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I'll be taking bets that the game map in Homeworld 3 will be a two dimensional plane. No more z-axis. Any takers? Also, this is the worst loving "big name" developer that could have possibly gotten this title. What a disaster.
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# ? Apr 23, 2013 05:38 |
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# ? May 19, 2024 01:59 |
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I don't know about everyone else but I can't wait for Homeworld: Marines.
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# ? Apr 23, 2013 05:59 |
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Mr. Wynand posted:don't gently caress up the art style too much Yeah, I love the art style of Homeworld, it's modeled after my favorite series of books as a kid, the "Terran Trade Authority" books.
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# ? Apr 23, 2013 06:11 |
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I remember back in early highschool I found a bigass book which was just full of that artwork and immediately fell in love, which was one of the reasons Homeworld resonated with me as much as it did.
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# ? Apr 23, 2013 06:20 |
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Gearbox is pretty much Zynga if they got into retail games. Aliens is my favorite movie, but after what Gearbox did to it, they have become my most hated developer. Nothing could make me give them money anymore. I really love Homeworld but nothing good is going to come out of this. Let's all just hope Gearbox goes out of business and sells the IP to some other studio.
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# ? Apr 23, 2013 06:22 |
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The one good thing to come out of all of this is that I now know that Enemy Starfighter exists, and that is some sweet, sweet knowledge.
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# ? Apr 23, 2013 06:25 |
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I don't even need an RTS game for Homeworld, I'd love to see the game branch out a little and the universe get fleshed out. A game where you just play Iifrit Tambuur'sa getting his vengeance on the Taidanii. Flying around in your little frigate punishing war criminals and exploring the political realities of the new galactic order.
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# ? Apr 23, 2013 06:42 |
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Demiurge4 posted:I don't even need an RTS game for Homeworld, I'd love to see the game branch out a little and the universe get fleshed out. A game where you just play Iifrit Tambuur'sa getting his vengeance on the Taidanii. Flying around in your little frigate punishing war criminals and exploring the political realities of the new galactic order. I would be down with an RPG/flight simulator blend where you command a capital ship and its crew and go around doing stuff on your own or as part of larger fleet actions when necessary. There's no way Gearbox do that with Homeworld 3 though.
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# ? Apr 23, 2013 06:47 |
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RTS games I feel are like fighting games, you can have all the wonderful window dressing you want but you need to have incredibly tight and/or interesting mechanics in order for it to survive. I barely touch single player modes and get right into the multiplayer, that is where I feel the game is best judged. I really don't know if Gearbox has the chops to create something mechanistically sound, never mind the story (even if it is a major component for the Homeworld series). It is a genre which requires the proper perspective. Who knows, maybe they will parachute a team in who knows what they are doing and we will all be pleasantly surprised. I'll cry bloody murder once I see how it plays, sorry about your space opera though.
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# ? Apr 23, 2013 06:48 |
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Man it's sort of amazing how much scorn you can earn by releasing one bad game. Guess Miyamoto was right about bad games.
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# ? Apr 23, 2013 06:53 |
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It's not just that it was a bad game, it was just so much worse than what we were being sold on based of that pre-release gameplay video with Pitchford narrating. Like, I enjoyed Borderlands 2 but I have no intention of buying anything from Gearbox after A:CM. Which sucks because I also liked Homeworld!
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# ? Apr 23, 2013 07:02 |
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Lord Lambeth posted:I've only known Gearbox to do half baked FPS' but hey maybe they can find their true calling with homeworld 3. Hopefully that calling is bankruptcy.
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# ? Apr 23, 2013 07:03 |
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Lord Lambeth posted:Man it's sort of amazing how much scorn you can earn by releasing one bad game. Guess Miyamoto was right about bad games. Well they released DNF and Marines as two more recent titles. Their catalogue isn't horrible outside of that, just a bit average (even though I do love co-op Borderlands). They haven't done much outside of FPS and sometimes they gently caress those games up so horribly that you wonder about their capability to release their bread and butter titles, let alone a 3d RTS which they don't have much experience with. Like they're not a completely poo poo dev, they're just a really middle ground one that has a couple of massive blunders in their history.
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# ? Apr 23, 2013 07:13 |
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Lord Lambeth posted:Man it's sort of amazing how much scorn you can earn by releasing one bad game. Guess Miyamoto was right about bad games. It's actually pretty relevant since their two massive bombs were other peoples' IP that they snapped up, earnestly reassured everybody that they were ~true fans~ who would do justice to the originals, and then unceremoniously shat out a horrible game and blamed its failure on everyone but themselves. They just snapped up somebody else's IP and are earnestly reassuring everybody that they are true Homeworld fans and are going to do justice to the originals. You see why people might react poorly to that?
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# ? Apr 23, 2013 07:18 |
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I can't really blame them for duke nukem because it was gonna be profitable regardless of any additional work. Aliens: Colonial Marines is completely their fault though.
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# ? Apr 23, 2013 07:22 |
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comatose posted:It's not just that it was a bad game, it was just so much worse than what we were being sold on based of that pre-release gameplay video with Pitchford narrating. Like, I enjoyed Borderlands 2 but I have no intention of buying anything from Gearbox after A:CM. Which sucks because I also liked Homeworld! The demo misrepresentation stuff was bad juju, but even that is not at all unique. E3 demos, videos, et cetera have historically not been exactly representational of the finished product. PA made jokes about this in 2005, acting like this was a startling new betrayal is plain dumb.
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# ? Apr 23, 2013 07:22 |
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comatose posted:Like, I enjoyed Borderlands 2 but I have no intention of buying anything from Gearbox after A:CM. Which sucks because I also liked Homeworld! If Gearbox makes Homeworld 3 and it gets good reviews and goons praise it, would you still not buy it? Serious question.
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# ? Apr 23, 2013 07:48 |
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Robiben posted:If Gearbox makes Homeworld 3 and it gets good reviews and goons praise it, would you still not buy it? Serious question. I don't know about him, but you can count me in on the "never give Gearbox money again" crowd.
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# ? Apr 23, 2013 07:58 |
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SBJ posted:I don't know about him, but you can count me in on the "never give Gearbox money again" crowd. Fair enough. I can understand being wary of spotty developer before release, but it seems a bit weird to me to take the stance of not giving a certain developer money. You could be denying yourself of a great Homeworld game to stick it to Gearbox. I might just point out I am not implying that I think Gearbox will make the greatest game ever, I am just musing.
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# ? Apr 23, 2013 08:08 |
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Best case scenario: It'll have awesome action set pieces, a great soundtrack and clever, unironic use of FMV with the only drawback being the Internet memes they'll insert everywhere because they're Gearbox.
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# ? Apr 23, 2013 08:21 |
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Donnerberg posted:a great soundtrack Homeworld 3 featuring Kiithid N.W.A.'s (Nabaalz With Attitude) latest hits "Straight Outta Kadesh", "gently caress Tha Taiidan", and "Vaygr Vaygr"
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# ? Apr 23, 2013 08:30 |
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And it's all dubstep.
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# ? Apr 23, 2013 08:37 |
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If this game is demonstrably awesome I will buy it and proudly hold it up as penance enough for their bad games. I can't imagine why anyone would deny themselves a cool gaming time just because the dev made a terrible game in the past. It makes no sense. I am saying this as someone who did not buy either DNF or Colonial Marines because they looked lovely and terrible.
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# ? Apr 23, 2013 08:41 |
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All they have to do for the soundtrack is hire Jesper Kyd again. That guy should just score all videogame music.
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# ? Apr 23, 2013 09:48 |
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Demiurge4 posted:I don't even need an RTS game for Homeworld, I'd love to see the game branch out a little and the universe get fleshed out. A game where you just play Iifrit Tambuur'sa getting his vengeance on the Taidanii. Flying around in your little frigate punishing war criminals and exploring the political realities of the new galactic order. Going indepth with the Kushan tribe system in a game like that would be drat cool, since Iifrit lost his entire family, so he was forced to ask the other tribes for volunteers. You could strike a deal with the Soban, getting awesome fighters and tactical minds, or maybe a few Somtaaw who could make emergency repairs and optimize your ship's efficiency. It not being a RTS wouldn't hurt at all, I would love getting to fly the crafts myself. Surely I wasn't the only one who could just gawk at the ingame ships while your collectors cleaned up after the mission was over? I can't come up with any other RTS that made those post-mission lulls bearable through visual design alone. SBJ posted:I don't know about him, but you can count me in on the "never give Gearbox money again" crowd. "Vote with your wallet". Rewarding them with money when they make a good game says more than just refusing out of spite. THE BAR fucked around with this message at 09:54 on Apr 23, 2013 |
# ? Apr 23, 2013 09:51 |
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miscellaneous14 posted:All they have to do for the soundtrack is hire Jesper Kyd again. That guy should just score all videogame music. To be honest, Homeworld's soundtrack is an intrinsic part of why it was so good, I wouldn't like to imagine it done by anyone else. ZombyDog fucked around with this message at 10:07 on Apr 23, 2013 |
# ? Apr 23, 2013 10:01 |
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THE BAR posted:Going indepth with the Kushan tribe system in a game like that would be drat cool, since Iifrit lost his entire family, so he was forced to ask the other tribes for volunteers. You could strike a deal with the Soban, getting awesome fighters and tactical minds, or maybe a few Somtaaw who could make emergency repairs and optimize your ship's efficiency. It not being a RTS wouldn't hurt at all, I would love getting to fly the crafts myself. Surely I wasn't the only one who could just gawk at the ingame ships while your collectors cleaned up after the mission was over? I can't come up with any other RTS that made those post-mission lulls bearable through visual design alone. Exactly, an open world RPG in space would be amazing. You would respond to SOS calls, explore ancient scrap yards and capture Taidanii war criminals present at the burning of Kharak. Cooperate with pirates when it suits you and build an efficient wolf pack. Come to think of it, I think Starfarer (Starsector) would be perfect for this in the form of a mod. Once the game is complete one could create exactly this kind of game and have the Kiiths represented in the form of officers.
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# ? Apr 23, 2013 10:03 |
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Demiurge4 posted:Exactly, an open world RPG in space would be amazing. You would respond to SOS calls, explore ancient scrap yards and capture Taidanii war criminals present at the burning of Kharak. Cooperate with pirates when it suits you and build an efficient wolf pack. Come to think of it, I think Starfarer (Starsector) would be perfect for this in the form of a mod. Once the game is complete one could create exactly this kind of game and have the Kiiths represented in the form of officers. The ability to trade with other ships would be awesome as well in Starfarer, but I don't know if that'll ever be a feature. I just want the Bentusi to show up and let you buy something ridiculous, if you get lucky.
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# ? Apr 23, 2013 11:01 |
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RoboJiggolo posted:Yeah, I love the art style of Homeworld, it's modeled after my favorite series of books as a kid, the "Terran Trade Authority" books. Goddamn! I loved that book in high-school. I also have to say this is the most pissed I've seen people on the internet about what is essentially not news since the bitching about Diablo 3s' "bright colors"
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# ? Apr 23, 2013 11:07 |
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Haruharuharuko posted:Goddamn! I loved that book in high-school. I also have to say this is the most pissed I've seen people on the internet about what is essentially not news since the bitching about Diablo 3s' "bright colors" The likelyhood is that Gearbox is going to squat on the IP like THQ before them, but hey maybe they'll release HD versions of the originals, and that'll make me pretty happy. Or perhaps they'll start a project and poo poo out a horrible title - well sure that'll be disappointing, but I played Homeworld and had a great time with that ( whatever Gearbox release isn't going to take that away from me ), and assuming they do that HD release I'd be playing that all over again so I'm all set, I've made enough poor choices to know not to throw down preorder money for a Homeworld 3 unless I have a pretty good idea that it'll blow my mind all over again. As to most pissed about not news, maybe most pissed today at least, but the scroll down the Fallout 4 thread ( and I'm sure there are plenty other examples to draw from but that immediately springs to mind ).
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# ? Apr 23, 2013 11:34 |
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A Homeworld game made by Gearbox. Also, echoing calls for them to do the right thing and somehow subcontract making any new Homeworld games to Relic. A man can dream... can't he? tank is raid leader O.K. fucked around with this message at 12:20 on Apr 23, 2013 |
# ? Apr 23, 2013 12:13 |
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I was trying to think about which company people would have been happy to hear had got the license. Paradox, I guess, and probably Valve. Blizzard probably would have detractors but not like this. I was going to limit it to companies who have made RTSes but Gearbox isn't one so I guess that opens it up a lot. It seems like every other big publisher has some reason that people dislike them (though not as recent as Gearbox's, maybe.)
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# ? Apr 23, 2013 12:23 |
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Robiben posted:If Gearbox makes Homeworld 3 and it gets good reviews and goons praise it, would you still not buy it? Serious question. It would have to be like Game Of The Decade or something for me to give them more money. Klyith posted:Yeah, unlike all the times a studio exec or lead designer has narrated a video about how their game is poo poo and told people not to buy it. Remember when Kayne & Lynch came out and the publisher actually bought ads that highlighted how awful it was? And then Jeff Gerstmann had the audacity to say it wasn't that bad, so they got him fired? Man, that guy Pitchford lied to our faces that game wasn't a steaming turd, he broke the code. Nev3r 4-get Yeah that's great and all but I don't pay attention to every single developer walk through for every game ever. A:CM was the first time I have seen it happen with a game I was interested in. I'm not saying it never happen though. I also don't remember PA comics from 8 years ago.
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# ? Apr 23, 2013 12:24 |
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Hypha posted:RTS games I feel are like fighting games, you can have all the wonderful window dressing you want but you need to have incredibly tight and/or interesting mechanics in order for it to survive. I barely touch single player modes and get right into the multiplayer, that is where I feel the game is best judged. I really don't know if Gearbox has the chops to create something mechanistically sound, never mind the story (even if it is a major component for the Homeworld series). It is a genre which requires the proper perspective. Who knows, maybe they will parachute a team in who knows what they are doing and we will all be pleasantly surprised. I'll cry bloody murder once I see how it plays, sorry about your space opera though. Eh, this isn't true at all? Sure you have Starcraft/SC2, but people have played RTS games for ages solely on SP/Skirmish/goofing off with friends. It just needs to be balanced enough so that you feel like there isn't a single obvious choice for every situation - which makes the game boring.
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# ? Apr 23, 2013 13:04 |
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comatose posted:It would have to be like Game Of The Decade or something for me to give them more money. Seriously why are people so upset that someone, hell anyone is doing anything with this franchise. Would you rather it languish in IP Hell where no-one can touch it and it never gets re-released? Or would you rather someone with lets be honest has going for it in the self published list 8 out of 10 good to great games, and a handful of great licensed-out titles, take a crack at it, the worst and I repeat the worst thing that will happen is they make a lackluster or poor game and the franchise dies for good... like it was before they bought it, you loose nothing. The mod community will still exist and will continue to shepherd the game to continue to work on modern operating systems (like System Shock 2) and provide new mods. All I'm saying is that without even a cohesive designe document or them stating their intentions on the franchise all this doom and gloom is ridiculous.
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# ? Apr 23, 2013 13:22 |
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Mozi posted:I was trying to think about which company people would have been happy to hear had got the license. Paradox, I guess, and probably Valve. Blizzard probably would have detractors but not like this. I was going to limit it to companies who have made RTSes but Gearbox isn't one so I guess that opens it up a lot. If I had the ability to give it to any existing studio or team excluding Relic and a budget to make a mid-tier game, I'd probably go with Ironclad (Sins of a Solar Empire), and expand them enough to make a game with a campaign. Mozi posted:It seems like every other big publisher has some reason that people dislike them (though not as recent as Gearbox's, maybe.) comatose posted:Yeah that's great and all but I don't pay attention to every single developer walk through for every game ever. A:CM was the first time I have seen it happen with a game I was interested in. I'm not saying it never happen though. I also don't remember PA comics from 8 years ago.
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# ? Apr 23, 2013 13:32 |
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Klyith posted:The lesson to learn isn't that Gearbox are assholes No, pretty sure Randy Pitchford is pretty staunchly an rear end in a top hat.
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# ? Apr 23, 2013 13:34 |
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Mozi posted:I was trying to think about which company people would have been happy to hear had got the license. Paradox, I guess, and probably Valve. Blizzard probably would have detractors but not like this. I was going to limit it to companies who have made RTSes but Gearbox isn't one so I guess that opens it up a lot. It seems like every other big publisher has some reason that people dislike them (though not as recent as Gearbox's, maybe.) Honestly, no one's really up to the task of making a triple A Homeworld 3, except maybe Creative Assembly. Paradox releases so much more crap than even Gearbox. Valve and Blizzard wouldn't know what to do with this kind of game.
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# ? Apr 23, 2013 13:38 |
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Stardock is lead by an rear end in a top hat, Gearbox is lead by an rear end in a top hat, Kerberos is just an entire bunch of assholes... With the exception of that kickstarter, it seems like the Homeworld IP was just a complete rear end in a top hat Magnet. I won't say Gearbox is the worst possibly buyer, but quite honestly? I think we would get a better game out of it if Ubisoft or Activision had bought it up and farmed it out to one of their studios that has prior experience with RTS games, and is capable of writing an actual story instead of stringing a few memes together and thinking it's funny.
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# ? Apr 23, 2013 13:41 |
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# ? May 19, 2024 01:59 |
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That CodeHunters/Borderlands thing is astonishing. I mean, how hard would it have been to put him on the art team (seeing as how they were already planning to work with him) or at least get his blessing and give him special thanks and/or "inspired by the short film by Ben Hibon"? I really enjoy the Borderlands games but that kind of puts a sour note on the whole thing.
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# ? Apr 23, 2013 13:43 |