|
A good harsh flensing. FWIW when I'm trying to get a story out of an idea, I always start with the most obvious response. It's always poo poo. Then I change it, a bit at a time, until it's not. Then I write the story. Variations on a theme is 90% of creativity, when you get down to it.
|
# ¿ May 28, 2013 05:15 |
|
|
# ¿ May 10, 2024 13:07 |
|
magnificent7 posted:Thanks but no. I think maybe I should have waited before jumping into the Thunderdome. I'm not there yet. It might not look like it, but we're gunning for you to get better. And this is a great opportunity. Take Crabrock's offer. Hell, I'll do you a pre-crit too if you like.
|
# ¿ May 29, 2013 02:10 |
|
fart particle posted:Is theme something you have established in the early phases of writing the story? Like, does it completely change how you tell the story? When I say theme I guess I'm speaking more broadly. Essentially I start with an obvious cliche and start twiddling the knobs until its not obvious anymore. Then I work through the idea in my head until I can see an interesting progression, beginning middle end. Then I write it (not lately though, man gently caress writers block). I do sort of pick a style; hard boiled, minimalist, elaborate, or whatever and that makes a big difference to how I tell the story. quote:I end up writing things sort of like minimalism and the result are these real boring pieces of fiction like the one I came up with for my Thunderdome entry. I guess my problem is an overall lack of control with words, but self-diagnosis can only take one so far. Can anyone help me out on this? I'm not sure which things I'm doing right/wrong anymore. I just read your 'dome story and I think it's decent, and 75% of the way to good. You've got a nice clean style going on there. But I agree there's something missing. It's like the story truck drove up to the lot and dumped a bunch of bricks and 2x4 and you took a photo of it and called it a day. First thing: why should I care abut these characters? Have another useful rule of thumb: what does the character want, why can't they have it, why should we give a poo poo? Conflict building character is cliche because it's true. I also think you missed a trick by describing the most boring parts of your story; why not have them doing crimes on a building site when they get nabbed by the cops? Why not have the fight with the girlfriend? Always have the reader asking questions and don't be afraid to answer them. Then have the answers raise more questions. sebmojo fucked around with this message at 08:37 on May 29, 2013 |
# ¿ May 29, 2013 08:02 |
|
fart particle posted:Yeah, I definitely see what you mean. I didn't have any of those things in mind while writing the story, and they also sound like great questions to ask while reading other stories. I can already see how Noah's story answers all of your First Thing questions just in the first few sentences. Thanks seb, this will help me a ton! Can I suggest you give the Spring Break 'Dome story a rewrite and post it? I'd like to see you have another run at it. Maybe pick a genre and recast it in that? Genres can be super helpful by giving you a ready made toolkit of images and rhythms.
|
# ¿ May 29, 2013 09:14 |
|
magnificent7 posted:I finished "On Writing" years ago, and started it again, and finished it again. While I was reading that one, I've had loads of other books recommended. Each came with "you absolutely must read this one". I think before I buy another book on writing, I'll write more, and then read another of the books I'm trying to finish. Are you going to send it to me too?
|
# ¿ May 31, 2013 00:16 |
|
Chillmatic posted:Mag7 initially said he wasn't ready for Thunderdome. I believe he was correct about that. Someone in their first month of playing guitar would not be ready for an open-mic at a cafe. (which is more or less what Thunderdome is) They'd need a few lessons, first. Sure, practice is a big part of that. Huge, even. As a musician and a writer I'd compare Tdome to practice. Actually. Admittedly it's practice with a bunch of people pointing out your mistakes and telling you you're stupid, but that's just a test of character. If they're right, it's worth hearing, and if they're wrong, how cares what they say?
|
# ¿ May 31, 2013 04:50 |
|
Sitting Here posted:^^^ That was a really cool story and one of the few short stories I've felt moved by. I'd never read it before so thanks for linking bro. I think the impulse was right, but that you didn't quite execute (lol, etc) on it properly. Perhaps if you'd made that conflict more central to her character? Shown her losing control over the propriety as her foetid epiphany approached, say?
|
# ¿ Jun 5, 2013 00:45 |
|
Drugs: Brett Easton Ellis (Less than zero), Irvine Welsh (Trainspotting). Iain Banks (Espedair Street) William Gibson (Neuromancer). As a quick and crude primer, coke makes you feel like you're a god of, I dunno, Battlefield 3, and you've just stepped onto the conversational battlefield and you're headshotting noobs left right and center, pam pam pam. What you're mainly doing is talking absolute poo poo very fast. Ecstasy fills you up with warmth and love and makes everything splendid, and makes you prone to seeing the good and lovable side of absolutely everyone and wanting to tell them so (also: dancing). Pure E is technically a drug called MDMA, but there are a bazillion variants and related designer drugs. LSD is more of a smelly hippy drug, but a light dose will have E-like effects, a more significant dose will make visual shapes melt, put coloured lines over everything and be thoroughly strange. sebmojo fucked around with this message at 02:59 on Jun 6, 2013 |
# ¿ Jun 6, 2013 02:56 |
|
I think you want to have a general idea of what the experience is like, some sense of how the experience reflects your character (the point about choice of drugs made above is spot on) and a telling detail or two for authenticity. For instance, Heroin makes you constipated. Dope smokers who have run out might clean the tar out of their pipe and smoke that. Cocaine is sold in grams/fractions. The only big nono is ignorance - if you've got a detail make sure it's correct for the particular drug culture you're writing about.
|
# ¿ Jun 12, 2013 22:29 |
|
crabrock posted:Was in a writing group the other day and they told me that a line in my story sounded like what somebody who never did crime thought a person who did crime would say. They were right. Off to commit crimes to better my writing... you cannot say that and not post the line you just cannot
|
# ¿ Jun 13, 2013 03:19 |
|
crabrock posted:I edited it out already but it was something like: "just make sure this doesn't trace back to me." QUICK LEFTY IT IS THE ROZZERS LET'S SCARPER OUTTA HERE sebmojo fucked around with this message at 04:52 on Jun 13, 2013 |
# ¿ Jun 13, 2013 04:47 |
|
Yeah, start by thinking of a really really crap and obvious way to do the story. Then tweak it in your mind by changing bits until you laugh, or cringe, or go 'hm, interesting'. That's your story seed. I normally let my story seeds roll round in my head for a few days gathering lint. Now think of 2-3 characters (no more) that could go in there, and work out what at least one of them wants, why they can't get it, and why the reader should care. Now sit down and rattle out the story. Now edit it, leave it, edit it again, leave it, edit it, post it. Throw your prompt up and I'll have a go at it (just the first part, you get to write it). sebmojo fucked around with this message at 03:14 on Jun 27, 2013 |
# ¿ Jun 27, 2013 03:12 |
|
Schneider Heim posted:Thanks, guys. I've never given much thought to "but what if", but I'll see if I can use it. Ok. Free associating time. Protag is under control. Mind control, physical control, emotional control. Mind control is dull, aliens? Psionic supermen? Eh. Let's stay away from genre unless we get a cool idea. Physical control, trapped by a criminal? Trapped by a friend? Okay that's more interesting. Why would a friend lock someone up? Helping them get off drugs? Hm, bit dull but warmer. Come back to it. Emotional control, what sort of things control you emotionally - friends, lovers, children. Children. Hm, trapped by your children. Because they're trying to get you off drugs. Or administer drugs, maybe? Ha, Midwich Cuckoos - your main character's child is a psionic superkid with mind powers and has trapped the protagonist until the drugs they're giving him/her take effect. Probably her, as it's a nice twist on maternal instincts. Still crappy, but I think I could make a story of that. sebmojo fucked around with this message at 04:25 on Jun 27, 2013 |
# ¿ Jun 27, 2013 04:20 |
|
systran posted:Okay as of now these are the people who have said they are interested: I think I could afford to step it up a notch. In.
|
# ¿ Jul 9, 2013 01:12 |
|
SurreptitiousMuffin posted:The amazing and underrated Tongan Ninja gives all the bad guys stat sheets. FIGHTING SPIRIT: 0 But come on Muffin, it's a terrible movie apart from Jemaine.
|
# ¿ Jul 20, 2013 11:16 |
|
PoshAlligator posted:Haven't there been some cases where actual courtroom proceedings have been recorded for the public recently? There's definitely actual transcripts, but I'm not 100% sure on the best place to get those and sometimes you need to pay a fee. Google court transcripts. You'll find loads.
|
# ¿ Jul 29, 2013 22:41 |
|
My rule of thumb is that adverbs should be removed unless doing so would change the meaning of the sentence.
|
# ¿ Aug 4, 2013 21:44 |
|
Chillmatic posted:
I was coming here to grumble - because gently caress you Mr Shoe, I'm a better writer than I was after 40k words of Doming - but with Chillmatic's gloss I guess I agree.
|
# ¿ Aug 12, 2013 07:41 |
|
Sitting Here posted:On the topic at hand, I recently made a sort of informal decision to back off from the 'dome for a while, for some of the reasons being discussed this past page. This is me too. Without the 'Dome I wouldn't have written 40,000 words of novel; I'd have written 0 words of anything. sebmojo fucked around with this message at 00:56 on Aug 13, 2013 |
# ¿ Aug 13, 2013 00:38 |
|
systran posted:Sitting Here and sebmojo, you really should have joined our writing group which features fake deadlines Haha, theoretically I did. But then I never posted, so I've sidestepped that whole thing. Feel free to flick me anything you want a critique on - I read some stuff for the muffin before.
|
# ¿ Aug 13, 2013 05:19 |
|
Full Fathoms Five posted:Just to chime in, I kind of disagree with the "only write if you feel like you were born for writing and nothing else and god help you if you don't spend every waking moment wanting to spew words from your fingertips" stuff. I think some people are like that, and some are the opposite. There are a lot of authors whose creative process seems almost like torture to them, but I don't think of them as lesser authors. Harper Lee wrote one thing in her entire life, and I don't think anyone would say she isn't a great novelist just because she never picked up a pen again. Exactly. Who cares if you're 'a writer'? What matters are the words you write. Because they can always be better. sebmojo fucked around with this message at 23:54 on Aug 13, 2013 |
# ¿ Aug 13, 2013 23:48 |
|
Schneider Heim posted:I'm going to sound silly for asking this, as I jumped into the current Thunderdome prompt, but what actually makes a story a "story of intrigue"? When I think about intrigue, I think about secrets, of backroom deals or secret agreements. It's the sentiment that something is going on and that you, as a reader, want to get to the bottom of it. Is this correct? I'm just afraid of missing the prompt by a mile. Yep, you've got it. An intrigue s basically a plot or a scheme, with a suggestion that it's basically internal- so courtiers plotting against each other, or a middle manager plotting to get his rival's corner office.
|
# ¿ Aug 16, 2013 02:04 |
|
Chillmatic posted:Unfortunately, no it doesn't. Scrivener actually gets very angry if more than one person has a given project file open at any one time, to the point where it actually pops up a message telling you that it could corrupt the entire thing. It sounds to me like google docs is going to be your best bet if working simultaneously with multiple people is your goal. Google docs is great for collaboration - I just did an excellent crit/editing pass with Stuporstar on a short story I was submitting for a competition.
|
# ¿ Aug 29, 2013 23:54 |
|
qntm posted:I've got a villain character and he's getting up to give a dinner speech to his people. The speech needs to prove that he's done some bad things. But he's not a moustache-twirling cackling guy. He can't straight up say, "I did this terrible thing, and it hurt people, and I like that, ahahaha! Because I am a bad person." That's dumb. Nobody thinks they are a villain. Have him give an honest and heartfelt explanation about why he is the good guy. With maybe a few tortured phrases to reason around the cognitive dissonance. So use euphemism, talk around the bad things and focus on the good things (in the Mafia example, this would be family and togetherness, say).
|
# ¿ Sep 1, 2013 22:23 |
|
Anal Surgery posted:Hey all, quick-ish question, and if it's been answered ten pages ago, just let me know and I'll go find it. I read from Page 1-20 of this thread recently but wanted to skip forward for an opinion. Absolutely not. Have description come out of the things they say and do, it's fine for it to be in your head but unless you need it don't. So what you plan to do is good
|
# ¿ Sep 18, 2013 00:05 |
|
motherfuckin CHEKHOV posted:One must be a god to be able to tell successes from failures without making a mistake. From this Metafilter thread, which has dozens of great authors' tips on writing.
|
# ¿ Sep 18, 2013 22:25 |
|
Gygaxian posted:Here's my question: How do I make my dialogue and description less stilted? I like to write, but I have this recurring problem of everything that I write seem stilted and awkward. I don't want to over-describe or have my characters talk too much, but I feel that my writing is way too clunky. I can't seem to hit the right rhythm for anything that I write. Start by keeping it incredibly simple. Two people, in a room. What is it one of them wants but cannot have? Why do we care about this? Make us care. Describe what they do, and what they say. Then go back and work out which words you put in there that didn't need to be there, and cut them. You can go too far stripping stuff down, but it's a great exercise - you actually need very few words to make a scene work. It's all about choosing the right details, and how the observed detail describes and enriches the character of the person it relates to. And that's really nothing but practice. Stay in Tdome, if nothing else it gives you practice and regular unsentimental critique. And that said, let's have a look at your Dome piece: quote:Murder on the Fourth of July 1,203 words. I actually kinda like this, especially as a first try. But aside from the solid and funny setup... nothing happens. Adams wants to die, Adams dies. So? Your prose is okay, but more important, why are we actually reading the story? I feel like the interesting story of (and the reason for) their conflict is alluded to and skipped over so you can get to the boring bit at the end.
|
# ¿ Oct 1, 2013 03:25 |
|
Revol posted:I've been wanting to write a graphic novel series, a specific story I've had, for what has to be around 10 years now. I've been doing a lot of planning and developing, but no actual writing. I've felt like I've been stuck, especially because I didn't know how to start the story. I felt like I need a breakthrough, but in the back of my mind, I always knew I must be lying to myself. Dude. Just write. Thunderdome is not a panacea, but it is a panacea for not writing anything. Do a couple of rounds of that, then use it to kickstart yourself into getting your own thing done. Hell, you can probably find a way to meet a prompt by telling a story of one of your characters.
|
# ¿ Oct 9, 2013 11:48 |
|
Helsing posted:In addition to writing a lot I think its also important to read as much as possible, and to diversify the genre's you're reading (so if you're writing a mystery don't just read mysteries, if you're writing a romance don't just read romances, if you're writing in a flowery and descriptive style then check out authors who are terse and laconic). Alice Munro writes amazing short stories. Damon Runyon and O Henry do too.
|
# ¿ Oct 9, 2013 23:08 |
|
blue squares posted:Today I finished this thread and my first short story in my adult life. It still needs a lot of editing, but I did it. Post it. I will give you a line edit crit, since I am procrastinating on another thing.
|
# ¿ Oct 20, 2013 08:31 |
|
This is by a game developer, Raph Koster, but it works pretty well for fiction:quote:Everyone who dislikes your work is right. (not a response to the person above, btw, I just found it and thought it was useful)
|
# ¿ Oct 21, 2013 02:12 |
|
Jeza posted:I think most of the feedback stuff was golden, but I get this weird niggling feeling that game design doesn't map perfectly onto writing. Yeah, I think you're right. It's valuable as a one-link antidote to the hugbox mentality, but you need to filter it for applicability to your own stuff. My own approach is 'assume all criticism is accurate unless you're sure it's not - because the process of becoming sure is how you make your writing better'. sebmojo fucked around with this message at 21:33 on Oct 21, 2013 |
# ¿ Oct 21, 2013 21:27 |
|
Martello posted:It's not obvious at all. It sounds like he's saying that since his writing buddy didn't like his SCREW THE GALAXY book, that meant he wasn't the audience for it. Which is a ridiculous thing to say. My view is you should assume all critiques are accurate unless you're sure they're wrong. And being sure about something takes effort. quote:I was in a writer's group trying to get feedback. One writer said he didn't understand the subtitle: Screw the Galaxy. Hank never "screwed the galaxy." Like literally kicked the galaxy's rear end. At that point I realized, I gave my work to someone I shouldn't have. He will NEVER get it. And that's totally fine. My writing isn't for him. Doesn't mean I suck or he sucks or the galaxy sucks. This is not effort.
|
# ¿ Oct 31, 2013 21:23 |
|
TheRamblingSoul posted:Thank you for the advice. I meant more specifically about recognizing cliches to begin with, like I think I'm writing good dialogue but it actually reads as cliched to someone else. My favourite advice for writing dialogue is actually from Scott Adams of Dilbert; he says people in real life never talk to each other: instead they talk around, and against, and in spite of each other.
|
# ¿ Nov 19, 2013 06:50 |
|
Stuporstar posted:(whoever's running TD this week, please make this a flash rule for McSlaughter). Done. I will presume you don't need an official Flash Rule in the thread, but I will be very grumpy if I see a huge block of exposition by dialogue. Edit: To acknowledge Jeza's fair point, don't do a huge block of exposition by dialogue unless it's loving awesome. This is the hidden Rule #0 for all of this stuff. sebmojo fucked around with this message at 05:53 on Nov 24, 2013 |
# ¿ Nov 24, 2013 05:49 |
|
McSlaughter posted:Alright so this leaves me a bit confused. The part of my piece in question here is something I wouldn't consider exposition. Sure, it's a story within the story, but it doesn't outright say anything of a "this sets up the conflict for the rest of the piece" nature and it definitely isn't explicitly what the prompt for this week's TD asked not to have (that is, the beginning explaining the crime in question that is the action for the story [though, spoilers some sort of crime is involved in the story]). So... I'm going to bend this flash rule a little bit and say that the "huge block of exposition" in question will not be present in my piece. Just go for it, and we can continue this discussion once you've posted the story. Edit: vvvv I agree with this vvvv sebmojo fucked around with this message at 21:56 on Nov 24, 2013 |
# ¿ Nov 24, 2013 07:34 |
|
Stuporstar posted:I wouldn't worry. Apparently TD only uses nerf bats these days. Let's find out. See you in there for another thousand words of evisceration. I'll let you pick the prompt. Who knows, maybe you'll beat me this time? You won't.
|
# ¿ Nov 25, 2013 23:01 |
|
Stuporstar posted:No, dude. I need to let this one go. I need to let Thunderdome go. I handed over the reigns to you guys a while ago. It's yours now.
|
# ¿ Nov 26, 2013 00:47 |
|
TheRamblingSoul posted:I definitely understand the need to read more female authors. Ursula Le Guin is the grand dame of female fantasy writer, A Wizard of Earthsea is a good place to start because it's a stone classic. CJ Cherryh is brutally good and very under-rated - she's probably one of the biggest influences on my style, including my regrettable addiction to comma splicing. She writes gritty but intricate psychologically dense fantasy and sci-fi, try the Morgaine trilogy, Chanurs Venture or Downbelow Station. On the male side, Joe Abercrombie is good too, his best is probably The Heroes. Clive Barker is a decent stylist in the horror genre, from memory; maybe Weaveworld? Also Michael Moorcock, though his pulp stuff is fast and crappy as a rule.
|
# ¿ Nov 29, 2013 20:34 |
|
|
# ¿ May 10, 2024 13:07 |
|
The Talent of the Room.quote:Before any issues of style, content, or form can be addressed, the fundamental
|
# ¿ Dec 3, 2013 03:35 |