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That review reminds me of the original monster hunter's reviews in the US. It was practically universally panned by idiots who even would proudly admit having played 0 multiplayer or having quit before beating great jaggi.
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# ? Feb 10, 2015 17:04 |
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# ? May 6, 2024 18:29 |
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Coolness Averted posted:That review reminds me of the original monster hunter's reviews in the US. It was practically universally panned by idiots who even would proudly admit having played 0 multiplayer or having quit before beating great jaggi. Jaggi wasn't even in the original MH, scrub exposed Newbies not realizing target lock exists is a pretty common occurrence, I wonder if they should make it so that target lock automatically applies to the first monster you see (with an option to change it back to the old behavior in options)
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# ? Feb 10, 2015 17:09 |
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Notorious QIG posted:Drinking a potion takes a long time to force you to find safety first.
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# ? Feb 10, 2015 17:31 |
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Detective No. 27 posted:Capcom should just send a Monster Hunter personal trainer to every reviewer/new player to show them the ropes. Send JK Simmons Pyronic fucked around with this message at 17:36 on Feb 10, 2015 |
# ? Feb 10, 2015 17:34 |
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Evil Mastermind posted:The best part is that the guy says he likes Dark Souls, which also has a stand-still healing-item animation you're locked into. And I'd imagine it's for the same reason: so you don't just spam healing during a fight. And like the second Dark Souls, you have ways to mitigate the length of the animation: namely, armor skills. Dark Souls does let you cancel out of attacks but the vast majority of the time when you do something in that game you have to commit, just like in Monster Hunter. Neither game is a button-masher.
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# ? Feb 10, 2015 17:34 |
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tower of druaga posted:New localization blog "If a player is ready to depart it’ll show the quest name or quest type, and if they’re in the middle of a quest it’ll show the quest name plus time elapsed." Oh thank god.
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# ? Feb 10, 2015 17:36 |
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Notorious QIG posted:And like the second Dark Souls, you have ways to mitigate the length of the animation: namely, armor skills. Dark Souls does let you cancel out of attacks but the vast majority of the time when you do something in that game you have to commit, just like in Monster Hunter. Neither game is a button-masher. Although the fanbases seem to be very much the opposite of each other. I've watched streams of people playing both games for the first time, and MH streams are full of friendly advice and helpful info, whereas DS watchers seem to lean on "GIT GUD", don't like to give hints, and yell at people for not seeing things coming.
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# ? Feb 10, 2015 17:43 |
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Evil Mastermind posted:Speaking of which, I'm always amazed that the Dark Souls crowd isn't more into the MH series, since they're both built around player skill and understanding how to exploit things like dodge-cancels and attack tells. I bought MH3U because I heard it was "like Dark Souls" and while they're pretty different I like them both a lot
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# ? Feb 10, 2015 17:45 |
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today's videogame reviewer is a fat babyman who likes minecraft. Dark souls is like 5x easier than monster hunter and reviewers still cried that it was unfairly difficult for the sake of being difficult.
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# ? Feb 10, 2015 17:48 |
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FirstPersonShitter posted:Dark souls is like 5x easier than monster hunter I suppose it's more a case of MH being more forgiving when it comes to learning fights; more "okay, get back in there and try again!" than "redo the last 5 or so minutes until you get it right".
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# ? Feb 10, 2015 17:53 |
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I played Dark Souls after Monster Hunter and like them both, but Dark Souls encourages a completely different kind of thinking an punishes the player much harder for mistakes. Also the multiplayer is way less focused on co-op and much more on pvp, which would explain the relative dickholery of DaS players. Just look at the DS2 thread here, there's a lot of chat about getting an recently added item to stop getting souls exclusively so they can gently caress with newbies more.
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# ? Feb 10, 2015 17:53 |
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Neo_Crimson posted:I played Dark Souls after Monster Hunter and like them both, but Dark Souls encourages a completely different kind of thinking an punishes the player much harder for mistakes. Also the multiplayer is way less focused on co-op and much more on pvp, which would explain the relative dickholery of DaS players. Just look at the DS2 thread here, there's a lot of chat about getting an recently added item to stop getting souls exclusively so they can gently caress with newbies more. The theme of Dark Souls is that you're an undead living in a dying world and maybe through your actions you can delay that death just a little bit longer. Literally everything in the game is designed to feel oppressive, including the PvP design. It's really good at getting this across, which is the main reason it's popular. Monster Hunter, on the other hand, is about teaming up with friends to stab dinosaurs to make hats. What I'm trying to say is there's a reason the MonHun community is friendlier.
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# ? Feb 10, 2015 17:57 |
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You guys do realise that part of the reason that Monster Hunter is such a niche series (in the west) is that a lot of people don't enjoy it? This isn't just some "lol reviewers" thing, but an opinion that's shared by many. I mean, most of my friends who play games only have a few hours a week they can actually devote to gaming, so the thought of spending tens of hours in a game before you can enjoy it sounds crazy to them. Related: I'm very glad 4U has proper online MP for 3DS.Evil Mastermind posted:Although the fanbases seem to be very much the opposite of each other. I've watched streams of people playing both games for the first time, and MH streams are full of friendly advice and helpful info, whereas DS watchers seem to lean on "GIT GUD", don't like to give hints, and yell at people for not seeing things coming. You literally just have to look back one page to see goons mocking a guy for not being good enough at Monster Hunter.
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# ? Feb 10, 2015 17:59 |
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Rage McDougal posted:
To be fair, the guy was using the god drat stylus to manipulate the camera. Most of the complaints related to the handheld itself and not using any of the dozen or so options that make the controls easier.
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# ? Feb 10, 2015 18:02 |
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Rage McDougal posted:You guys do realise that part of the reason that Monster Hunter is such a niche series (in the west) is that a lot of people don't enjoy it? This isn't just some "lol reviewers" thing, but an opinion that's shared by many. I mean, most of my friends who play games only have a few hours a week they can actually devote to gaming, so the thought of spending tens of hours in a game before you can enjoy it sounds crazy to them. Related: I'm very glad 4U has proper online MP for 3DS. No the reviewer said the game was bad because it was hard.
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# ? Feb 10, 2015 18:02 |
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Evil Mastermind posted:You think so? I admit I gave up on DS because I got fed up with dying to bosses then spending a bunch of time fighting my way back to them just to die again, whereas I've put like 150+ hours in 3U. i've always been much worse at monster hunter because its a boss fight over a long period of time and the stakes are way higher. a hunt takes long enough for me to just get lazy or greedy or lose focus, and if you lose then you like fully lose. In dark souls each challenge is much shorter and you keep everything but your held souls when you die.
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# ? Feb 10, 2015 18:03 |
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I tend to think that the notion to "git gud" is assumed and ran with to great extents in Monster Hunter because how else are you going to chop off that tail if you don't? There is always getting better. It's a much friendlier thought than "git gud" to complete the game. Case In Point: My brother had trouble with Yian Kut-Ku back in MHFU days. By trouble, I mean, he wiped multiple times. After running it with friends once, he found 3 things: he wasn't bringing enough healing, he was constantly gunning for the head as a DS user and he forgot to eat meat. He was fine running solo after that.
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# ? Feb 10, 2015 18:04 |
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Rage McDougal posted:You guys do realise that part of the reason that Monster Hunter is such a niche series (in the west) is that a lot of people don't enjoy it? This isn't just some "lol reviewers" thing, but an opinion that's shared by many. I mean, most of my friends who play games only have a few hours a week they can actually devote to gaming, so the thought of spending tens of hours in a game before you can enjoy it sounds crazy to them. Related: I'm very glad 4U has proper online MP for 3DS. Not for being bad at monster hunter, but for being bad by not understanding deliberate design decisions Or hey you can rewrite history that's cool too
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# ? Feb 10, 2015 18:06 |
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I'd never want the potion animation to change, but I wonder how reviews like that (and, to a lesser extent, players like that reviewer) would differ if the flex was removed, and instead the character sat around chugging for the same amount of time. It seems like tge complaint is never "drinking a potion takes a long time," but rather "I have to do this pose after I'm done drinking the potion."
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# ? Feb 10, 2015 18:09 |
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Funkmaster General posted:I'd never want the potion animation to change, but I wonder how reviews like that (and, to a lesser extent, players like that reviewer) would differ if the flex was removed, and instead the character sat around chugging for the same amount of time. It seems like tge complaint is never "drinking a potion takes a long time," but rather "I have to do this pose after I'm done drinking the potion." This is kind of why I love how felvine might bombing has become a thing.
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# ? Feb 10, 2015 18:11 |
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Oh, also, that dude totally deserves to be mocked. Not only does he not understand Monster Hunter, he doesn't even understand the concept of the touch screen. He literally complained that you need to use the stylus to move the camera.
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# ? Feb 10, 2015 18:14 |
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Funkmaster General posted:I'd never want the potion animation to change, but I wonder how reviews like that (and, to a lesser extent, players like that reviewer) would differ if the flex was removed, and instead the character sat around chugging for the same amount of time. It seems like tge complaint is never "drinking a potion takes a long time," but rather "I have to do this pose after I'm done drinking the potion." They'd never do that, though. You get the effect of the potion as soon as the drinking portion of the animation completes. They want you to get that heal, but still be vulnerable for a little longer after that. I mean, I suppose you could change it so they're still drinking and the heal applies halfway through, but then the beef would be "WHY DO I STILL NEED TO KEEP DRINKING AFTER I GET HEALED CAPCOM IS loving US AGAAAAAAIN"
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# ? Feb 10, 2015 18:16 |
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Haquer posted:Not for being bad at monster hunter, but for being bad by not understanding deliberate design decisions And also not going through the tutorials and in-game documentation.
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# ? Feb 10, 2015 18:19 |
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G-Prime posted:They'd never do that, though. You get the effect of the potion as soon as the drinking portion of the animation completes. They want you to get that heal, but still be vulnerable for a little longer after that. I mean, I suppose you could change it so they're still drinking and the heal applies halfway through, but then the beef would be "WHY DO I STILL NEED TO KEEP DRINKING AFTER I GET HEALED CAPCOM IS loving US AGAAAAAAIN" PSO2 does healing in this way and literally nobody complains about it
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# ? Feb 10, 2015 18:21 |
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Monster Hunter just isn't for everyone guys.
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# ? Feb 10, 2015 18:24 |
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dragon enthusiast posted:PSO2 does healing in this way and literally nobody complains about it Pso2 also isn't reviewed by many mainstream western game outlets. Weird I know, but true
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# ? Feb 10, 2015 18:28 |
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dragon enthusiast posted:PSO2 does healing in this way and literally nobody complains about it Countblanc posted:Pso2 also isn't reviewed by many mainstream western game outlets. Weird I know, but true This. PSO2 isn't a very good example because it still hasn't gotten a western release at all. The people who play it (and review it) are die hard series fans who are going to abnormal lengths to play it.
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# ? Feb 10, 2015 18:30 |
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Even though that dude gave MH4U a bad review with very little attempt to understand the game, I am incredibly excited for the game.
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# ? Feb 10, 2015 18:34 |
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Haquer posted:Not for being bad at monster hunter, but for being bad by not understanding deliberate design decisions Maybe I was inferring too much, but I considered "he doesn't understand the design decisions" as synonymous with "he's bad at the game", since skill and knowledge are both super important in MH. Sorry if I (ironically) didn't understand a point about not understanding something! Bread Set Jettison posted:No the reviewer said the game was bad because it was hard. Yes he did. And lots of people don't want to play a game that's very hard and takes a long time to git gud at. I don't see the problem here. Balbanes posted:To be fair, the guy was using the god drat stylus to manipulate the camera. Most of the complaints related to the handheld itself and not using any of the dozen or so options that make the controls easier. My bad, I totally missed that part. That is just stupid. Bread Set Jettison posted:Even though that dude gave MH4U a bad review with very little attempt to understand the game, I am incredibly excited for the game. Well at least we can definitely agree on that!
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# ? Feb 10, 2015 18:38 |
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I hope the bad review from the sad baby doesn't cost anyone a bonus or something. I know there's bullshit in the industry like "You only get a bonus if the game gets 90 or higher on Metacritic."
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# ? Feb 10, 2015 18:42 |
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Lemming posted:I hope the bad review from the sad baby doesn't cost anyone a bonus or something. I know there's bullshit in the industry like "You only get a bonus if the game gets 90 or higher on Metacritic." i don't think the japanese devs are gonna be quite that concerned with a western ratings site.
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# ? Feb 10, 2015 19:01 |
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Lemming posted:I hope the bad review from the sad baby doesn't cost anyone a bonus or something. I know there's bullshit in the industry like "You only get a bonus if the game gets 90 or higher on Metacritic." The only time that happened was with Obsidian getting into this weird contract with Bethesda. Despite being Capcom, I doubt they would do this since MH4 is already pretty popular in Japan.
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# ? Feb 10, 2015 19:02 |
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Apparently some Wal-Marts are already selling the game. Go forth and hunt
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# ? Feb 10, 2015 19:07 |
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Polygon review is up, score is 8.5/10: http://www.polygon.com/2015/2/10/8007853/monster-hunter-4-ultimate-review-new-3ds-xl Bonus quote: quote:Capcom has made it easier than ever to get the materials you need for basics like mega potions, thanks to a special vendor that can multiply your herbs, mushrooms and other necessities.
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# ? Feb 10, 2015 19:07 |
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Notorious QIG posted:Bonus quote:
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# ? Feb 10, 2015 19:12 |
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The rest of the paragraph:quote:It's not as simple as just buying items; the vendor takes time to ship your items out and receive duplicates back, so it still requires thinking ahead and creating a long-term strategy for what you'll need. It's an elegant expansion of the concept of farms from previous Monster Hunter games, and it gets rid of some of the more mind-numbing tasks without lessening the game's focus on preparedness.
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# ? Feb 10, 2015 19:16 |
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Thoom posted:The rest of the paragraph: Pssh, context
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# ? Feb 10, 2015 19:17 |
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Thoom posted:The rest of the paragraph: Aw, man. Still, as long as it doesn't take as long as the drat farm did, I'll be okay with it.
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# ? Feb 10, 2015 19:19 |
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EUGH friday get here sooner
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# ? Feb 10, 2015 19:19 |
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# ? May 6, 2024 18:29 |
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Evil Mastermind posted:Oh thank god, I loving hated waiting for poo poo to grow in the farm when I realized I was running low on potions. In light of this page's context, maybe you should git gud and not need so many potions. dragon enthusiast posted:Apparently some Wal-Marts are already selling the game. Go forth and hunt fuuuuuuuuuuuuuck. Amazon, ship it sooner.
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# ? Feb 10, 2015 19:26 |