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jonjonaug
Mar 26, 2010

by Lowtax

Krinkle posted:

I think the first thing was the camping trip, was there a flash back to before the camping trip immediately afterwards? The shopkeeper was missing and everyone left notes about how much they bought, but the lunch lady and teachers are still around. I don't know if it's happened yet.

I'm not even sure if these options are doing anything. Whether I say to go to the roof or not he still goes. Whether I say to back off or bother this girl he still bothers her. Is this a thing, because the character has mental problems?

Sorta, yeah. You'll understand more as you go along.

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Dr. Video Games 0031
Jul 17, 2004

I haven't gone past the prologue in CC because I can't stand the protagonist's personality. Maybe one of these days I'll make another attempt at it but I'm just not sure if it's worth it.

jonjonaug
Mar 26, 2010

by Lowtax

Dr. Video Games 0031 posted:

I haven't gone past the prologue in CC because I can't stand the protagonist's personality. Maybe one of these days I'll make another attempt at it but I'm just not sure if it's worth it.

Cross Channel has some really, really good parts, but half the time I feel it also has its own head way up its rear end. I'd probably think better of it if the translation was better.

Silver2195
Apr 4, 2012

Krinkle posted:

I'm not even sure if these options are doing anything. Whether I say to go to the roof or not he still goes. Whether I say to back off or bother this girl he still bothers her. Is this a thing, because the character has mental problems?

Tsukihime can be similar at times.

Exaggerating only slightly:


Satsuki: I just murdered several innocent people! How does that make you feel?
Me: I hate her.
Shiki: Can't we just be friends?

Suleman
Sep 4, 2011
Is Edelweiss's translation really as crappy as it initially seems? Based on the first scene, English is not the translator's first language.

Dr. Video Games 0031
Jul 17, 2004

Suleman posted:

Is Edelweiss's translation really as crappy as it initially seems? Based on the first scene, English is not the translator's first language.

Mangagamer released a retranslation at some point, so make sure you have that. Edelweiss was released years ago when MG had worse translation quality than most fan works.

Pornographic Memory
Dec 17, 2008
Wouldn't the retranslation already be included in the game if he's downloaded it anytime since it came out in, what, 2011? That's how they typically do patches, anyway - a separate download to apply to an existing install, and have it already applied to new downloads of the game.

klapman
Aug 27, 2012

this char is good
Cross Channel is the only VN i've ever played where I felt like I didn't "get" it. Like there was a message there that I just couldn't understand for some reason, beneath all the crazy hosed up stuff. Maybe it was just the translation, but it felt like nothing was really clear or cut and dry, and in a way that confused me rather than provoked thought. I was pretty hostile to it when I finished reading it, but i'm considering doing a second runthrough.

Barent
Jun 15, 2007

Never die in vain.
I haven't played it, but from what I've heard Cross Channel is really heavy on Japanese-specific prose and such, so maybe a lot of that was lost in translation?

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


I'm playing with a medium level of translation notes and they range from "he said this with a spanish accent on all the vowels for some reason" to "he's referring to this book publisher who made this book series which had a main character who felt this way, once". There's just an insane amount of references and I can't tell what is the translation notes and what is the main character saying complete gibberish because he's a mental case. Sometimes parenthesis means translation notes sometimes it means internal monologue, sometimes it's translation notes on internal monologue. I don't doubt this translation was difficult to accomplish.

Dr. Video Games 0031
Jul 17, 2004

Krinkle posted:

I'm playing with a medium level of translation notes and they range from "he said this with a spanish accent on all the vowels for some reason" to "he's referring to this book publisher who made this book series which had a main character who felt this way, once". There's just an insane amount of references and I can't tell what is the translation notes and what is the main character saying complete gibberish because he's a mental case. Sometimes parenthesis means translation notes sometimes it means internal monologue, sometimes it's translation notes on internal monologue. I don't doubt this translation was difficult to accomplish.

Which patch are you using, the Amaterasu one or the other one? Neither translation is really good but the Amaterasu one is less bad.

The Amaterasu guy is better than he used to be. Rewrite was a pretty decent translation (albeit with some odd mistranslations) and the Comyu one isn't so bad either, but his earlier works are kind of poo poo. He valued speed over quality which is how he managed to poo poo out MLA in like 7 months by himself.

Dr. Video Games 0031 fucked around with this message at 22:20 on Jun 8, 2014

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


Amaterasu.

I never did the maid routes on Tsukihime, did I miss out? I think I got really worn down by the sister route.

Blhue
Apr 22, 2008

Fallen Rib
Yeah, those routes are the ones where you finally learn the last pieces of the puzzle as to what's going on, so you did sorta.

Silver2195
Apr 4, 2012

Dr. Video Games 0031 posted:

Which patch are you using, the Amaterasu one or the other one? Neither translation is really good but the Amaterasu one is less bad.

The Amaterasu guy is better than he used to be. Rewrite was a pretty decent translation (albeit with some odd mistranslations) and the Comyu one isn't so bad either, but his earlier works are kind of poo poo. He valued speed over quality which is how he managed to poo poo out MLA in like 7 months by himself.

Rewrite's translation had a bit too much of what seemed like TvTropes-influenced "self-awareness". Some of that might have been there in the original, though.

Krinkle posted:

Amaterasu.

I never did the maid routes on Tsukihime, did I miss out? I think I got really worn down by the sister route.

You should play them, yeah. Kohaku is basically the only route where I found Shiki likable.

Nate RFB
Jan 17, 2005

Clapping Larry
Whatever happened to the Tsukhime remake?

NRVNQSR
Mar 1, 2009

Krinkle posted:

I never did the maid routes on Tsukihime, did I miss out? I think I got really worn down by the sister route.

Personally they're my favorites, but if you're hoping they'll be like the Arcueid and Ciel routes again you'll be disappointed. They're very introspective, very low on action.

Nate RFB posted:

Whatever happened to the Tsukhime remake?

They've said nothing since Mahoyo came out. I can believe they're still working on it, though. Maybe 2030?

planetarial
Oct 19, 2012

Nate RFB posted:

Whatever happened to the Tsukhime remake?

Wasn't Type-Moon going to finish the rest of the Mahoyo series before working on it? Alternatively they could be too preoccupied with making GBS threads out Fate/whatever spinoffs/rereleases/adaptations.

Pornographic Memory
Dec 17, 2008
I actually really like Hisui's route because it really psychs you out and has some pretty good twists. I remember Kohaku's route feeling less coherent than other routes, like they kind of went "ah poo poo we have some reveals we need to make but didn't yet, just chuck 'em in", but it has some pretty good scenes and biggest feel-good moments in the game.

To be honest I felt the quality of Tsukihime correlated inversely with Arcueid's screentime in many ways, because I just remember Arcueid's route being boring and info-dumpy, kind of like the Fate route in FSN albeit with a less helpless protagonist.

Barent
Jun 15, 2007

Never die in vain.

Pornographic Memory posted:

I actually really like Hisui's route because it really psychs you out and has some pretty good twists. I remember Kohaku's route feeling less coherent than other routes, like they kind of went "ah poo poo we have some reveals we need to make but didn't yet, just chuck 'em in", but it has some pretty good scenes and biggest feel-good moments in the game.

To be honest I felt the quality of Tsukihime correlated inversely with Arcueid's screentime in many ways, because I just remember Arcueid's route being boring and info-dumpy, kind of like the Fate route in FSN albeit with a less helpless protagonist.

Yeah I remember the ending of Hisui route leading into Kohaku was pretty cool and had that major reveal.

Nephilm
Jun 11, 2009

by Lowtax

klapman posted:

Cross Channel is the only VN i've ever played where I felt like I didn't "get" it. Like there was a message there that I just couldn't understand for some reason, beneath all the crazy hosed up stuff. Maybe it was just the translation, but it felt like nothing was really clear or cut and dry, and in a way that confused me rather than provoked thought. I was pretty hostile to it when I finished reading it, but i'm considering doing a second runthrough.

It didn't really feel to me like it had a message, besides that no matter who you are, you can always choose to do what's best for others, and there's a happiness in that.

Orange DeviI
Nov 9, 2011

by Hand Knit

Silver2195 posted:

You should play them, yeah. Kohaku is basically the only route where I found Shiki likable.

really now.

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


jonjonaug posted:

Sorta, yeah. You'll understand more as you go along.

This VN is a huge pile of nonsense at the moment there are sepia toned flashbacks that are different from how they were the first time, re-introductions and nobody cares, and huge stretches of text that is identical to the point I worried I made the wrong choices and was stuck in a dialog tree maze until something new happened.

Dr. Video Games 0031
Jul 17, 2004

The writer Tanaka Romeo also wrote the game Saihate no Ima, which I heard was even more convoluted than Cross Channel in some ways. Now he's heading up a game for Minato Soft, makers of Majikoi which is a ridiculous action comedy, and I really have to wonder what that will look like.

Paracelsus
Apr 6, 2009

bless this post ~kya
If Cross Channel becomes too confusing, I recommend this helpful guide, which should answer any and all questions you have.

Dr. Video Games 0031
Jul 17, 2004

I remember playing that game a decade ago in my high school computer classes.

v1.10 (2014/05/16): Courtesy of WillPlus.,ltd., this has been updated as the official CROSS†CHANNEL Flash game.

Why on earth now of all times? :psyduck:

YggdrasilTM
Nov 7, 2011

planetarial posted:

Wasn't Type-Moon going to finish the rest of the Mahoyo series before working on it? Alternatively they could be too preoccupied with making GBS threads out Fate/whatever spinoffs/rereleases/adaptations.

Nope, the opposite.
Nasu said that his next works were
Fate/Extra CCC (done)
Tsukihime Remake
Mahoyo 2
Mahoyo 3
New volume for DDD

in this order.

YggdrasilTM fucked around with this message at 09:47 on Jun 9, 2014

Tamba
Apr 5, 2010

The Kickstarter for the other episodes of World End Economica just launched:

https://www.kickstarter.com/projects/sekaiproject/world-end-economica-complete

magicalmako
Feb 13, 2005
Do I need to play Chaos:Head before Steins Gate?

Nephilm
Jun 11, 2009

by Lowtax
No.

Orange DeviI
Nov 9, 2011

by Hand Knit
F/ha translation when

Silver2195
Apr 4, 2012

It was only because he basically turned into Shirou, but still.

Dr. Video Games 0031
Jul 17, 2004

killstealing posted:

F/ha translation when

In another decade

SALT CURES HAM
Jan 4, 2011

Nate RFB posted:

1). Since HF is essentially the "Ilya route" as well I would certainly think keeping that from the player until the right time was intended.

2). So you... agree?

For the first one, yeah, obviously keeping it from the player until the right time was intended, I just don't think it matters because it's really sort of inconsequential. For the second one, uh, no? Sakura being kind of nuts is the thing that kicks off the plot of HF. Knowing it in advance via Fate/zero will make you look at her scenes in Fate and UBW in a different light, but it gets revealed pretty much as soon as the reader starts wondering about it (and it's not as if the game doesn't beat you over the head with the fact that the shadow is Sakura).

YggdrasilTM
Nov 7, 2011

SALT CURES HAM posted:

For the first one, yeah, obviously keeping it from the player until the right time was intended, I just don't think it matters because it's really sort of inconsequential. For the second one, uh, no? Sakura being kind of nuts is the thing that kicks off the plot of HF. Knowing it in advance via Fate/zero will make you look at her scenes in Fate and UBW in a different light, but it gets revealed pretty much as soon as the reader starts wondering about it (and it's not as if the game doesn't beat you over the head with the fact that the shadow is Sakura).

Well, not exactly. The whole bunch of Sakura reveals happen the 9th day. The Sakura=shadow identification starts the 11th day.
To make a comparison, they have the timing of the Saber identity reveal in Fate for the first and of Saber stealed by Caster in UBW for the second.

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


Playing Cross+Channel and a huge plot thing got dropped on me, and I accidentally moused too high and made the menu bar pop down, and clicked the "go real fast button" and when I cancelled it, with perfect comedic timing, the line it stopped on was miki declaring "and that's why I murdered everyone" (or whatever, upon second pass it cleared up). I'm glad there's a "go to last choice" option but goddamn there were only three choices this week so it took a long rear end time to catch up.

That arc got tense and mysterious and I liked how he was interrogating everyone like his interpretation of a hard boiled detective, and the H scene felt completely impossible after the recent plot bomb but then the ending made up for it. I'll start it again tomorrow I guess.

Apparently nanaka crash was a thing, my friends have heard about it, played it ten years ago extensively, but never knew it was from anything.

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Quick question. In Steins;Gate, is the true ending one of the specific character endings, or is it its own ending? No spoilers, as I haven't even gotten a single ending yet. I'm just curious.

Nate RFB
Jan 17, 2005

Clapping Larry
It is its own ending.

Blhue
Apr 22, 2008

Fallen Rib

MegaZeroX posted:

Quick question. In Steins;Gate, is the true ending one of the specific character endings, or is it its own ending? No spoilers, as I haven't even gotten a single ending yet. I'm just curious.

There's a specific girl he's in love with in it, but she also has her own ending too.

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



OK, thanks! Another question about it: is it locked until all other endings are completed, like most visual novels with a true ending? I normally would assume so, but I also heard that the true ending is so hard that it almost requires a guide to get it, so then maybe the difficulty would be enough to ensure that it would be the last one to obtain.

MegaZeroX fucked around with this message at 20:39 on Jun 11, 2014

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Blhue
Apr 22, 2008

Fallen Rib
Nah, you can get it first if you want. The game is structured such that all but 3 endings (2 of the girls and the true) come earlier with choices that really obviously will lead to that girl's ending. Most of those are pretty quick, so following a true end guide and making a save at those choices to go back to if you're interested in that ending would be the most efficient way to handle it.

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