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Traxus IV posted:Just finished running the beginner's Edge of the Empire adventure for my first time ever GMing anything and it was a blast. The instant my group of three hit the cantina the Wookiee started a bar brawl to distract pursuit, the droid clambered over the bar and went into standby mode to blend in with all the junk piled up near the storage closet, and the smuggler attempted to hit on the dancer but instead managed to be so repulsive she didn't even try to stop him from running backstage to hide. Pash's failures with women became a character quirk that came up a couple more times (he had to be physically restrained from interacting with the Spaceport Control lady lest he ruin their otherwise stealthy encounter with yet another horrifically botched pickup line), which was awesome to see his player include since she has a tendency to shy away from roleplaying in the other game we play together. This is awesome. Thanks for sharing!
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# ¿ Jul 7, 2014 07:47 |
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# ¿ May 13, 2024 10:49 |
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PantsOptional posted:Ghtroc 720 is the best; one of our last space encounters involved a starfighter flying circles around us and lighting us up while we tried to get far enough away from the planet that we could enter hyperspace. We're not so great at space combat but we just flipped the other dude off and ignored him while we trucked on out. Thanks to the tankiness of the 720 we barely got a scratch on us despite taking a beating for five rounds. I know, I want to love the Ghtroc, but the "official" deckplans for the ship (from Starships of the Galaxy, also on Wookieepedia) are so abysmally stupid I can't bring myself to. Why do I feel beholden to (not) canon so??
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# ¿ Jul 14, 2014 00:59 |
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Apparently it is. Some folks have their hands on it, at least.
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# ¿ Aug 13, 2014 23:42 |
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I stand corrected (and jealous).
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# ¿ Aug 13, 2014 23:58 |