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i'm learning how to build a game, and i'm working on a top down rpg i'm stuck in the asset building phase right now because i'm working with pixel studio and while it does what i want, exporting images means it won't let me load them to gm2 without resizing it to 512px (??), and i can never work on the same asset twice because it won't let me load back into pixel studio on a 32px grid. i can't automate lines, i can't flip images. basically the only thing it has going for it right now is the colour palette wheel. i spent like 2.5 hours making my little character into a walking sprite and i'm not 100% happy with it but trying to replicate it makes me want to walk into the ocean. what programs are people using to animate pixel art? i don't want to animate directly in gm2 because i want to be able to back up the assets.
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# ¿ Jan 22, 2024 18:47 |
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# ¿ May 21, 2024 15:01 |
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Bronze Fonz posted:Assuming gm2 is GameMaker, something is wrong here because there's no reason it should limit you to 512 or anything else. to be clear, it's not limiting me to 512. i want the sprites to be a max of 32. it's forcing me to resize 32px sprites to 512, which i have to resize in the image editor, and if i want to rework the same sprite in pixel studio. gamemaker isn't the issue in this process, it's the actual program i'm using to design sprites. if i export 32px sprites as their original size, pixel studio straight up refuses to do it. minidracula posted:I'm unqualified as a pixel artist of any stripe really, but I'm using some mix of GrafX2, GraphicsGale, and Aseprite, FWIW. i will check these out!
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# ¿ Jan 22, 2024 21:21 |
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Mercury_Storm posted:Been working on a virtual chicken pen where you can feed animals, and something happened your chicken has evolved into Weird Pelican!
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# ¿ Jan 24, 2024 18:44 |
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anatomi posted:Today I learned that you can right-click on a Color constructor in Godot's script editor and insert the values via a color picker. It's beautiful. It's gonna save me so much time. i just switched to Godot so this is helpful one of my friends is also developing a game and he's a lot more experienced than i am so i am very excited
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# ¿ Jan 25, 2024 18:09 |