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Star Citizen on OUYA would have been loving magical to watch.
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# ? Jan 14, 2016 04:14 |
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# ? May 8, 2024 22:15 |
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Enallyniv posted:No I haven't played it. It doesn't look enjoyable. Amazing.
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# ? Jan 14, 2016 04:29 |
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raditts posted:Do you even get to fight the dragon at any point in the game? yeah, you do it gives you cancer
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# ? Jan 14, 2016 05:06 |
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Midjack posted:Star Citizen on OUYA would have been loving magical to watch. At least the Ouya failing doesnt require an actual suicide watch for the entire fanbase.
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# ? Jan 14, 2016 05:49 |
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i remember the n-gage an employee who worked on it told me he was the one that made it look like a goatse
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# ? Jan 15, 2016 03:23 |
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Suspicious Dish posted:i remember the n-gage I had never noticed that until now, and holy poo poo it even has the ring
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# ? Jan 15, 2016 03:46 |
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How does side talkin' even come close to a mans distended butthole?
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# ? Jan 15, 2016 05:19 |
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Hu Fa Ted posted:How does side talkin' even come close to a mans distended butthole? GIS it dude.
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# ? Jan 15, 2016 05:45 |
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A few months back, the Giant Bomb guys did an improptu livestream on Facebook while cleaning/moving their office to another floor, and they found a bunch of N-Gage poo poo and groused about covering that platform for Gamespot a bunch. Apparently Nokia would send them multiple copies of each game (they had at least five sealed copies of Puyo Pop!) "just so you guys have everything you need", and only one broken piece of screen capture hardware so they couldn't actually take screenshots or video. That stuff starts at 18:30.
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# ? Jan 15, 2016 06:12 |
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Suspicious Dish posted:i remember the n-gage This makes me almost vaguely want an N-Gage now.
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# ? Jan 15, 2016 09:32 |
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Hey guys it's James Coote o'clock! http://gamasutra.com/blogs/JamesCoote/20160125/264204/An_OUYA_Story.php
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# ? Jan 27, 2016 03:26 |
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quote:In the summer of 2012, I was down the pub after an Android meetup And it starts with an "urgh". Also amazingly ends the piece talking about how much he's learnt, as he does console ports to the Wii U. (I miss my Wii U).
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# ? Jan 27, 2016 03:50 |
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quote:Those that came after it, the FireTV's and AppleTV's of this world, probably would have happened anyway, but undoubtedly the makers of those took a long hard look at the OUYA to see what practical and technical lessons it could teach. AppleTV has been around since 2007, James.
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# ? Jan 27, 2016 04:30 |
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Slight oversight; James identifies three reasons that the Ouya failed. Not one of them is that it was an absolutely awful and not at all attractive consumer product.
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# ? Jan 27, 2016 20:40 |
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Hey look, there's an entire section dedicated to "the hate", a vague, dismissive term used as a free pass to do justify doing stupid things without being criticised.
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# ? Jan 27, 2016 21:02 |
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Dex posted:time to (small) crate Can't believe this didn't get more love.
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# ? Jan 27, 2016 22:26 |
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Judging by the games that JAC has on the Wii U I wouldn't exactly say he's found his path.
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# ? Jan 27, 2016 22:28 |
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"You could argue that the OUYA was a bit before its time," if you had no sense of pattern recognition
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# ? Jan 27, 2016 22:37 |
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Oh my god. quote:Playstation 4 was announced with much fanfare just a month or so before the OUYA was due to be delivered to the bulk of those who backed it at the reward $100 tier. PS4 was everything that OUYA wasn't. Big, powerful, shiny and polished. This was the real deal, was what gamers, tired of the ageing previous generation really wanted. More of the same, but faster, better looking, and with all the mod-cons: Friends lists, leaderboards and video sharing etc. Yes James, the OUYA would have succeeded if the PS4 and XBone didn't exist. It would've done well against the PS3, X360, Wii, WiiU, PSP, Vita and 3DS .
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# ? Jan 28, 2016 02:21 |
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If there's one thing the Ouya opened the door for it's microconsoles. A market segment no one gives a poo poo about. You can tell by how this article is written that he's still in love with the Ouya. He tries to attribute it's failures with outside forces and how no one understands. He seems to have this idea in his head that the Ouya made Sony, MS, and Nintendo more indie friendly. Sorry bub that stuff was already happening.
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# ? Jan 28, 2016 06:48 |
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averox posted:If there's one thing the Ouya opened the door for it's microconsoles. A market segment no one gives a poo poo about. You can tell by how this article is written that he's still in love with the Ouya. He tries to attribute it's failures with outside forces and how no one understands. They didn't even take notice until the Ouya booth squatting in the E3 parking lot blocked their spots.
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# ? Jan 28, 2016 06:53 |
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No, don't you all not understand?! If all the other consoles out there didn't exist, the OUYA would have been a shoe-in for success! I think we're all looking at this wrong. Am I remembering wrong that when the OUYA was first pitched, it was pitched also as an all in one emulation box for the 16-bit era and back? I swear that was one of it's major selling points and then at some point in it's early marketing all of that just vanished under the veneer of Indie games.
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# ? Jan 28, 2016 10:06 |
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Bel Monte posted:No, don't you all not understand?! If all the other consoles out there didn't exist, the OUYA would have been a shoe-in for success! I think we're all looking at this wrong. Yeah, they realized that was hilariously illegal and couldn't ever fly if they intended selling it on the mass market, lest they get sued to hell. Even then, it still wouldn't have carved the OUYA a niche, because if you're the type of person who's interested in emulation, you're already sitting at the best emulator at the market. Even if you're looking into portable emulation, you'll be hacking a PSP or getting one of the many MANY better portable emulators.
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# ? Jan 28, 2016 10:12 |
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The Ouya was hideously overpowered for 16 bit emulation anyway, a RPi can do it fine.
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# ? Jan 28, 2016 13:23 |
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Suspicious Dish posted:n-gage holy poo poo
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# ? Jan 28, 2016 13:27 |
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Quote-Unquote posted:holy poo poo Once you see it, you can't unsee it.
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# ? Jan 29, 2016 07:56 |
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James Coote's dad sounds like a cool guy.
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# ? Jan 29, 2016 11:08 |
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quote:PS4 and later Xbox One's appearances also reignited the age-old console wars, and OUYA was a convenient target to which both sides could be unified in deriding.
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# ? Jan 29, 2016 13:59 |
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I'm very sure Ouya failed because people were mean to it on the Internet, and not because it barely cost less than the phone in your pocket, ran the same operating system but had a proprietary store and couldn't access Google Play, was already weaker than it, and its functions could be replicated by a cable that's $15 on Monoprice.
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# ? Jan 29, 2016 17:55 |
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Pirate Jet posted:I'm very sure Ouya failed because people were mean to it on the Internet, and not because it barely cost less than the phone in your pocket, ran the same operating system but had a proprietary store and couldn't access Google Play, was already weaker than it, and its functions could be replicated by a cable that's $15 on Monoprice. Those poor multimillion dollar marketing campaigns don't stand a chance against underhanded internet guerilla tactics from random people who say mean things.
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# ? Jan 29, 2016 18:12 |
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Neddy Seagoon posted:Oh my god. Hey. The OUYA was half as successful as the original PlayStation, man.
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# ? Jan 29, 2016 19:39 |
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Half as powerful seems more likely.
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# ? Jan 29, 2016 19:46 |
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I think that was some fighting words point brought up by Xbox Pants. Some weird poo poo about how it sold so many units which was half the amount of the Playstation at launch and the Playstation became a juggernaut so naturally the Ouya will become a juggernaut.
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# ? Jan 29, 2016 20:08 |
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Geographica posted:Slight oversight; James identifies three reasons that the Ouya failed. Not one of them is that it was an absolutely awful and not at all attractive consumer product. Hey now, he totally does. quote:1). Gamers weren't expecting an MVP - Look at the history of video games consoles. It's only really in the last couple of generations that consoles have been online, and liable to get occasional updates and patches. Before that, and still to this day, consoles and games are judged as they are found on day 1, and that perception sticks for the lifetime of the product. They don't magically get better after you've bought them. Admittedly, he takes the strange tack of arguing that releasing a bad product is bad because gamers aren't 'used to' the idea of buying bad products, rather than good products, or that OUYA misread their audience and perhaps thought they were interested in bad products rather than good products, but he does admit that the OUYA was a piece of poo poo not fit for primetime. Even though he probably hasn't noticed.
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# ? Feb 1, 2016 17:57 |
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"Gamers weren't expecting an MVP" This is a man who does not understand that that acronym means Minimum VIABLE Product If your core market looks at it and says "this is poo poo" then it isn't viable Qed bitches
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# ? Feb 1, 2016 18:27 |
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quote:You could argue that OUYA was a bit before its time quote:and that gamers are slowly getting more used to the idea of games and platforms as services, rather than products
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# ? Feb 1, 2016 18:41 |
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Prop Wash posted:"You could argue that the OUYA was a bit before its time," if you had no sense of pattern recognition It was actually ahead of its time, in that it proved that you could scam an unbelievable number of nerds with more money than sense via crowdfunding. It built the platform for Star Citizen's success(ful scam).
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# ? Feb 5, 2016 17:14 |
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http://www.neogaf.com/forum/showpost.php?p=195124020&postcount=372 This thing just keeps on giving.
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# ? Feb 14, 2016 06:00 |
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cronox2 posted:http://www.neogaf.com/forum/showpost.php?p=195124020&postcount=372
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# ? Feb 14, 2016 09:07 |
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# ? May 8, 2024 22:15 |
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From the Retro Gaming thread, the Chameleon guys posted photos of a new prototype board, prompting a startling revelation:TheRedEye posted:This Coleco Chameleon thing is just getting better and better:
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# ? Mar 1, 2016 04:42 |