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Did anyone else do a doubletake between this and http://www.deadstate.doublebearproductions.com/ ?
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# ¿ Jun 4, 2013 15:58 |
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# ¿ May 14, 2024 00:00 |
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Archonex posted:If there's any other modifications people would like to see between now and then, just post here. Small stuff like altering cooldown times, changing prices on items, etc, etc, doesn't take much time at all once I find the variable in the code. Could be a good opportunity to take some of the clunkier stuff out of the game. I'd like to see shotgun ammo reduced in weight. Each shell is like 0.35 pounds, so if you want to carry just 20 it's 7lbs. It doesn't help when the shotgun itself is 7-8lbs and you need to be in melee range to hit something with it. Could something be done about balancing the importance of resources? Building Materials are just leaps and bounds more important than the others, and I'd like to see them brought down a peg.
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# ¿ Dec 5, 2013 07:34 |
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Archonex, fantastic job on the mod tools package. I was able to follow it and it works great! I unpacked the shaders.pak file in hopes of finding some way of tweaking contrast or light levels, but I couldn't find anything. Hopefully we can break out of the limitations put on the engine by the Xbox360, but that might be beyond the scope of what you're doing.
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# ¿ Dec 5, 2013 17:04 |
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I just hope their future plans aren't XBLA for a year before they land on PC.
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# ¿ Jan 13, 2014 19:50 |