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Chill la Chill
Jul 2, 2007

Don't lose your gay


Strobe posted:

Less use it of Tycho, because in order to mount something that gives you an "Action:" action, you won't be able to use PTL. That said, either Daredevil (hard 1 boost? gently caress yes), or Expert Handling (barrel rolling A-wings) will synergize with it nicely.

Give tycho a prototype pilot title and go hog wild!

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Hra Mormo
Mar 6, 2008

The Internet Man

Chill la Chill posted:

Give tycho a prototype pilot title and go hog wild!

PtL + Daredevil all day every day. gently caress. Yes.

VVV I actually kind of agree, going by that 360 model it's by far the most toy-like of the models so far. Obviously I'm getting it, but it'll be the first model I'm not completely happy with.

Hra Mormo fucked around with this message at 20:50 on Aug 11, 2014

Leif.
Mar 27, 2005

Son of the Defender
Formerly Diplomaticus/SWATJester
Is it me or does that YT just look too clean

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
.......

Yes.

Three actions in one turn, bitches (but the upgrade card action has to come last, due to that wording). Still, boost, focus, barrel roll sound like a bucket of fun. Could you use Daredevil to boost (normal), focus, and then boost (Daredevil) to get an effective 235 degree turn with a focus on one phase?

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Don't see why not, Daredevil is not specifically a boost action.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Excellent.

Taran_Wanderer
Nov 4, 2013
Played another couple of games of X-Wing on Sunday with my XXY Torpedo build (Wedge, Garven, "Dutch"). First game was against Bounty Hunter, Onyx Squadron Pilot, "Dark Curse", and Academy Pilot. Did okay at first, but bad maneuvering on my part had the Firespray get 4 Attack Dice on Wedge, who then landed on an Asteroid. "Dutch" was my workhorse, as usual, but his ion turret couldn't connect after that. Almost managed to send the Defender off the field with it, but after that failed and "Dutch" was my only ship left, I decided to concede gracefully.

Second game was against Wedge, Etahn, and Bandit Squadron Pilot. Also my first game against Rebels! Things started out slow, with lots of evasion all around. My Garven finally got a lucky Critical and blew his Bandit out. Focusing on Etahn, I finally managed to kill him several turns later, and while his Wedge was back at full health due to his R2-D2, we decided to call it in my favor.

Overall, I was pleased with how the squad played, though less so against the Rebels. I was also less then pleased with Garven, as I didn't get many opportunities to use his ability. Talking it over with the guys, I think Wedge would really like to be able to Boost and/or Barrel Roll. After some deliberation, I swapped out Garven with "Hobbie" and came up with the following:

"Dutch" Vander (23)
Ion Cannon Turret (5)
Proton Torpedoes (4)
R2 Astromech (1)

"Hobbie" Klivian (25)
Flechette Torpedoes (2)
R3-A2 (2)

Wedge Antilles (29)
Outmaneuver (3)
Flechette Torpedoes (2)
R7-T1 (3)

Total: 99

View in Yet Another Squad Builder

Thoughts?

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Strobe posted:

.......

Yes.

Three actions in one turn, bitches (but the upgrade card action has to come last, due to that wording). Still, boost, focus, barrel roll sound like a bucket of fun. Could you use Daredevil to boost (normal), focus, and then boost (Daredevil) to get an effective 235 degree turn with a focus on one phase?
I mean, i like the idea of Daredevil to be ultra-maneuverable but you could get Expose for only one point more and be able to switch from 2 attack - 3 evade to 3 attack - 2 evade pretty much at will (and with the PS of Tycho you would know if you are in danger), which would also fix the low damage that the A-wing usually does. That sounds amazing.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Also Focus + Evade + Marksman, for Focus and Evade on defense, and Marksman for offense in the same phase.

This has a whole lot of potential.

Rulebook Heavily
Sep 18, 2010

by FactsAreUseless
I'm liking Squad Leader with it too. Airen Cracken with Experimental Interface + Squad Leader could hand out two free actions per turn for 25 points. A fragile package for free actions, but potentially great.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
I'm torn between whether to want more actions across my entire force, or just a lot of actions on one big player. Tycho + PTL + Daredevil + Test Pilot + Experimental Interface + Chardaan Refit is just glorious (put a couple other A-wings or even an anchor of B-Wings in there and go to town).

Chill la Chill
Jul 2, 2007

Don't lose your gay


Two updates in the same day: http://www.fantasyflightgames.com/edge_news.asp?eidn=4981

Ruthlessness looks amazing. Don't know if the phantom is the right home for it, but I might be using it on bounty hunters.

Crackbone
May 23, 2003

Vlaada is my co-pilot.

I have a sneaking suspicion a few of those wave 5 ships will be sold/rewarded to tourney winners at Gencon.

Hra Mormo
Mar 6, 2008

The Internet Man
Man, compared to the VT-49 the YT-2400 just looks crummy. The difference in pilot abilities is absurd. The new imperial only cards are also amazing but honestly the empire needed a bone in that department.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Then you realize that the YT-2400 is at minimum something like 30% cheaper, and it makes sense.

smashthedean
Jul 10, 2006

Don't let dogs get any part of fish.
With the VT-49's maneuver dial out, I'm going to proxy one tomorrow and see how it goes. I'm going to run:

[51] Commander Kenkirk
-Predator
-Ysanne Isard

[37] Whisper
-Veteran Instincts
-Advanced Cloaking Device

[12] Academy Pilot

I'm thinking that Kenkirk + Isard is going to be a pretty sturdy combo with +1 Agility and an Evade token for my last 11 hull points combined with Predator dealing out consistent damage every round. I'll give a report on how it goes tomorrow or the next day.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


The 2400 is the cheaper large rebel ship. Also I still like the look of the outrider title: a 360 HLC is interesting or even a 360 Autoblaster.

Hra Mormo
Mar 6, 2008

The Internet Man

Tekopo posted:

The 2400 is the cheaper large rebel ship. Also I still like the look of the outrider title: a 360 HLC is interesting or even a 360 Autoblaster.

The moment you slap Outrider and a cannon on it though it's already as expensive as a falcon. I feel like they originally planned to include a secondary weapon version of gunner but shied away and wanted the masses to playtest gunnerless Outrider to oblivion first, see if it's even necessary.

Lemon-Lime
Aug 6, 2009
The VT-49 looks loving amazing and will be a day 1 buy for me. I'm really liking Imp large ships more than the small ships (although, really, it's only Interceptors I'm disappointed in :v:).

Also, I hope wave 6 brings us an Imperial equivalent of the Tantive IV. I want to run epic battles where two frigates fire turbolaser broadsides at each other. :3:

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

Hra Mormo posted:

The moment you slap Outrider and a cannon on it though it's already as expensive as a falcon. I feel like they originally planned to include a secondary weapon version of gunner but shied away and wanted the masses to playtest gunnerless Outrider to oblivion first, see if it's even necessary.

You mean, "As soon as you give it 4 attack dice and no defensive range dice in a 360 degree turret" it's already as expensive as a Falcon.

No poo poo, Sherlock.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Leif. posted:

Is it me or does that YT just look too clean

That too, but I above all, I think it looks too big. The YT-2400 is supposed to be a fair bit smaller than the YT-1300 (something like ¾ as wide as the 1300 is long) and those images make it seem like it overflows its base just as much as the 1300 does.

:spergin:

Madurai
Jun 26, 2012

Lemon Curdistan posted:

The VT-49 looks loving amazing and will be a day 1 buy for me. I'm really liking Imp large ships more than the small ships (although, really, it's only Interceptors I'm disappointed in :v:).

Also, I hope wave 6 brings us an Imperial equivalent of the Tantive IV. I want to run epic battles where two frigates fire turbolaser broadsides at each other. :3:

And I'd be perfectly happy with a CR-90 with a different paint job for that role.

Hra Mormo
Mar 6, 2008

The Internet Man

Strobe posted:

You mean, "As soon as you give it 4 attack dice and no defensive range dice in a 360 degree turret" it's already as expensive as a Falcon.

No poo poo, Sherlock.

While your point has merit you forgot the "and forego any range 1 shot for the rest of the game and can't take gunner" bit. Outrider + HLC is not a straight upgrade and I absolutely guarantee you a phantom is going to stick to you like glue and ruin your loving day while you're stuck wasting shots on fodder if you're lucky. This however is a fun quirk in the otherwise stale turret game and I'm looking forward to it, but that doesn't change the fact Outrider is hella expensive. I'm thinking about reliability here, and everything about the Outrider says to me "as effective, less reliable". Then again, I guess that's the point.

VVV Of something, yes. But what you need to be shooting is that phantom pumping 5 attack dice into your rear end. Statistically you will die before you can kill your points worth in academy pilots. Still, let's what happens when it's actually on the table.

Hra Mormo fucked around with this message at 01:06 on Aug 12, 2014

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Remember that the YT-2400 can barrel roll, and everything gets much better. A barrel roll can get you a full range band worth of distance in a single maneuver, and it's easy to stay at range 2 of something.

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

babby Imperials need to ram other ships to get kills, huh :smuggo:

Slab Squatthrust
Jun 3, 2008

This is mutiny!

alg posted:

babby Imperials need to ram other ships to get kills, huh :smuggo:

More I look at it the more he looks like a trap. 1 damage per turn isn't bad, but it's not amazing. Especially not compared to Admiral Marksmanship and Commander Dodge.

Feeple
Jul 17, 2004

My favorite part of this hobby is the rules arguments.
Hey guys,

I've been playing Rebs for a while now, and I never seem to get why they're on par with the Imperials. I feel outgunned, out abilitied, and while I'm sure it's not true, out diced.

What are some popular and successful Reb builds now? I think need to see something that works before I try to innovate.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
What about taking Expose with the VT-49? Attack 4 in a turret with Chiraneau seems pretty devastating.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
I think you might need to have agility to give in order to get more attack. Otherwise that seems pretty broken to have an effectively no-cost extra die.

Rulebook Heavily
Sep 18, 2010

by FactsAreUseless
Well they specifically suggest taking Expose in the preview article because you have no Agility to lose, so!

Hra Mormo
Mar 6, 2008

The Internet Man

Feeple posted:

Hey guys,

I've been playing Rebs for a while now, and I never seem to get why they're on par with the Imperials. I feel outgunned, out abilitied, and while I'm sure it's not true, out diced.

What are some popular and successful Reb builds now? I think need to see something that works before I try to innovate.

You can't go wrong with a falcon. The YT-1300 is a cornerstone of current rebel success, complement with your preferred entourage and go to town. A good imperial list is virtually always going to outgun an opposing rebel list. Han Solo is the perfect pilot card to teach you how to get beyond the dice, how to abuse your superior pilot skill, how to attack without giving chance to retaliate, manage your targets and anticipate your opponent's maneuvers. There's also tournament matches with commentary you can watch on youtube, good for finding a solid list and seeing them put to use, all at once.

banned from Starbucks
Jul 18, 2004




Strobe posted:

I think you might need to have agility to give in order to get more attack. Otherwise that seems pretty broken to have an effectively no-cost extra die.

The cost is in using your EPT slot

pbpancho
Feb 17, 2004
-=International Sales=-
I've had some pretty fun games running Chirneau with APL and the Dauntless title, plus a mini swarm. I think I could fit Howlrunner and 3 Academy Pilots, it was a pretty solid list in testing.

Hra Mormo
Mar 6, 2008

The Internet Man
https://www.youtube.com/watch?v=RXWY08LSZls

Had to dig up this video for the expose discussion. It's an old video and doesn't cover newer cards but all the points are still valid and can be applied directly to the current state of the game. If watching a 10 minute video is too much effort, the basic gist is that even if you don't take into account EPT slots or the 4 squad points, Expose makes you do less damage on average than just taking focus. All you gain is the advantage of variance, for 4 points and an EPT slot. But surely Gunner changes that because it lasts for both attacks! Well, no. You can take Marksmanship instead, which also lasts for both attacks, is an improved form of focus and is 1 point cheaper. The downside of Marksmanship is that unlike actual focus you can't use it for defense. Like expose, this doesn't matter if your agility is 0 anyway. However, unlike Expose, Marksmanship does not negate Kenkirk's pilot ability.

So is expose still a newbie trap and utterly useless? Well, maybe not. What if we take Oicunn, give him Expose, Gunner and Recon Specialist. Part of his entourage will be Howlrunner with Squad Leader. For his activation, Oicunn will take Expose. Howlrunner will give an action to Oicunn, who takes the Recon Specialist enabled double focus. Now you can shoot with 4 dice and focus and Howlrunner reroll, and you get the whole thing again from Gunner if you miss. Absurd? Yes. Worth the points? Who the gently caress knows. Hell, you might as well throw on a Tactical Jammer, now your Howlrunner can hide behind Oicunn all game.

Welcome to pain.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


I do agree that taking expose by itself would be stupid, but with the advent of Experimental Interface it becomes a whole other thing. Being able to reliably focus AND expose is incredible.

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.



:stare:

Jonas Albrecht
Jun 7, 2012


I like using Expose with Vader to turn him into an X-Wing.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets

This would be amzing against a tightly packed TIE swarm - Oh! You're using howlrunner are you, lets just hit her with a Ion Torp and watch all of your guys move forwards 1 next turn while I follow up with the kill team.

Shrieking Muppet
Jul 16, 2006

Bit of a stupid question that's related, if i cause 3 points of damage with these (or any ion weapon) does my opponent get three points of damage and three ion tokens or just just one of each?

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overdesigned
Apr 10, 2003

We are compassion...
Lipstick Apathy
I read it as the target ship takes damage rolled + 1 ion, and everybody else takes just 1 ion. This is different compared to ion cannons.

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