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I wonder how sustainable the RPG business model is. The current cycle seems to be release a core rules book and make a lot of money (for an RPG). Then release splats which tend to diminish in quality and sales, which necessities the release of a new edition, which splits their player base and hampers their future sales. The character builder for 4e showed a company could make money selling a gaming service, rather than an actual game. I’d be interested in nearly any game which rolled up roll 20, obsidian portal and a character builder into an integrated high quality product. There are a bunch of other services the RPG market is willing to drop money on, but can’t do so in any sort of coherent way. It just seems like there a lot of ways to make money off of people playing your game, rather than trying to make all of your money getting people to play it.
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# ¿ Apr 20, 2013 21:11 |
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# ¿ May 8, 2024 07:18 |