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I kind of like the look of the combat so far. It looks like combos and the like are in. Hopefully it's fairly fluid and responsive - that can make or break a game.
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# ¿ Sep 18, 2012 21:59 |
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# ¿ May 18, 2024 02:48 |
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Are you saying that is good or bad?
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# ¿ Sep 18, 2012 22:10 |
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I guess it uses huge, coarse voxels if you use a very loose definition of "voxel". FreelanceSocialist fucked around with this message at 14:47 on Oct 19, 2012 |
# ¿ Oct 18, 2012 00:05 |