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homullus posted:So there's this thing, an article about "The Future of D&D and Tabletop Gaming." And I think it is 100% backwards. I guess I shouldn't be surprised, since it's for this new Gygax Magazine, and couldn't be better calculated to preach to that particular choir.
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# ¿ Apr 3, 2013 03:36 |
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# ¿ May 2, 2024 09:13 |
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Kai Tave posted:(Gears of War 5, I'm pretty sure that places like Gamestop don't take pre-orders for games unless those games are for-sure coming out). Kai Tave posted:I guess Duke Nukem Forever would be the game that hosed everything up.
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# ¿ Apr 5, 2013 15:40 |
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Paper Mac posted:I'm really surprised by how easy it was to get my money back on that and I'm wondering why there's been so much hand-wringing over the risks of KS if all it takes is a card chargeback. Does anyone know how this works? Does Amazon Payments now go back and try to recoup the losses from the merchant? Flavivirus posted:With respect, I think we're in a very different position to the 80s in terms of cultural awareness of geeky pastimes. People are far more likely to play, or know people who play, games and board games and rpgs, and the Satanic panic of the 80s wasn't just spurred by a monster manual but had its roots in the evangelical church's artificial fear of satanism, something we don't have a comparable analogue for today. http://en.wikipedia.org/wiki/Michelle_Remembers MadScientistWorking fucked around with this message at 13:01 on Aug 6, 2013 |
# ¿ Aug 6, 2013 12:46 |
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Tatum Girlparts posted:Yea I'm not sure where all these hysterical crazies demanding we gather every copy of Sword Rape The Game Where You Literally Rape A Lady With A Sword This Is A Real Thing That Happens and burn it. People are just saying it's disgusting and terrible. MadScientistWorking fucked around with this message at 15:17 on Aug 8, 2013 |
# ¿ Aug 8, 2013 15:01 |
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Lemon Curdistan posted:I'm sure it's theoretically possible for a game to approach this topic in a way that is respectful of the victims and which treats the subject with the appropriate maturity and level of gravitas, but it's not going to be a game made by the people who wrote the above.
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# ¿ Aug 8, 2013 17:05 |
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Bieeardo posted:Whoa, I must have missed Pathfinder playing the rape card in the welter of terrible character costuming and useless feats. EDIT: After double checking it also features heavily in Rise of the Runelords. MadScientistWorking fucked around with this message at 19:38 on Aug 8, 2013 |
# ¿ Aug 8, 2013 19:33 |
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Alien Rope Burn posted:Funny you should mention that, because I didn't.
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# ¿ Aug 8, 2013 21:19 |
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neonchameleon posted:So RPG.net shut down the thread on Misery Toruism on the grounds that the whole thing was a deliberate troll. Have we evidence of this? Rulebook Heavily posted:It's such a transparent-seeming troll that I can't help but wonder if the dude is actually trying to be serious. MadScientistWorking fucked around with this message at 14:55 on Aug 9, 2013 |
# ¿ Aug 9, 2013 14:47 |
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Rulebook Heavily posted:Finding better artist is absolutely the end goal, but the process is mind-numbingly stupid.
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# ¿ Aug 16, 2013 14:41 |
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Bieeardo posted:I know at least one of the videogame PWYW bundles had to put a floor in because people were buying in at a penny and actually costing the bundle guys money in transaction fees. I've actually bought into one or two of those for cheap soundtracks to games I already had.
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# ¿ Sep 17, 2013 20:52 |
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Rulebook Heavily posted:The recent Heroquest kickstarter was closed, and now the company that actually owns the trademark and product gives its point of view. Mikan posted:Twitter was where I saw it, I missed everything on G+.
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# ¿ Dec 1, 2013 21:40 |
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FMguru posted:The game (the rules, the characters, the maps, the art, etc.) is still owned by Hasbro/GW. It looks like Gamezone doesn't have those rights, either. MD asked them for proof that they had the right to make a 25th Anniversary HQ Reprint and Gamezone didn't reply.
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# ¿ Dec 2, 2013 04:10 |
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Mors Rattus posted:Are you really arguing that it's unethical to make a game that is inspired by other works and then to credit those works as inspirations? 'Like <X> but with <Y>' is not unethical. That's...that's an elevator pitch. The game's name is The Whispering Road, and the Kickstarter's very clear: they're not licensed, do not use any Ghibli art and are inspired by Miyazaki films but not associated with them. MadScientistWorking fucked around with this message at 23:49 on Jan 22, 2014 |
# ¿ Jan 22, 2014 23:46 |
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Mors Rattus posted:If you think the name of a Kickstarter is the same as the name of a product, you haven't looked at Kickstarter's front page, have you? EDIT: Though I will say that technically I don't think trademark is an issue in the United States as you can't trademark a name like that. MadScientistWorking fucked around with this message at 23:53 on Jan 22, 2014 |
# ¿ Jan 22, 2014 23:49 |
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inklesspen posted:Correct. Making up stories is the common heritage of all people. If you actually call your RPG by that name, LucasDisney may have a cause of action against you for trademark infringement, but unless you have been very stupid, you haven't trespassed on Lucas's copyright or any "moral rights" he may have in the concept of whip-cracking archeologist-adventurerers. (Also, I'm not sure where "has enough money" ever entered into the discussion here before.) Rulebook Heavily posted:And when that stops being the most accessible thing to people. You can do something off the wall and original, but more often than not you run into the problem of making your product accessible to a consumer. It helps if you have some kind of license to piggyback off of, but only Weis productions are doing that these days.
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# ¿ Jan 23, 2014 00:44 |
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Rulebook Heavily posted:
quote:Long story short, the kickstarter money probably went the same way that all their kickstarter money has: to pay employee back pay and old debts instead of trying to finance their actual obligations. The news hadn't spread because, surprise surprise, the hobby allows toxic people to continue to exist. neonchameleon posted:Being fair to Torn Armour, Defiance's reputation has probably tanked in the meantime. It was known that they were a company to not trust when they went with them - but according to one of the threads at the time you had to hit page 3 of google before you encountered the first bit of message board bitching about them. So it's plausible they did do a cursory background check - just not an in depth one. MadScientistWorking fucked around with this message at 18:42 on Jan 24, 2014 |
# ¿ Jan 24, 2014 18:16 |
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The part where I roll my eyes so hard that the flip into my head is the fact that whenever someone mentions human misery it always makes rape intrinsic. Sure I can understand making a game about human misery but you have such a large pool to draw from that you could do just fine without including rape.
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# ¿ Mar 19, 2014 15:52 |
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Alien Rope Burn posted:Some of those things were actually successful, though, like the Mechwarrior or Dawn of War videogames. Mechwarrior (the RPG) wasn't exactly a failure with a litany of sourcebooks, but subsequent Battletech publishers haven't picked it up for whatever reason. EDIT: Also, D&D Clue is still a thing.
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# ¿ Apr 21, 2014 14:28 |
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FMguru posted:That's almost as good as the guy from the old Grognards thread who kept insisting that Gor would make a great setting for kids.
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# ¿ May 5, 2014 21:25 |
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So apparently Fred Hicks deleted an entire website that was important to his business. How does that happen?
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# ¿ May 6, 2014 19:46 |
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Lemon Curdistan posted:MWP are well known for not paying people.
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# ¿ Jun 19, 2014 18:58 |
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Kwyndig posted:Judging from the followup tweets he might be under an NDA preventing him from mentioning the name of the company
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# ¿ Jun 19, 2014 21:39 |
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Alien Rope Burn posted:Does the new D&D Monster Manual, like the Pathfinder Bestiary, also include creatures that can only reproduce through rape? EDIT: That isn't discounting potential that they may be embracing some of the more racist elements of D&D in a paradoxical attempt at inclusion. MadScientistWorking fucked around with this message at 22:05 on Jul 25, 2014 |
# ¿ Jul 25, 2014 22:01 |
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moths posted:It wasn't very good at capturing anything from the source material or original game. Unless I missed all the level six defensive option heroes in weird fiction.
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# ¿ Mar 20, 2015 15:07 |
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Rulebook Heavily posted:Gareth Michael Skarka is the fellow behind Far West, a notable and ongoing kickstarter failure. It's going to remain a failure even if it comes out at this point, being years off target, having burned all its bridges and including straight up copied artwork. Skarka is also a huge rear end in a top hat who e-stalks people to tell them he's the real oppressed person and explains things like why there are no natives in his Western game with, well, less than grace.
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# ¿ Mar 21, 2015 21:42 |
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bunnielab posted:I saw "Highlander" at a very young age, katanas and trenchcoats will always be cool to me
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# ¿ Apr 2, 2015 23:10 |
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moths posted:There's also that one time Insider was making millions, but I can't seem to remember what edition that happened under.
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# ¿ May 6, 2015 19:05 |
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grassy gnoll posted:This is different from the handling of the rest of the brand in what capacity?
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# ¿ May 6, 2015 19:16 |
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moths posted:The least competent decision regarding Insider was to shut it down. No, we don't want a guaranteed, regular steam of revenue.
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# ¿ May 6, 2015 19:48 |
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Lemniscate Blue posted:And part of the reason Insider didn't fulfill its promises was that murder-suicide involving one of the developers and the collapse of "Gleemax", although you could definitely pin the latter on poor management. Kai Tave posted:And it still made more money per year than most RPG products make in their entire lives so, y'know, if only we could all fail that much.
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# ¿ May 6, 2015 20:06 |
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FMguru posted:I suspect Hasbro thinks of D&D like they do Transformers - a legacy nerd brand that's worth keeping around for licensing and nostalgia products to aging fans and which might down the road blow up into a billion-dollar franchise, but certainly not as something worth pumping a ton of money into as an RPG.
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# ¿ May 7, 2015 20:18 |
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Esser-Z posted:Not actually true! It's been very succesful since the late 90s. The movies HELPED, but the toylines between 1998 and now have been very successful for Hasbro. And it was only AFTER the movies that there started being more stuff for older collectors! There was always a little, but it didn't get major effort until Classics--a timefill line between the first movie and dedicated kid-aimed toys. EDIT: Transformers always tended to do something that I enjoyed which is the type of old person pandering where kids wouldn't necessarily get the joke but older fans would. Animated had a bunch of references like Weird Al being Wreck Gar and using the original voice actor for Blur. Admittedly, Im not sure how you could translate that to the RPG industry. MadScientistWorking fucked around with this message at 21:51 on May 7, 2015 |
# ¿ May 7, 2015 21:48 |
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Captain Rufus posted:(The closest thing I have seen to a thing to get model kits big again was Gundam Build Fighters in Japan. Where kit building is still a thing anyhow. And it's promotional show was better than it had any right to be.)
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# ¿ May 7, 2015 21:54 |
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Humbug Scoolbus posted:Going back to MiB and Ghostbusters. Yes the movies are comedies, but the stakes are lethally high in both and the protagonists are actually really competent. That's the thing that the games missed. The PCs shouldn't be schlubs.
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# ¿ Jun 10, 2015 03:44 |
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Kai Tave posted:I would take that bet and you'd probably lose. Magic: the Gathering's 2012 earnings report had it placed somewhere around $200 million and they've pretty much reported nothing but growth, and it's not like this is some surprising come-from-behind story either. Magic is translated into multiple different languages whereas I don't believe D&D is even getting its Japanese translation anymore now that WotC didn't renew the license for the company that had been translating D&D into Japanese for years. Yeah yeah, you can buy D&D in Target now, welcome to Magic for the last however many years, they sell M:tG packs at Wal-Mart, gas stations, and grocery stores. Magic is what keeps a ton of game stores afloat all on its own.
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# ¿ Jun 23, 2015 03:47 |
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Mors Rattus posted:Magic is incredibly popular in Japan, and Japan and China consistently do really, really well in Magic tournaments. Wizards actually has very strong connections in Japan, to the point that when a manga author asked if they could do a Magic-based manga, Wizards literally offered to make a new game for them to base the manga on.
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# ¿ Jun 23, 2015 14:40 |
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Kai Tave posted:You can't, not "successfully" by, like, real-world metrics of success. There's no license, there's no magical combination of words, no system that's going to jumpstart the second elfgame golden age. Like, even if WotC spent beaucoup bucks aggressively marketing D&D, who are they going to pitch the "spend 6-8 hours around a table with 4-5 other people who've also cleared their schedule once a week indefinitely" thing to? The younger crowd? The younger crowd's got Skylanders and Disney: Infinity and poo poo, man, they've got other video games and, yes, they even have Magic: the Gathering. The older crowd? The older crowd has jobs (well, not all of'em these days I guess), they have families and kids and stuff, soccer practice to go to and doctor's appointments and I dunno man, I'm loving exhausted and my wife's got the flu, can we just grab some beers and play Cards Against Humanity or something?
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# ¿ Jun 23, 2015 17:44 |
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Kai Tave posted:but I'm pretty sure the fundamental issue is just that there isn't actually some big audience yearning to play tabletop RPGs that simply hasn't been catered to yet.
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# ¿ Jun 24, 2015 02:36 |
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Kai Tave posted:Good grief.
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# ¿ Jun 24, 2015 04:45 |
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# ¿ May 2, 2024 09:13 |
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Kai Tave posted:Like a lot of your posts, I have no idea what this has to do with what's actually being discussed.
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# ¿ Jun 24, 2015 05:04 |