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It's your typical punishment obsessed gaming outlook. After all, if
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# ¿ Apr 15, 2016 14:03 |
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# ¿ May 4, 2024 06:21 |
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Falstaff posted:A lawyer weighs in on the class action suit against Wizards. Interesting. A lot the industry leans pretty heavily on volunteers. I wonder what the legal status of, say, Pathfinder Society is. And, now that I think about it, what's the legality of convention volunteers?
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# ¿ Apr 23, 2016 16:43 |
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remusclaw posted:I could be wrong but I think HeroQuest has something like that going on. Not really. It does have a section that recommends setting the difficulty of obstacles according to the narrative pace and/or the mood of the table, based around the idea of a "pass/fail cycle." However, it's strictly GM advice with no real mechanical backing.
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# ¿ Jun 1, 2016 01:36 |
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The Diana Jones award isn't bad, in the sense that it's interesting to see what the industry insiders like.
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# ¿ Jul 11, 2016 21:04 |
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Also it has the best origin storyquote:What is the Diana Jones Award trophy? Haystack fucked around with this message at 22:30 on Jul 11, 2016 |
# ¿ Jul 11, 2016 22:28 |
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quote is not edit
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# ¿ Jul 11, 2016 22:29 |
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Speak of the devil...quote:ANNOUNCING THE 2016 DIANA JONES AWARD SHORTLIST
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# ¿ Jul 12, 2016 13:28 |
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A fun bit of trivia is that Greg Stafford bought the very fist copy of D&D, literally out of the print shop. quote:A friend of mine, Jeff Platt, was at a printer’s shop to pick up a catalogue where he met a guy getting his new fantasy game. Jeff bought one from Gary Gygax right at the shop. Gary told me later it was the first copy of Dungeons & Dragons ever sold. He was not impressed quote:I found D&D to be almost illiterate, poorly organized and not worth my trouble to sort out.
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# ¿ Jul 16, 2016 16:13 |
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Steve Perrin is still alive and kicking.
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# ¿ Jul 16, 2016 17:50 |
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Ok, reading the thread I think I have a pretty good idea of Zak's misdeeds as a harasser and demagogue, but I don't have a good feel for what his works are like. Someone want to give an executive overview (or link an article that does)?
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# ¿ Jul 27, 2016 15:51 |
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Serf posted:After reading about the kind of person he is, I can't imagine why you would want to know anything about his work. A combination of morbid curiosity and know-thy-enemy, mostly. I'm mostly curious what his particular brand of awful is, and how it presents itself in his works.
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# ¿ Jul 27, 2016 17:44 |
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Serious question: What are some crunchy games/systems that you all think of when you think "good crunchy game," and why? For instance, I'm always really impressed by how well Ars Magica's rules work to flesh out its core themes. I'm sure it mechanically breaks down here and there, but I feel like that doesn't matter because the book makes it abundantly clear what the spirit of the game is.
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# ¿ Sep 9, 2016 04:32 |
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I can think of several example of novel-mechanics-free RPG books. Most of them are Gloranthan – The Guide to Glorantha is the obvious example, but many of the Heroquest books are all but crunch-free and Griffin Mountain has but one paltry cult writeup that's not really the point of the book. The other example, on the other hand, is the Dracula Dossier, which is 100% content. I imagine that a fair amount of Cthulhu [Insert System Here] supplements are pretty mechanics-free too, although I don't know enough about that genre to say for sure.
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# ¿ Apr 19, 2017 20:54 |
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Chaosium is actively looking for submissions now, having just put out updated submission guidelines. Looks like they're mostly interested in CoC and nuRunequest material, but I know for a fact that they've also got a soft spot for Heroquest Glorantha stuff.
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# ¿ May 5, 2017 03:19 |
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Let me tell you all about our Lord and Savior Spellbound Kingdoms...
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# ¿ May 23, 2017 13:48 |
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Honestly, I'm not at all surprised about BitC winning, given the history of brigading in parts of the OSR community. What's baffling is how it got nominated in the first place.
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# ¿ Aug 19, 2017 22:41 |
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LogicNinja posted:Breaking one action up into multiple rolls without realizing that that increases the chance to fail is my Least Favorite lovely Game Design Thing. This. In general, the granular mindset seems to have infected way too many goddamn people, and made them incapable of dealing with situations in broad strokes even if the system allows for it. I just recently played in a Heroquest Glorantha one-shot wherein a player somehow managed to require five separate checks just to leap at an emperor during an audience and hold a sword to his imperial neck. One to try and create a distraction, one to close the distance, one to summon the sword, one to strike, and one to resist his magical mask's compulsion to just behead the emperor then and there. It was a cool moment, but it got kind of spoiled by getting stretched out way too frigging long. The system could have handled it in one or two rolls, easy, with just as much detail and a good deal more dramatic momentum. Now, I've got nothing against that player – it was his first time playing the system after all – but it's still lovely that granular, interrupted gameplay like seems to be the default mindset.
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# ¿ Aug 23, 2017 04:20 |
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Given that Golarion is pretty much just a nerd theme park, animatronic Old Ones are pretty much par for the course.
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# ¿ Aug 29, 2017 02:05 |
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It is on the rules-lite side of the spectrum, through
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# ¿ Aug 31, 2017 01:57 |
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That's how the new Runequest is doing it. They put out a pretty comprehensive quickstart online and for Free RPG day, and will be selling the full rules/setting books early next year.
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# ¿ Aug 31, 2017 20:46 |
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If this calculator is to believed, Ms. Alder would have had a net tax liability of about $25000, absent any deductions. Her actual liability of 22k indicates that she deducted about $10,000. Either she missed some obvious deductions, or more likely (as potatocubed suggested) had a large portion of her expenses in a later fiscal year. She'll probably make back about ~$5000 in tax savings come next tax season. Related protip: Get a decent tax accountant if you're even vaguely self-employed. It's not that much money for a lot of security. Haystack fucked around with this message at 00:41 on Sep 6, 2017 |
# ¿ Sep 6, 2017 00:38 |
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You're overlooking the cost of CPP (Canadian social security?) and employment insurance, which is like an extra 10% on top of other taxes. Not that I blame you, that website goes out of its way to hide it.
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# ¿ Sep 6, 2017 01:26 |
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Leperflesh posted:Yeah that could add another $3k More like 6.5 There are good reasons to set up an LLC or to incorporate, but the tax savings involved are situational and often not the main point.
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# ¿ Sep 6, 2017 01:58 |
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Leperflesh posted:Yeah. The big issue is that tax codes generally treat "all the money you got given to you" as income when you're an individual, but "all the money you made after expenses" as income when you're a business. When you are getting money to make a product, the latter is potentially 0% or less than the money you got given to you (if your kickstarter makes no net profit). You should not run a kickstarter and then treat all the cash you get from KS as income. Noooooo, there's not right. You can absolutely deduct expenses without having an LLC or a corp. That's what it means to be a sole/joint proprietor.
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# ¿ Sep 7, 2017 01:22 |
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Xarbala posted:Honestly as far as quasi-rational go, that's a pretty drat funny one. The extra funny thing is that it's also an old Roman superstition.
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# ¿ Sep 25, 2017 12:58 |
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Drafted character abilities would be a perfect fit for Paranoia.
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# ¿ Sep 26, 2017 22:51 |
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Angrymog posted:Your maths is wrong. 1000 words at $0.05 per word is $50 They're talking about half cent rates, bro, not five cents.
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# ¿ Nov 6, 2017 18:31 |
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White Wolf is two kids in a trenchcoat trying to get into an Underworld screening.
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# ¿ Feb 14, 2018 22:37 |
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# ¿ May 4, 2024 06:21 |
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Mors Rattus posted:Please, do point to the RPG company that is running on a strong profit margin. Chaosium, maybe?
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# ¿ Feb 15, 2018 00:08 |