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Gort
Aug 18, 2003

Good day what ho cup of tea

Payndz posted:

Well holy crap, I actually managed to do it. You All Meet In A Tavern is here, at v0.1 status ready to be examined and poked with sharp sticks. Comments welcome!

Quick recap: it's a BX retroclone designed for one-shot play with very quick character creation, no long lists of weapons or armour (AC and damage are all defined by class), magic that scales up by 'tier' rather than adding ever more new spells, and - the part I was most keen to get working - much faster combat, achieved by eliminating to-hit rolls. Took a lot of work, but I think the solution is reasonably elegant. There's a bunch of other changes as well, but you can see them for yourself. However, it's still BX compatible with a small amount of conversion work on monster stats.

There are references in the PDF to 'achievements', which are my version of tournament play points, but I haven't finalised how they're going to work yet (and was too lazy to strip them out of the text) so they don't have a section explaining them. Don't worry about 'em. Similarly, the sample adventure mentioned a couple of times still isn't completed, so is missing. I'll hopefully have a final version soon-ish, taking any criticisms and suggestions into account.

This looks pretty cool. What would be the best way to run it for the first time? (or if it's not quite ready, maybe TAAC?)

Gort fucked around with this message at 15:04 on Apr 29, 2018

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