|
On lagtalk: As i understand, under non-extreme circumstances (packet loss), all combat and movement (yes, there may be rubberbanding on 500+ ms) are client-side buffered, and even 1000+ ms or a SERVER CRASHING don't really impact it. So, EU goons, fear not the lag and play on NA. Lag is noticed on protected functions (anything related to items, entity spawn/despawn, death, and such - playing a mystic in high lag is frustrating, because everything works properly, except dropping balls. On unrelated: I used to bot/goldsell heavily on tera EU, and for that gameforge banned my whole friendlist, of which only 1 or 2 were involved at all in the operation.
|
# ¿ Feb 12, 2013 14:55 |
|
|
# ¿ May 16, 2024 10:14 |
|
Pierson posted:Also, in later zones, enemies will have 'gently caress you' dodging movements designed to make them move out of the giant skill you just queued up, their bigger attacks will seriously hurt you and their cues become harder to see and quicker. It's still basically mobs like any other MMO has but they do get trickier to kill as you go through the game. ten times? more like 40-50
|
# ¿ Feb 14, 2013 17:59 |
|
Goons, famous knights in shining armor protecting people from gankers
|
# ¿ Feb 23, 2013 15:48 |