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sleeptides posted:So can someone go a bit more in depth about the term "open world PvE"? What does that actually mean in terms of how the game plays, and how close is it to a traditional mmo? I won't be in depth, but I will be honest: In Firefall, you fly over everything in the "open world" (the world is really small and it feels even smaller due to the flying) in order to kill one of 4 "random events," which will get old on your first day of playing. You can also drop thumpers which are things that just spawn a bunch of mobs for you to kill. You can try and twist that to sound better but it's true. PvE ain't fun right now and it remains to be seen if they can even take this concept and make it fun.
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# ? Mar 22, 2013 00:42 |
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# ? May 3, 2024 01:21 |
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I got a beta invite for this from a friend a few months back, I installed it but never ended up playing. Sounds pretty interesting, maybe I'll actually give it a shot this time.
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# ? Mar 22, 2013 00:43 |
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THE PWNER posted:I won't be in depth, but I will be honest: Once the Chosen Warfront is developed further and other PVE Event and Event Interaction is put into place the world should be far more interesting than it is right now.
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# ? Mar 22, 2013 00:48 |
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Lemon King posted:Once the Chosen Warfront is developed further and other PVE Event and Event Interaction is put into place the world should be far more interesting than it is right now. not to mention more bosses.
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# ? Mar 22, 2013 00:53 |
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Lemon King posted:Once the Chosen Warfront is developed further and other PVE Event and Event Interaction is put into place the world should be far more interesting than it is right now. I'm excited about this also. And even as it is, I much prefer a smaller world full of action-based content that requires true skill to overcome rather than tab targeting and cycling through abilities. Melding thumping and battling chosen just never gets old for me. I put my headphones on, jack up my music, and the constant action is kind of like therapy.
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# ? Mar 22, 2013 01:33 |
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Huge rear end Post of Huge rear end Patch Notes are up: http://www.firefallthegame.com/community/threads/patch-notes-for-v0-6.85760/ Quoting it here would take up way too much room. e: Oh gently caress yes, they pushed the Chosen Art finally. Lemon King fucked around with this message at 02:09 on Mar 22, 2013 |
# ? Mar 22, 2013 02:01 |
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Lemon King posted:Huge rear end Post of Huge rear end Patch Notes are up: http://www.firefallthegame.com/community/threads/patch-notes-for-v0-6.85760/ Ugh those are loving awesome. Way too long to quote here, everyone go read that link. Red 5 might take loving forever to put out patches, but when they do they don't screw around.
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# ? Mar 22, 2013 02:19 |
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CLAM DOWN posted:Ugh those are loving awesome. Way too long to quote here, everyone go read that link. Red 5 might take loving forever to put out patches, but when they do they don't screw around. I was going to add it to the OP but it turned out to be a novel. A novel well-worth reading, I might add.
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# ? Mar 22, 2013 02:26 |
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Wow, some of those changes sound really awesome. Read pretty much all of them and I can't wait to try them out.
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# ? Mar 22, 2013 02:27 |
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Also everyone come join us in #firefall on irc.synirc.net!
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# ? Mar 22, 2013 02:30 |
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kojicolnair posted:Wow, some of those changes sound really awesome. Read pretty much all of them and I can't wait to try them out. Got a feeling the 30 day license I bought in Star Conflict is going to go largely unused. Plus tomorrow is my birthday so I will go ahead and say this patch is just for me. Thanks. Ed: anyone have clarification for the following: "•Squad Thumpers are designed for full squads. Resources are shared equally amongst the squad (no splitting)." What is difference between sharing and splitting? xxEightxx fucked around with this message at 03:06 on Mar 22, 2013 |
# ? Mar 22, 2013 03:01 |
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I assume by splitting it means, if you get say 500 of a resource, split between 2 thats 250 each and if it's shared then everyone just gets 500 each.
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# ? Mar 22, 2013 03:10 |
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"All matches created via matchmaking are played at hours between 8am and 6pm in-game time (no more night time PvP)" I jumped in after a 6 month break, and nobody was in PvP. Is this "no night time pvp" a new thing?
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# ? Mar 22, 2013 03:21 |
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This sounds pretty cool. I'd like an invite code please. EDIT: Removed email. Received invite! Iron Chef Ramen fucked around with this message at 04:22 on Mar 22, 2013 |
# ? Mar 22, 2013 03:48 |
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hug your babies posted:"All matches created via matchmaking are played at hours between 8am and 6pm in-game time (no more night time PvP)" I think they mean game time, so the pvp matches won't be dark.
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# ? Mar 22, 2013 03:51 |
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ianmacdo posted:I think they mean game time, so the pvp matches won't be dark. Yeah this is what they mean, it even says "in-game time" in that patch note quote.
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# ? Mar 22, 2013 03:53 |
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http://www.firefallthegame.com/community/threads/patch-notes-for-v0-6.85760/page-10#post-1783267Grummz posted:This bears mentioning:
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# ? Mar 22, 2013 04:03 |
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Such an odd choice to turn all the classes straight up into league of legends characters with the 3 skills, passive and ultimate design. Kicks the crap out of the old design for ease of use though. edit: quote:Primary Weapon - Shock Rifle (was this always in?) My Gimmick Name fucked around with this message at 04:25 on Mar 22, 2013 |
# ? Mar 22, 2013 04:09 |
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Iron Chef Ramen posted:
Sent. You are now responsible for the next invite. Please keep an eye on the thread until the next request is complete.
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# ? Mar 22, 2013 04:10 |
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Christ, it's just like last August. Almost a whole new game.
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# ? Mar 22, 2013 04:12 |
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I was always partial to [OHGOD], maybe that's just the EVE memories though.
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# ? Mar 22, 2013 04:12 |
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Christopher posted:Sent. You are now responsible for the next invite. Please keep an eye on the thread until the next request is complete. I haven't received anything. EDIT: Got it. Iron Chef Ramen fucked around with this message at 04:21 on Mar 22, 2013 |
# ? Mar 22, 2013 04:17 |
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I think as far as army names and such something along the lines of Tribesfall incorporating tribes and somehow maybe adding the whole "bees" theme works well for this game but my brain ran out of thinkjuice for actual suggestions.
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# ? Mar 22, 2013 04:18 |
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My Gimmick Name posted:(was this always in?) Nope. This patch is basically revamping the entire game and it's loving awesome.
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# ? Mar 22, 2013 04:26 |
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The new Rhino and Recluse battleframes sound like they're going to be incredibly fun. Lasers everywhere, poison everywhere? Yes please. Also really happy that the Biotech's primary weapon on the variants is having its alt-fire changed to something I'd actually use more often. Micro-healing waves and poison grenades, I'll take both of those over a shotgun blast that just chews through your ammo.
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# ? Mar 22, 2013 04:49 |
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quote:Increased base movement speeds in PvP
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# ? Mar 22, 2013 04:59 |
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tlarn posted:The new Rhino and Recluse battleframes sound like they're going to be incredibly fun. Lasers everywhere, poison everywhere? Yes please. Those are the two I'm interested in as well. I hope they've done just as good balancing the actual frames as they've done the descriptions. Almost every frame looks awesome to me. I'll probably end up trying them all like I did before the patch.
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# ? Mar 22, 2013 05:11 |
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Mammoth battle frame looks amazing now.Can't wait to get home. Teleport shot now teleporting to wherever I shot? Sounds good to me!
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# ? Mar 22, 2013 05:19 |
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Pindakaas posted:Mammoth battle frame looks amazing now.Can't wait to get home. Teleport shot now teleporting to wherever I shot? Sounds good to me! This could potentially be incredibly useful both as a way to stalk prey and an escape tactic.
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# ? Mar 22, 2013 05:32 |
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All I've done the past few days is do hit and run attacks on Chosen squads and the Accord Recon suit now looks like it'll do that perfectly. Silly sniper rifle replaced with a medium range assault rifle and poo poo that is all about loving with enemies rather than winning outright firefights is all I wanted. Plus better Chosen patrols/squads will make it that much funner.
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# ? Mar 22, 2013 05:48 |
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Finish patching, dammit.
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# ? Mar 22, 2013 05:49 |
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SovietSteel posted:All I've done the past few days is do hit and run attacks on Chosen squads and the Accord Recon suit now looks like it'll do that perfectly. Silly sniper rifle replaced with a medium range assault rifle and poo poo that is all about loving with enemies rather than winning outright firefights is all I wanted. Plus better Chosen patrols/squads will make it that much funner. Even the dragonfly looks viable now. The emergency response is a great addition along with healing dome. I hope I can sleep tonight waiting for this damned patch.
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# ? Mar 22, 2013 05:57 |
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quote:Personal Thumpers are designed for 1-2 players. Resources recovered are split amongst the squad. Oh god quote:Alternate Fire – Snare Rounds eSporks fucked around with this message at 06:12 on Mar 22, 2013 |
# ? Mar 22, 2013 06:03 |
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Hey Iron Chef, I would love an invite if you've got one!
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# ? Mar 22, 2013 06:12 |
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Wadjamaloo posted:What does this mean? What is the difference between split and shared? previously they were split, so the advanced thumper would give you like 5000 resources (numbers not correct, just an example), so if you had 5 people in your squad then each person would get 1000, but if you could do it with two people, each of you would get 2500. So the personal ones will be split like that. THe new thumper sounds like it gives you 1000 resources each, it won't matter if your squad has 2 people or 5 people. Probably to encourage people to let less experienced people into their squads.
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# ? Mar 22, 2013 06:16 |
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Miaou posted:Hey Iron Chef, I would love an invite if you've got one! Please re-read the OP.
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# ? Mar 22, 2013 06:26 |
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This game looks great and I would love to give it a shot. Got it! Troll fucked around with this message at 18:04 on Mar 22, 2013 |
# ? Mar 22, 2013 07:08 |
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I'm kinda bummed out that my Tigerclaw frame won't have Rocket Jump anymore. Rocket Jump + Afterburner gave me so, so much mobility that it was difficult to use anything else. I loved being able to continuously Rocket Jump + Afterburner boost my glider to travel half of the playable map before landing, or fly up giant cliffs that everybody else would have to run around.
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# ? Mar 22, 2013 08:58 |
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Nalin posted:I'm kinda bummed out that my Tigerclaw frame won't have Rocket Jump anymore. Rocket Jump + Afterburner gave me so, so much mobility that it was difficult to use anything else. I loved being able to continuously Rocket Jump + Afterburner boost my glider to travel half of the playable map before landing, or fly up giant cliffs that everybody else would have to run around. Yeah, everything in the patch looks cool enough that I'm still excited for the patch, but Tigerclaw was my favorite class entirely for the mobility. (I ran cannonball, afterburners, rocket jump, didn't even bother with offensive abilities)
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# ? Mar 22, 2013 09:04 |
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# ? May 3, 2024 01:21 |
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Troll posted:
Sent, don't forget to invite others when you get the chance.
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# ? Mar 22, 2013 10:45 |