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Yeah, I don't see the logic in the argument that goes "I'm a female player, and demand my female PC has breasts, otherwise the DM is being sexist". It's a fantasy game - you can play a range of characters that can be very similar to you, or very, very different - some of them anatomically so. Why is the ideas of having non-Human properties on a species sexist? BECMI used to allow Treant PCs. By this logic, only male players be able to relate to a Treant PC because they lack breasts. Or if this only relates to Humanoids, what about playing a Humanoid droid in a Star Wars RPG? Can neither men nor women relate to playing one because they lack the requisite body parts, even though droids can have a gendered personality (e.g. C3PO comes across as "male")? Doubtful. Also, I wasn't aware that a creature cannot be regarded as female if it doesn't have breasts (in fact, that argument seems extremely sexist to me!).
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# ? Sep 30, 2014 09:29 |
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# ? May 5, 2024 16:14 |
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In that case, I'll respond that I think the notion of casual sexism as it relates to "dragonboobs" is ridiculous and insulting. When in our culture the icons of feminism, such as Beyonce, revel and even gloat about their sexuality, it makes it absurd, counter-productive and paradoxical to simultaneously insist that in our fantasy art, women need the equivalent of a fantasy hijab because God forbid we think of them as sexy. Feminism has long had a very strong vibe of wanting to have it's cake and eat it too, and now that it can't reasonably make a case anymore that it's fighting for real injustices, it's desperately trying to make stuff up to be outraged about in an attempt to stay relevant by creating fake outrage. This is at the core of the circus-like antics of the SFWA with their ridiculous fake outrage about Mike Resnick and Barry Malzburg, it's at the heart of #gamergate and the desperate attempts of the gaming journalist industry to salvage a shred of their credibility and relevance (too late for both) and it's at the heart of internet debates about dragonboobs and their appropriateness.
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# ? Sep 30, 2014 09:33 |
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quote:I've played a one-shot of 5e, and while it's a playable game unlike 4e, it does have issues. quote:The goal of D&D 5e was to unite a fanbase that had broken apart due to the 4e disaster. quote:What if the DMG getting pushed back is just the prelude... to the DMG getting cancelled completely? quote:Look, 5E D&D hasn't failed in the same way that the Confederates hadn't failed by early 1862. Even though tactically and strategically they look to be doing okay, structurally they were hosed well before the first shot was fired/first book hit the shelf. If you analyze the fundamentals (personnel, mechanization, economics; release schedule, writer quality, endorsements, campaign setting) it's clear that unless they get bailed out by a succession of lucky black swans the effort is a failure. quote:As much we hate on PF it may very well be the best designed RPG currently in print. If that statement fills you with crushing despair at the state of the industry that consider that confirmation that you belong here. The sad reality is that the industry is in the dark ages where there are aqueducts still standing but no one remembers what they're for or how the build them. quote:I agree Pathfinder is one of the best rpgs designed right now ( if no oyher reason its basically D&D 3.75 ), but saying the industry is in its dark ages is nuts. No other "age" had produced so much varied, successful and well designed content as the last 10 or 15 years. No matter your personal gaming style, I bet there there is more quality options available right now than 20 or 30 years ago.
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# ? Sep 30, 2014 13:02 |
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Holy poo poo was the Gaming Den always this divorced from reality? I don't remember it quite looking quite this much like the Repubilican National Convention last time I was there.quote:One thing that consistently amazes me is how the 5e pub gets praise for being 'concise' on the grounds that it is 'only' 316 pages long. I've written about how over long RPG books have gotten this century before, but have we really fallen so badly in our expectations that over nine hundred pages of 'core' material sounds reasonable? Like I don't think a single line of the above quote is true, other than the last word.
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# ? Sep 30, 2014 18:04 |
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Ninja emulation is serious business:quote:Given the nature of the medium, however, realism was just a facade: in particular, although those old anime didn't have the most fluid animation (but Sasuke had stunning pictorial backdrops), what you see happening on screen (or page) doesn't generally resemble what happens in a traditional RPG with "I go, you go" rounds, at all. When s/he's "framed by the camera", during an action scene, a ninja often performs a continuous stream of actions: for example, in the following video at 1:18 Kamui runs towards his opponent, zigzags to make a feint in order to prevent his opponent from knowing with which hand he'll draw his wakizashi, and finally with a single iaido kata he draws the short sword and hits the opponent; then at 1:32 he does a high jump, flips in mid-air, and grapples his opponent to perform the "Izuna Drop" that PerceptiveMan mentioned above - and all of this happen while the opponent is jumping towards him and "is not entitled" to react to Kamui's moves: quote:I find this a really strange way to look at this; I mean, the mid air flip is essentially completely color. So are many of the other actions you describe. They add to the -style- of the piece, but I can't see any justification to call them "actions" in any sort of RPG sense. It almost seems like this is less of an "I can't find a game that simulates ninja action well." issue and more of a "I don't truly understand that combat in RPGs is an abstraction and that rolling a single d20 once for a 10 second combat round doesn't mean that my character only swung his sword once in ten seconds." issue. I'm not really sure a system can fix this for you. quote:If the mid air flip is essentially color, why shouldn't I also consider color, say, the difference between a pile driver and any other kind of unarmed attack; or between an unarmed attack and any other kind of hand to hand attack; and so forth. Obviously, when you try to write a rules-set meant to emulate a particular genre you want to include rules that allow for a faithful emulation of actions and events that are thematically focal, staples of that genre, and to "relegate" to color and roleplaying things that are marginal. There are exceptions, of course: if I were to write a Dragonball Z RPG, probably I wouldn't include rules for flying, because all the important characters are able to fly and how they fly doesn't make any difference during their fights. On the other hand, if I were to write an RPG that tried to emulate the action scenes of ninja manga and anime, I definitely might want to distinguish between airborne combat (Kamui cannot perform his piledriver when fighting on a boat or in a meadow) and terrestrial combat (Kamui cannot perform his signature attack with the wakizashi when on tree tops), because those are among the things ninja fiction is about. A possibility would be to include limitations in the descritpion of these "super moves", like "can only be performed in a wooded area", but since a character's ability to move in a particular sorrounding is a relatively important element of the genre (where you have mountain ninja, city ninja, ninja-pirates etc.), quantifying it might be relevant to someone who wanted to write a dedicated RPG instead of "D&D with vanilla ninja". So, as you can see there is more to an abstraction than one might think.
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# ? Oct 1, 2014 23:01 |
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quote:Holy poo poo was the Gaming Den always this divorced from reality? It's all dumbasses who got banned from Dumpshock in dinosaur times trying to re-enact their favorite flamewars without moderators or dissenters to stop them. quote:The bottom line is that Onyx Path is not really a game design house. It's a man with a business plan. Richard Thomas realized that White Wolf was circling the drain and didn't have the cash flow to maintain a company with actual employees and salaries and poo poo. But it did have enough fanatic followers to support one man in reasonable luxury. Basically, Gaming Den is a place for Frank to brag about drinking, pretend SR has a "demonstrably better" dice-pool system than nWoD, pretend OPP is worse off than whoever owns Shadowrun this half-an-edition, and to doublethink old hatreds for rhetorical effect. You can tell this if you know old soldiers like Frank. The "WW isn't a company, goths only STEAL so they're all crazy cultists PAYING TO WORK." line is like, Usenet old.
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# ? Oct 2, 2014 02:51 |
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ErichZahn posted:Basically, Gaming Den is a place for Frank to brag about drinking, pretend SR has a "demonstrably better" dice-pool system than nWoD, pretend OPP is worse off than whoever owns Shadowrun this half-an-edition, and to doublethink old hatreds for rhetorical effect. One of these days, I'll work out what drugs he's been taking that leads him to think that people who get paid to be game writers and designers are "free fan labor", or that Onyx Path is somehow run by a scam artist. But then again, someone who has (as far as I can find) three whole credits to his name is obviously more knowledgeable about how companies he's never worked for do things. After all, he made After Sundown and that's shown everyone who worked on the Worlds of Darkness, who are now homeless and starving in the streets or paying in order to work, while every gamer under the sun plays his masterpiece. What's that term for maintaining beliefs in the face of overwhelming evidence to the contrary again? quote:Established brands have an additional failure state: failing to make more money than they could take in as licenses. 4th edition's phb had more preorders than any previous D&D book, and their digital initiative convinced thousands of people to pay them ten dollars a month. I have no doubt that 4th edition made money. The production costs were surely smaller than the revenue stream. Nevertheless, 4th edition was a failure. They were for a time the best selling game on the market with even the minor titles having sales an order of magnitude higher than numbers that would make no-name companies like Evil Hat happy - and 4th edition was still a failure so bad that the head of D&D got fired in the first year. And the replacement head of D&D got fired the next year, and his replacement got sacked the year after that, and then the line was cancelled.
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# ? Oct 2, 2014 09:45 |
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From a thread about Intel pulling its advertising from a website, allegedly in response to GamerGatequote:I'm sort of skeptical, I admit, about Intel's reasoning. Intel are Intel. They're like, I dunno, facking HUGE. Like multinational. For a tabletop Shadowrun analogy it feels like it would be like Ares pulling their funding from one of the trid sites because some Humanis goons whispered something to them. I can't see a company like Intel bending to some random anonymous schleps off the internet.
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# ? Oct 2, 2014 14:56 |
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I was given a second hand book called "cthulhu casebook" ages ago. I opened it just now. As I flipped through the pages, a single hand written sheet fell out. I've copied it below.quote:JEANETTE VERGOLDE
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# ? Oct 2, 2014 16:01 |
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Rob Filter posted:I was given a second hand book called "cthulhu casebook" ages ago. I opened it just now. As I flipped through the pages, a single hand written sheet fell out. I've copied it below. That is actually really cool.
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# ? Oct 2, 2014 19:06 |
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Someone give me your grognardiest defense of 4e vs 3.5/5 I need fuel for a sissy slap fight on another board. EDIT: Fuuuuuuuck posted before reading op. mango sentinel fucked around with this message at 05:14 on Oct 3, 2014 |
# ? Oct 3, 2014 05:12 |
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strand0 posted:Thanks. I expected people to be experienced, but...
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# ? Oct 3, 2014 05:43 |
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Rob Filter posted:I was given a second hand book called "cthulhu casebook" ages ago. I opened it just now. As I flipped through the pages, a single hand written sheet fell out. I've copied it below. I had a similar thing happen with the copy of Prime Directive I bought in a nerd store. An awesome campaign one-sheet fell out. It's typewriter typed on onionskin, and I left the spelling errors. Here's the best part: quote:3.b Character creation will be very similar to Prime Diective, with a few modifications to make it more of a Star Trek flavored effect. Use the Prime Directive creation system, but leave the skill section blank, until a Referee can tell you your relevant ranks and permissions.
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# ? Oct 3, 2014 18:09 |
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theironjef posted:THIS IS PRIMARILY AIMED AT DAN Grog tax: quote:My understanding is that the outrage brigade is the more radical wing of SJWs, looking for, or manufacturing when none is found, a tremendous amount of outrage targeted at one or more people to make themselves feel important and superior, with an added bonus if they can hurt or otherwise bring down someone they don't agree with.
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# ? Oct 3, 2014 18:28 |
Pundit vs Wick. Whoever wins, we lose.John Wick posted:Hi there. My name is John and I design games. Lots of them. Over twenty years, I’ve designed over twenty roleplaying games. I’ve had a hand in card games and board games, too, but the thing I’m best known for is roleplaying game design. Ze Pundit posted:John Wick Has NEVER Played D&D
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# ? Oct 3, 2014 23:24 |
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# ? May 5, 2024 16:14 |
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BOO
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# ? Oct 4, 2014 05:25 |