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GOTTA STAY FAI posted:And, if you don't want to skip them, but are sick of having to hit a button every time someone's said something in order to hear the next line, try enabling "Auto-Advance" in the options menu. Doesn't speed it up much, but makes it flow much better, at least to me. Woah, this is really a feature? That's pretty boss.
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# ¿ Nov 21, 2012 17:38 |
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# ¿ May 21, 2024 10:32 |
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GOTTA STAY FAI posted:Don't neglect Rise. Her skills come in super handy. Aw, but I liked the spoilered person's S-link.
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# ¿ Nov 22, 2012 02:17 |
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Nohman posted:They got rid of that. P4 Protagonist has way more swag than that loser in P3. I can't stop laughing at this picture. It's just so...it's just...so...perfect.
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# ¿ Nov 22, 2012 02:37 |
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W.T. Fits posted:New S. Link; she works with Igor and Magaret in the Velvet Room. It's her job to copy skill cards for you. Give her any skill cards you pick up from Shuffle Time, and she'll let you purchase copies of them. Oh hey, that was a thing they let you do in Persona 2, wasn't it? That's kinda neat.
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# ¿ Nov 22, 2012 21:45 |
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So I'll likely get my copy of this tomorrow (since the mail doesn't come today. ) and I'm debating whether I want to do Hard mode or not. I'm a veteran of the series, and I just beat Persona 3 on Hard mode and it was pretty frustrating at times. I'm not 100% I want to take on a big challenge like that again--especially now that I'm hearing there's been some difficulty adjustments or enemy changes? Is the game harder now on lower difficulties?
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# ¿ Nov 22, 2012 23:20 |
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Sex_Ferguson posted:Marie is dull, like super dull. Nothing about her is interesting it's just hearing her say a few funny things and then she makes like 20 obnoxious comments and writes crappy poetry. I also hate her design, but that's a different thing altogether. Anyways, I'm at the third dungeon and this is probably the first time in any playthrough of P4 I've been OCD about leveling my Personae up so I can fuse them for better skills and to register them with all of their abilities. Before I'd just make the strongest thing I could and then waste whatever showed up. I can see the old-guard SMT fan objecting to it, saying it's going "soft" on the players, but I agree, after just beating P3P and dealing with myriad bullshit deaths in the last leg of that, I welcome a restart function.
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# ¿ Nov 23, 2012 03:34 |
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Dr Pepper posted:If he dies that means that he "fails" Izanami's test and the world is screwed. Ehhh, this isn't really as serious a situation as the potential situation in Persona 3. It's really just a gameplay hold-over, there's no justifcation for it besides the fact that you falling in battle just causes your team in P4 to flip out and die.
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# ¿ Nov 23, 2012 04:15 |
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Hey maybe let's not discuss too much of what is happening in those spoilers? Don't want to give away anything big when some people are still really early in the game. I was spoiled when I first played and I really wish I hadn't been.
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# ¿ Nov 23, 2012 17:05 |
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ConanThe3rd posted:I would but NIS tend to do pretty good when it comes to extras. And, like I said, after Persona 4 Arena's complete DNF, I want to at least support something Persona 4 releated soon (that's not the anime). DNF?
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# ¿ Nov 23, 2012 17:46 |
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Huntsekker posted:So this is my first time playing, and yousuke has asked me to meet him for lunch, but I have no idea how to do that. Help? It should just happen automatically? Otherwise, you can try finding him out in the world map, perhaps at Junes?
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# ¿ Nov 23, 2012 18:57 |
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darealkooky posted:I'll admit I've never done all of these, but the early ones seemed to be "oh, this guy has starts with move X and fuses with y to make persona Z I need, neat" stuff. I guess that's a bit of a moot point, though. How far are you into the game? I can assure you that later boss fights in this game rival any of the complicated matches you had to face in other SMT titles (and if you really want a load of bullshit, high-strat requiring bosses, play Persona 3 Portable on Hard or higher, that game was more notable for them. Random encounters are meant to be eliminated quickly, due to you taking advantage of their weaknesses--this keeps battles short and to the point, but it's a double-edged sword. Bear in mind, for every encounter YOU wipe out in a few seconds with the right skill, the exact same thing can--and will--happen to you. Later random mobs will straight up sucker punch you, and others can turtle against your attacks and unleash their own power moves to wreck your poo poo. Be grateful your foes are easy now, for they will fester into more potent bile further down the line. In general, Persona 4 wasn't ALL that difficult anyway, so what exactly were you expecting? The SMT franchise has generally grown more accessible since the halcyon days of Nocturne--and Persona doesn't really want to fit the same mold anyway. If you want a true old-school SMT experience, go play Strange Journey. Persona 4 is its own cup of tea.
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# ¿ Nov 23, 2012 22:53 |
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Saint Freak posted:Talking to girls is legit scary man. Nothing like fighting demon gods. This analysis doesn't help me what's girl's weakness what do I do DO I CAST BUFU I'LL DO IT I'LL CAST BUFU BUFUUUUUU oh poo poo she's dead oh god oh poo poo
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# ¿ Nov 24, 2012 00:04 |
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Dred Cosmonaut posted:Better than the band at least. Having done both of them, I can honestly say that they are both pretty awful. I am not even sure what the writer's intent behind the two S-links was--both come across as a bit creepy and the band one especially just goes absolutely nowhere.
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# ¿ Nov 24, 2012 00:26 |
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Cannot Find Server posted:I dunno if they've been changed, but I remember in the PS2 version some of them being really easy and some of them being completely incomprehensible to anyone not living in Japan. There was one in particular about some Japanese poet that I cannot imagine Atlus could have expected any of their Western audience ever knowing without looking it up. I liked the obscure Japanese culture/history questions because they kind of emulated any of those obscure facts you are expected to know in High School but never can. Also, to chime in, Persona 2 has the better cast of characters and story to any Persona game. This includes both Persona 2 games.
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# ¿ Nov 24, 2012 09:28 |
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randombattle posted:No one man should have all that meat. You fool. you were always in the Meat Dimension.
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# ¿ Nov 25, 2012 02:02 |
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Alright, I've had this game for a couple days, finally beat Gravity Rush so let's load this up... ...what the... Inaba has...a sky box? A background? I can see the hills? There's...the backgrounds aren't blurry lumps of color...? What is this...this feeling in my chest... could it be joy? My god, even the dinner table has actual distinct items that look like actual recognizable food and they let you walk around like right away and...what's happened to my Persona 4? Did this game somehow get a budget!?
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# ¿ Nov 27, 2012 22:16 |
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Chie's new voice is pretty adorable. I think it's a better fit for the character, though both actresses (actors if people get upset at gender-specific nouns) sem to have taken their own twist on the character--I don't think you can pick either as a "better" performance, it's just that they emphasized different things. This time around, though, I think the direction for this actress is a bit better. She nails the kind of goofy awkwardness of Chie's character as written. She's a touch more obnoxious, but I think she's supposed to be. It works. Also, this auto-scrolling text? Fantastic. This may be the first time I actually listen to all of the voicework. I also think the VA work in general is improved--old familiar lines have slightly better delivery, and it's more energetic thus far in general.
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# ¿ Nov 27, 2012 22:46 |
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Oh poo poo. So I just defeated Yosuke's Shadow which was pretty neat in and of itself--in Hard mode, it feels like a very careful fight, and I ended up winning with a sliver of health and no MP. Then afterwards, we got the scene where Chie yells at you after you get out of the TV. I'm sorry, I must reverse my original position. The new voice actress is much, much better. She goes through, like, three emotional quadrants in five seconds. The scene is completely different and completely hilarious. It's like...this is like the game Persona 4 was always meant to be. Sex_Ferguson posted:Seriously, gently caress Yosuke. Honestly dude? In that situation, I'd have probably felt much the same way. He's hot-headed and emotional throughout the ENTIRE game, why on Earth would he be, after potentially the game's most traumatic plot develeopment, would he suggest anything else? Hell, I don't know if I didn't kind of feel the same way in that situation. RentCavalier fucked around with this message at 01:32 on Nov 28, 2012 |
# ¿ Nov 28, 2012 01:28 |
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Phalex posted:Regarding dating: Can you still max out your social links with the other female characters without making them your girlfriend? I don't want to feel bad about breaking make-believe cartoon characters' hearts , but I still want to fuse a level 10 dick monster I believe you have always been able to do that.
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# ¿ Nov 28, 2012 21:33 |
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DrManiac posted:Does it affect you link stats if you maxed them out? Maxing a link with any of the girls has two options--either Best Friends or Lovers. Usually, there's a choice around the later link levels that clearly decides whether you are one or the other. I really liked player mode, for the aforementioned Pokemon-like reason to it, but I suppose it is nice of the game to try and discourage you from being a completely horrible son of a bitch. Of course, doesn't the anime basically make the MC get with all the girls anyway?
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# ¿ Nov 29, 2012 01:19 |
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Yosuke's speech about the merits of obtaining motorcycles is just the inspiration I needed this morning. Somewhere out there, the best days of our youth are ahead of us. And Kanji is going to show his manhood to all these chicks.
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# ¿ Nov 29, 2012 18:59 |
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Any advice for the bonus boss In the Bath House? I'm around the early 20's in terms of level. I lack Tarunda, which I feel may be key, but this guy just seems to be able to wreck my guys with their elemental weaknesses. It's kind of frustrating!
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# ¿ Nov 29, 2012 23:22 |
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Playing this game now reminds me just why I like Dojima's character so much. In a plot where only a fairly select scope of characters actually know what is going on, I like that while he is perpetually out of the loop, him being a detective actually becomes relevant to the state of the plot. In a way, he's kind of an interesting foil to the main character, since he's both a father figure whom you bond with and an authority figure you must avoid.
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# ¿ Nov 30, 2012 01:50 |
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Aphrodite posted:I really hope Persona 5 comes up with a battle system that's not awful. Sex_Ferguson posted:I hope Persona 5 gets rid of the dating sim, I really do. You both have terrible opinions.
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# ¿ Nov 30, 2012 18:13 |
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The Grimace posted:
Sign me up for the "don't give a gently caress about poetry" bandwagon. Marie is a complete waste of a character--she's literally two cliches slapped together with superglue and a short skirt. If there isn't some kind of amazing pay off for this bullshit, I'm going to be sore disappointed.
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# ¿ Nov 30, 2012 23:50 |
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Swagger Dagger posted:Her poetry makes me dread going to the velvet room. Especially because it's unskippable. Just tap X, you'll scroll right through it. It only takes a few seconds. I actually listen to each one because I figure they may be ~significant~ later on. I didn't mind the one about her being a corpse. I just think it's an annoying gimmick, because the worst kind of poetry is the kind of poetry that is created by a person setting out TO create poetry. It's just sort of blah--neither poignant nor funny. But maybe it'll get better as the game goes on, who knows?
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# ¿ Dec 1, 2012 00:02 |
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McDragon posted:Yeah, Marie seems pretty odd so far. The poetry stuff sucks, but her social link so far (just hit three) is really funny. Her really stupid talkreallyfastandsaystupidshit every ten loving seconds is driving me bonkers. I irritates me to no end. That poo poo only even remotely works if you actually hear it being said, reading it in text is just dumb and irritating to the eyes.
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# ¿ Dec 1, 2012 00:16 |
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ObesePriest posted:You know what I loved about this game? All the stuff and choices you can make throughout the game. The game is more fun if you don't max everything. And the Vita version makes a lot of the old tricks to min/maxing harder to do anyway, so don't bother!
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# ¿ Dec 1, 2012 03:50 |
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ObesePriest posted:Hmmm, that's refreshing to hear in an odd way. I'm seriously considering buying it, but I have all these other vita games that I've bearly started because the whole playstation plus vita free games. I will think on this. Persona 4 is considered one of the finest RPGs to come out in recent years, and certainly the best JRPG. The Vita version is packed full of even more content, character and choices. It's such a thoroughly realized game that to not get it would honestly be a crime. There's pretty much nothing better on the Vita right now besides Gravity Rush, and Gravity Rush you can beat in a weekend. A long weekend, perhaps, but a weekend. Persona 4 will last you a long while.
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# ¿ Dec 1, 2012 04:10 |
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LaserShark posted:And number two... I don't *hate* Chie's new voice as much as I thought I would, and I'm giving her some slack since she didn't read through with the rest of the cast, but still... she's trying too hard. In those rare moments when Chie's geniunely subdued, like after getting her Persona, the voice is really good. Most of the time, though, she sounds like a Disgaea character, way too forced. Teddie's pretty good, but ironically he's a bit *too* subdued sometimes. Mostly I don't even notice the difference, though. I can't help but disagree with all your points. Chie's new VA is simply superb for the role, and nails the lines--her enthusiasm and loudness just fit the character better. Teddie's voice is 98% similar to his predecessor, but for the most part, the times where he's more subdued just sound better than the original. Unrelated to VA chat... What the gently caress is up with the boss Shadow Teddie? He seems to hit a lot harder in this version, and when he does his charge attack, despite two rounds of battery, I couldn't cancel it. Have they changed something about this fight? Is there a new strategy I have to dopt akin to the first one?
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# ¿ Dec 1, 2012 04:23 |
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RadicalR posted:You're just not hitting hard enough. I think you gotta do at least a thousand to cancel it. Oh, well, that won't be happening then. Hard Mode and all that.
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# ¿ Dec 1, 2012 04:57 |
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I wonder what Persona 3 and Persona 4's overall impact on the JRPG genre is going to be? Right now they're, like, the only other RPG franchise besides Square-Enix stuff that's actually making a huge splash, right? I can't recall any other RPG series that has gotten nearly as much attention or praise from as wide a swath of people as the Persona games since the golden years of early Final Fantasy. But then again, I wonder if perhaps Persona is only popular amongst the somewhat insular communities on the Internet, and it is, perhaps, not nearly as impactful as I think it to be. In either case, I wonder whether the genre or the market will adapt itself to try and follow in Persona's foot steps. If so, what lessons has the game taught the industry? I would hope that it encourages an emphasis on sturdy gameplay mechanics again. FF13 has shown that a cheapened playing experience and lessened customization ultimately sours the userbase. I'd like to hope that future games will copy less of Persona's aesthetics and more of its mechanics--any one of the dungeon crawling, monster fusing or battle systems is fantastic by itself and endlessly engaging. And while engaging seperately, they function perfectly in junction, giving the game a slick engine upon which the story is constructed. This emphasis on gameplay, without sacrificing story elements, is what makes Persona truly great. But what do you guys think?
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# ¿ Dec 21, 2012 23:26 |
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THE AWESOME GHOST posted:Emperor was more broken to me. Yoshitsune is Tower.
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# ¿ Dec 23, 2012 17:40 |
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Captain Oblivious posted:I was contemplating romancing Marie but I just...can't handle the tsundere. I only romanced her because I didn't want to risk not getting the bonus poo poo. My heart really belongs to
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# ¿ Dec 26, 2012 22:46 |
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Man, I forgot how loving great the Ameno-Sagiri boss fight is. Even dealing out god-like levels of damage every round, it still becomes a really harrowing struggle at the end when he just unleashes every attack he has. Though that makes me wonder... MAJOR END GAME SPOILERS WILL SPOIL THE KILLER Um...how exactly do they pin the murders on Adachi? I mean, if there's no evidence to convict Namatame, how the hell is there somehow evidence to convict Adachi? There's even less evidence for what he did!
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# ¿ Dec 27, 2012 23:56 |
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And it's done. I have beaten the game. The new ending stuff is outstanding. All the new stuff involving Marie totally reversed my feelings on the character, and...and... ...man. I just feel a little deflated now. This game always manages to just get me RIGHT in the heart whenever the end credits are about to roll. The extended sequences and new bits just...just made it better. *sigh* I'm gonna...I'm gonna just...go check the fridge. Maybe there'll be some science project in there for me to eat.
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# ¿ Dec 29, 2012 06:17 |
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The GIG posted:Basically, play SP conservative and defensive for the first form, try to keep your weaknesses covered and don't be afraid to hurl out some of your support items, since those don't follow you to NG+ and they save you SP. In all honesty the first form is a push over compared to form two, since the first form's skills aren't anything more than high level spells, while form two has all kinds of statuses and Almighty based spells. It's really harrowing, and it shows how effective the game is at getting you attached to all of these characters. To see them in incredible danger evokes a powerful emotional response, which really helps nail the effect the boss is supposed to have over you. It's definitely a crowning moment of the game.
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# ¿ Dec 31, 2012 16:39 |
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Pollyanna posted:Naoto has no weaknesses, good stats, an excellent selection of skills, multiple possible roles she can play, and looks good in a suit. Clearly she is the best character in the game, better than the Kanji and the Teddie combined. Well to be perfectly honest, Teddie's clearly the game's weakest character. His unique ability sucks, his healing and damage-dealing are all easily topped by Yukiko, and while he's a handy source of buffs and the like, he doesn't really do any role better than anyone else, and he doesn't get Heat Riser or Debilitate or anything comparable. I used him instead of Yukiko this most recent playthrough and while he's perfectly adequate (all of your party members are pretty awesome at what they do) he's just not good at anythng that someone else isn't better at. Hell, Yosuke's a better choice in basically 90% of all scenarios.
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# ¿ Dec 31, 2012 20:35 |
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Chie is a great random-encounter killer before you get Naoto.
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# ¿ Dec 31, 2012 21:04 |
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# ¿ May 21, 2024 10:32 |
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Nessa posted:Naoto is pretty quick too. More often than not, she'd have the first turn and could Mahamaon at the start of battle and kill everyone. At the very least, she had a better chance of hitting a weakness right off the bat with Light, Dark, Fire and Wind. Her speed really bears mentioning, she's easily the fastest party member or close enough to, and considering how her attacks are laid out, she can often single-handidly wreck encounters with a mind/charge and a megidolan before the enemy has even attacked.
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# ¿ Jan 1, 2013 00:38 |