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BexGu posted:Yeah, it just a shame that the shooty bits take up so much of the game that its looks like they are going back to the "Lara the killer" model. The gametrailers.com review really drives home just how violent of a killer Lara can get: http://www.gametrailers.com/reviews/7zar52/tomb-raider-review
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# ¿ Feb 26, 2013 00:24 |
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# ¿ May 15, 2024 09:19 |
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Spalec posted:Is there just the one, pre-canned animation for those bits? That's a shame. It's cool the first time but if those bits are difficult it will lose its appear seeing it for the 32nd time.
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# ¿ Feb 26, 2013 19:47 |
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I just traded in some games I don't want to play any more at Gamestop and got a 50% trade-in bonus to crediting toward a purchase (goes until 3/3), so I pre-ordered Tomb Raider. I have no idea what the bonuses are, and don't really care. I hope the game is good, and that the multiplayer is good for a few dozen hours. I figure if one survival+exploration game can pay for the next, I can skin animals all year long.
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# ¿ Feb 27, 2013 03:54 |
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I grew up on King's Quest and Dragon's Lair and the original Prince of Persia and stuff, so repeatedly horrifically impaling my protagonist on poo poo is really not a big deal to me at all - them's the breaks for loving up a section 20 times in a row. As someone who as a kid who went to some of the first MacWorld expos and stuff though, back when multimedia games had just come out and Tomb Raider was a Big New Thing, the series always seemed skeevy as gently caress to me, even next to the booth with the Virtual Sex Doll Simulator programs at computer expos in 1991. I have never played a Tomb Raider game for more than a couple minutes, at someone else's behest. I simply detested the series and all the insulting poo poo it implied about people who played video games. I hope that this gives Tomb Raider a shot in the arm, because the series has always offended me as a gamer, and I'd like to see it rebooted as something that I wouldn't be embarrassed to name-drop to a non-gamer friend.
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# ¿ Feb 27, 2013 04:31 |
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Mazed posted:Dead Space and Resident Evil are clearly, unambiguously in the horror genre, is the thing. They're filled to the brim with grotesquery, but it's not a deal-breaker because it's thematically consistent.
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# ¿ Feb 27, 2013 05:13 |
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Mazed posted:If the ending to this game is Lara gunning her way through a horde of nazi zombies, Crystal Dynamics will have created the most brilliant satire imaginable.
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# ¿ Feb 27, 2013 18:16 |
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Chillmatic posted:Hey man I agree that that was an incredibly stupid thing for them to say, and I'm pretty sure the devs backtracked pretty quickly with that, for good reason. Everything I've seen since then has been the diametrical opposite of "yet another helpless female in gaming/literature".
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# ¿ Feb 27, 2013 18:21 |
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DrNutt posted:I'm not the one who called her a "scared little girl," but the gameplay is at odds with the story and I'm glad you pointed it out!
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# ¿ Feb 27, 2013 18:23 |
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biznatchio posted:There's a considerable difference between a "little girl" and a "young woman". I mean they basically just made Arkham Croft, Asylum Raider. Why not steal most of the origin story?
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# ¿ Feb 27, 2013 20:45 |
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poptart_fairy posted:See, not to sound like a broken record here but if the "space marine white guy" was presented as young, scared and completely brutalized in the advertising I'd be similarly uncomfortable.
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# ¿ Feb 28, 2013 00:07 |
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Dominic White posted:You misunderstand me. I think it's a great thing. I'm one of those guys constantly being yelled at for being a 'white knight' or 'feminazi sympathizer' for having the nerve to suggest that women might want to have a say in this industry, or even just be considered as equals.
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# ¿ Mar 1, 2013 22:38 |
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Dan Didio posted:"There's so many doodads." - IGN.com That can be a vast difference.
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# ¿ Mar 4, 2013 19:02 |
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# ¿ May 15, 2024 09:19 |
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notZaar posted:Hah, well that's the general idea with hair. Now we just need the computing power to make the noodles smaller and more numerous.
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# ¿ Apr 27, 2013 18:07 |