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Pick your system of choice: Awakening on 3DS, 7 on Wii U, Path of Radiance if you're willing to emulate.
Artix fucked around with this message at 14:51 on Jun 15, 2015 |
# ¿ Jun 15, 2015 14:48 |
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# ¿ May 22, 2024 11:03 |
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less laughter posted:Start with Advance Wars on the Wii U VC instead, it has similar gameplay but better. No no no no. Advance Wars is built around the idea of disposable units and essentially gives you a fresh slate for every map. Fire Emblem gives you unique units and your progress carries over from map to map, potentially making things significantly more difficult if your main units get killed or you forget to restock weapons. Like, if you like it better? Fine. But FE and AW require a completely different style of strategy.
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# ¿ Jun 15, 2015 15:13 |
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wall monitor posted:Hey, someone sell me on Persona Q. I like roguelikes, I like Persona 4, will I like this game? It's like Persona, but all of the characters are written down to their most basic traits (Teddie is a massive perv 100% of the time, Akihiko can't shut up about protein and training, etc). It's also like Etrian Odyssey, except the FOE puzzles are really bad and the game balance is totally hosed because even deep into the fourth dungeon (out of five), enemies are still weak to one or the other form of instant death. (Buy Persona 4 Golden or Etrian Odyssey 4 instead)
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# ¿ Sep 3, 2015 16:42 |
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There is in fact no way to do it other than that.
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# ¿ Dec 9, 2015 15:10 |
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Healbot posted:Financed and published by Nintendo. But more importantly Square owns everything that is not explicitly Mario in it. Which is why they have final say any time Nintendo wants to re-release it (ie Virtual Console).
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# ¿ Jan 25, 2016 18:32 |
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Neddy Seagoon posted:Don't see why not. Just needs a converter to turn their stats into modern versions of the same pokemon. It's not quite that easy. Stat experience and IVs run on a completely different system (and that's before we even get into them not having a Special Defense IV at all because the stat didn't exist yet), and gender, nature, and ability will have to be more or less randomized. For casual play there's nothing wrong with that, but it's pretty easy to see how getting the wrong ability or gender might totally ruin a pokemon you intended to use for breeding or something.
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# ¿ Feb 26, 2016 16:25 |
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Help Im Alive posted:Persona Q had a pretty ok soundtrack at least (I think?) I guess I only remember a couple of songs - I like playing the opening theme in Dancing All Night PQ's soundtrack is pretty amazing, yeah. The opening theme is great, the battle themes are fantastic (both versions, but P3's is better imo), and even the boss theme indulges in some unnecessary Lotus Juice. Probably the only thing PQ genuinely does well.
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# ¿ May 23, 2016 16:06 |
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I mean, that kinda sucks but their games were never very good so it's hard to be too broken up over that.
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# ¿ Aug 29, 2016 15:30 |
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greatn posted:I really enjoyed both Mutant Mudds games. What 3D games did they even ever make? Both Dementiums and Moon (and the 3DS remakes), none of which were particularly interesting. And I think they might have made some ATV game at some point?
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# ¿ Aug 29, 2016 16:43 |
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Sarchasm posted:How feasible is it to play Tokyo Mirage Sessions on the gamepad alone? Does it do any weird dual-screen stuff that I'd be missing out on? You literally can't. It's still totally worth playing, but you must have a TV for it.
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# ¿ Jan 6, 2017 01:50 |
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DeadBonesBrook posted:I hope we get an updated version of Tokyo Mirage Sessions for the Switch. It was an amazing game that was held back by dumb design/technical issues. You...you do realize you could skip all of the Unity animations, right? It's just like fusing a demon in any SMT game.
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# ¿ Jan 6, 2017 04:13 |
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Admiral H. Curtiss posted:Also, did they patch the game so that it actually supports the Pro controller? Yes, patch drops on the 16th.
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# ¿ Mar 11, 2017 03:15 |
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You can do both! That's the magic of the Switch, it's super easy to maintain multiple accounts.
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# ¿ Mar 16, 2017 22:41 |
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JSaB is a really good musical bullet hell that feels like someone took Super Hexagon and stretched it into a 6 hour game (and I mean that in a good way but ymmv). If you just want the story mode you can blitz through it in about 5-ish hours depending on your skill level and whether or not you make use of casual mode, but afterwards you unlock challenge mode which gives you 3 songs back to back to clear and is probably *intended* to be played with friends but you can totally do it by yourself if you want. It does have online with both friends and randos though if that's your thing.
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# ¿ Jun 30, 2018 14:35 |
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# ¿ May 22, 2024 11:03 |
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Yes and no? You get three hits per life (six with casual mode turned on) and the hitboxes are generally pretty forgiving, plus as long as you touch someone before they drift off-screen you can bring them back (otherwise they come back at the next checkpoint). The game doesn't really care *who* clears a section as long as *someone* clears it, but at the end of the day it still asks you to dodge a bunch of bullet patterns and you'll need folks who are patient enough for that.
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# ¿ Jun 30, 2018 16:41 |