20:16 |
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drrockso20 posted:my copy of Dark Dungeons arrived in the mail today woo!!!!
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# ¿ Feb 27, 2015 04:47 |
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Humbug Scoolbus posted:It's worth it just for Vance and Hughart.
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# ¿ Mar 1, 2015 04:13 |
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Evil Mastermind posted:It looks like the guy who wrote Dark Dungeons is working on a retroclone of the old Marvel Superheroes game.
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# ¿ Mar 5, 2015 22:00 |
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Covok posted:Why did two hit matrixes fall out of style? They didn't seem too bad from what I saw. e: OSRIC is imo the best AD&D retroclone. It's certainly the most faithful.
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# ¿ Mar 29, 2015 23:49 |
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obeyasia posted:Final shill for the DCC RPG Kickstarter I mentioned 2 posts up. 6 hours left, all stretch goals have been met. The amount of free stuff you get with a $40 book is a really awesome value. $52 post-shipping, and you get the book, 6 or 7 adventures, a GM screen, dice bag, dice, etc.
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# ¿ Nov 25, 2015 04:19 |
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Soonmot posted:4E question:
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# ¿ Jan 7, 2016 23:44 |
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MagnumOpus posted:Seconded but only if it comes with a lot of examples. I can't get enough of the OSR style. Backed the recent DCC kickstarter pretty much exclusively out of respect for the art. It's got the panel-van/high-school-notebook-cover kind of vibe.
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# ¿ Jan 19, 2016 20:14 |
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So this is interesting. Was it in this thread or some other one that people were talking about Gary Gygax's efficient plagiarism? Looks like the Chainmail Fantasy Supplement was copied off some dude named Patt. There's even a chain of evidence that the authors read the issue containing these rules. http://playingattheworld.blogspot.co.uk/2016/01/a-precursor-to-chainmail-fantasy.html
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# ¿ Jan 25, 2016 16:52 |
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gradenko_2000 posted:2. For all the different polearms that were written about in D&D, it does not deal with sarissa? quote:3. The AD&D 1e DMG has one set of random encounter tables which uses MM1 monsters, the Fiend Folio has another which uses its own monsters, and the Monster Manual 2 has yet another which uses monsters from all three books. Any idea if any of these in particular are better than the others?
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# ¿ Feb 1, 2016 15:47 |
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thefakenews posted:So I guess this is the 4E thread now? http://forums.somethingawful.com/showthread.php?threadid=3605446&userid=0&perpage=40&pagenumber=1 quote:My question is: are the extra points likely to cause issues with using the 4E maths as is, particularly if I'm running Gardmore Abbey? I don't really care if the players want higher stats (as long as they all use the same PB), but I don't want to have to do additional work to increase encounter difficulties and appropriate DCs if I can avoid it.
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# ¿ Feb 5, 2016 15:53 |
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Pfox posted:Question for discussion - what, in your opinion, are the highlights of Mentzer's Red Box introductory adventure, and what things would need to be updated for a modern version of the same?
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# ¿ Feb 25, 2016 17:19 |
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I'm running DCC for the first time tomorrow and I'm pumped. What's everyone's views on allowing some ability score increases when hitting 1st? Like letting them reroll 2-3 non-Luck stats on 4d6s3 on that first advancement.
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# ¿ Apr 12, 2016 23:12 |
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I was shocked at how deeply-integrated the AD&D 1e Psionic rules were with the rest of the system. I had remembered them being a weird tack-on, but there's a lot of monsters who depend on them. Not just the obvious stuff like mind flayers and intellect devourers - some you wouldn't expect, like Demons and Devils.
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# ¿ Apr 14, 2016 15:02 |
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Glorified Scrivener posted:Hope the game was fun! Did you run a module or home brew? We had a fantastic time, getting through the first half or so of Starless Sea. We're going to level the survivors up early next session, which should be a pretty big spike in capability!
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# ¿ Apr 14, 2016 16:27 |
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FRINGE posted:Yeah, but they also had the most of the basic psionics (the attack/defense methods) designed so that they only mattered between psionic creatures. (Psionic Blast being the exception.) Other than that the powers were easily substituted with whatever near-clone "special ability" could fill the slot.
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# ¿ Apr 15, 2016 21:12 |
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Alright, so while running Dungeon Crawl Classics last night (the thrilling conclusion to Starless Sea), one of the Wizards cast Color Spray. It Blinded the big guy. So um. What does Blindness do? The closest I could find was in the Mighty Deeds of Arms's Blinding Attacks, and there was also a bit about getting +2 to attack a Blind defender.
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# ¿ Apr 28, 2016 14:39 |
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Glorified Scrivener posted:Well, they're blind. Go with that as far as how you think the NPC will react to their new situation. I went with the -8 from the MDoA table for lack of anything better (he hit his next attack anyway) but I think I like the -4 melee/-8 missile option later in the text.
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# ¿ Apr 28, 2016 16:08 |
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Glorified Scrivener posted:It would be easier. It was an adjustment for us not having something like the condition charts and definitions that are present in 3.x and we discussed just importing the relevant section of the SRD, but decided against it.
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# ¿ Apr 28, 2016 16:41 |
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Yeah, Target 20 is the best of both worlds, IMO. On the player side, they can go with simple attack bonuses. On the DM side, you can just use oldschool materials directly without even the smallest amount of conversion.
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# ¿ Sep 19, 2016 16:19 |
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Alhireth-Hotep posted:For both of those, how about T1-4 The Temple of Elemental Evil?
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# ¿ Sep 21, 2016 19:33 |
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Angrymog posted:Everytime I've played in a game that started that we got murdered by the loving frogs and called it quits. Yeah, frogs are murder My party had real luck with die rolls a few years back, and beat them enough that they failed their morale rolls.
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# ¿ Sep 21, 2016 19:58 |
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OtspIII posted:B1 is just a fucker of a map, full of weird maze bullshit. If you're expecting mapping to be a big part of the challenge of your games it's a good one to drop on your players early to set expectations. I kind of hate it, but it's one of the classics. I mean, what could be more archetypal? A labyrinth of twisty passages! What could be more dungeony! In practice, it's just dull. It's just boring descriptions of distances and cardinal directions.
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# ¿ Sep 21, 2016 20:31 |
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FRINGE posted:Oh man, I totally forgot that existed. My memories of B3 and B4 are very hazy.
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# ¿ Sep 24, 2016 14:54 |
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St0rmD posted:Most of them, really. I mean, there's always traps, but there are very few that are total screw-fests like S1.
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# ¿ Sep 27, 2016 00:50 |
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So, guess who's running Godbound tonight for a small sub-set of his normal group who happens to still be in town and available this week? This guy. This guy riiiiight here.
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# ¿ Dec 21, 2016 15:28 |
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Covok posted:That's going to be pretty fun. I've done a one-shot of the game and it is pretty legit. Just remember, only have them roll skills for poo poo gods would have trouble with.
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# ¿ Dec 23, 2016 20:43 |
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Session 2 of Godbound is tonight. I'm trying to think of ways to explain how Influence and Dominion work.
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# ¿ Dec 28, 2016 14:02 |
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I almost did, but chickened out.
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# ¿ Feb 8, 2017 06:02 |
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DCC is pretty brilliant, and I feel like I made out like a bandit on the Kickstarter.
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# ¿ Feb 20, 2017 19:03 |
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# ¿ May 17, 2024 00:43 |
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Jenny Angel posted:I've been looking into running a 4E campaign but the general sense that I'm getting is that D&D Insider is no longer a functional option unless I'm already actively subscribing to it. Is that accurate? I have 6 books of it including all 3 core books so I'm definitely not out of options if that's the case, but the campaign be over Skype with some remote players so I'm hoping there are some options available that let players access the rules without being in the same physical room as me and reading the same physical books as me You actually can still subscribe to Insider; rumors of its demise have been greatly exaggerated. But if all you want is the character builder, there are other options.
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# ¿ Sep 27, 2017 21:43 |