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The game is now available! Drivers AMD: http://www.guru3d.com/files_details/amd_catalyst_13_5_beta_2_download.html NVIDIA: http://www.guru3d.com/files_details/geforce_320_14_beta_driver_download.html Performance Performance is reported to be good on both consoles. AMD users should disable PhysX. NVIDIA users should follow the 'Optimal Playable Settings' guide at http://www.geforce.com/whats-new/articles/metro-last-light-graphics-breakdown-and-performance-guide In general, SSAA, Tesselation and Advanced PhysX are computationally expensive options. The FOV is so low, I literally vomited in my gas mask A patch to address this issue has been pushed out on Steam. Find your user.cfg file in %LOCALAPPDATA%\4A Games\Metro LL\ and modify the following attribute: r_base_fov Note that this is the vertical FOV; default is 50.625. pre:Desired Horizontal | Vertical 80 | 56 85 | 60 90 | 65 Notes on Ranger Hardcore Mode
Is it it any good?! A review in 3 acts If you liked the atmosphere in 2033, there's much more to love in LL -- the world feels both fuller and darker and there's some real diversity in the people and in the stations that was largely absent in 2033. And if you liked the atmosphere in 2033, but didn't like the stealth and combat, well, in LL, the stealth is buttery smooth and the combat is viscerally satisfying. As the Metro weapon vendors would say, "Recommended!" We now return you to your pre-release content! What is Metro: Last Light? The sequel to Metro 2033. Metro 2033 was a post-apocalyptic FPS based on a novel of the same name by Дми́трий Алексе́евич Глухо́вский (roughly transliterated as Bob); Metro: Last Light features an all new story penned by same. Developed by 4A Games and published by Deep Silver, Metro: Last Light promises an experience positively brimming with atmosphere (of the bleak and post-apocalyptic variety) and action (of the survival horror variety). Who is 4A Games? An Eastern European video game developer that was founded by former employees of GSC (of STALKER fame). Great, so what's the gameplay in M:LL like? As Hunter is wont to say, if it's hostile, you kill it. Alternatively, it's a mostly linear story-driven FPS set in the Metro tunnels beneath the post-apocalyptic city of Moscow. The game allows the player to approach combat situations with stealth or.. not.. all while contending with a hostile environment which would just as soon see the player dead. Popular features carried over from the original.
The protagonist, Arytom of Exhibition station, has come face to face with the threat posed by the Dark Ones. His travels have taken him from the blasted wastelands of the surface to an abandoned top-secret military facility (known as D6) buried deep beneath the ruins of Moscow. Armed with the secrets of D6, Artyom must decide the fate of an entire people. Blah, blah, I played the original. So, which ending is considered canonical? The bad one. You really did it! You maniac! You blew it up! Evidently, metrics revealed that most players were dicks. What happens now? With the discovery of D6 and the terrible secrets contained within (primarily amoebas - you know what I'm talking about), total war between the factions of the Reich, the Red Line, Hanza and the Rangers seems all but inevitable. Reich, Red Line, Hanza, Rangers? Factions within the Metro.
President Putin has survived the devastation that man has wrought upon the Earth. Now, after 20 years, alone and lost in the dark, Putin is stirring... and he's grown hungry. This is thought to be the biological doomsday weapon that is referred to in some of the earlier trailers. IMDB says Nolan North and Patton Oswalt are VAs in M:LL? Apparently. Artyom is no longer a silent protagonist, but will instead be voiced by Patton Oswalt. The character of Arytom has been slightly retconned to reflect this new direction; Artyom is now a bumbling but well-intentioned ticket checker who is thrust into a desperate battle for the fate of humanity and must rely on his easy charm and folksy wisdom to win the day. On the technical side, I heard Metro 2033 was poorly optimized/a bit buggy. So goes the conventional wisdom (it's debatable -- the AI was occasionally inscrutable and the DX11 features were extremely expensive), but whatever the case, 4A has assured us that the latest iteration of the 4A Engine is the most optimized and polished version to date. OK, but I heard you need a Titan to run M:LL. This is accurate; no quarter will be given to those with inferior hardware. Alternatively, check out the specs here: Recommended PC Specs When? NA release on May 14; EU on May 17. On what? PC, PS360. I'm a little short on rubles... M:LL is 10% off on Steam for users who own Metro 2033 M:LL is $37.50 on GMG (use code: GMG25-5GT67-87HJ9, good till 5/10) P.S., what about Ranger Mode? Without getting into the whole THQ/DS pre-order debacle, Ranger Mode (a hardcore mode that eliminates the HUD and enhances the survival aspects of the game) is a preorder DLC that comes free with all pre-order copies of the game. Those who elect not to pre-order will regrettably have to purchase Ranger Mode as a separate DLC should they wish to experience M:LL as the invisible watchers intended. Gameplay Trailer http://www.gamespot.com/metro-last-...utesInTheSwampW Live Action Trailer https://www.youtube.com/watch?v=mON5WmA5REk Ranger Survival Guide Part I: The World of Metro https://www.youtube.com/watch?v=CwJXgb3G508 Part II: Enemy Danger https://www.youtube.com/watch?v=h4WSE4za6VE Part III: Weapons and Inventory https://www.youtube.com/watch?v=jAMI0fiJqY4 Redemption Trailer (slightly spoilery if you played the first game) https://www.youtube.com/watch?v=kV3cY0InnF0 And behind advanced cloth simulation #3... A NEW CAR!!! A taste of survival horror... https://www.youtube.com/watch?v=sV5XInC79GE The ice is melting.. The sun is shining.. Tailgate party (reference lost on Europeans)! Get those MGR ready.. Leb fucked around with this message at 20:12 on May 16, 2013 |
# ¿ Apr 25, 2013 00:06 |
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# ¿ May 14, 2024 10:01 |
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From what's been discussed in the various videos to date, it appears that once you've been detected, breaking line of sight for a sufficient period of time will cause the guards to switch from active engagement to sweep and clear. And yeah, the Uboinik shotgun was hilarious. You think you're loaded to bear, but oops, you left one of the cylinders empty during your last reload... just give me a second while I heft this gun and manually chamber the next round and would you mind not munching on my face for just a moment longer? Fortunately, M:LL also includes the Saiga shotgun, which is a proper semi-auto shotgun with a decent sized magazine. As for attachments, it appears that most any weapon can accept most any attachment.. you can even silence the Duplet (or hell, you can go the other direction and slap four barrels on the thing).
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# ¿ Apr 28, 2013 12:08 |
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Just a heads-up, the 360 version has entered circulation; consequently, spoilers abound on youtube. Also, information on PC performance may be found here:
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# ¿ May 3, 2013 00:13 |
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Klaus Kinski posted:I believe you can get 25% off on gmg, it's also alot cheaper if you're in one of the regions where steam uses €. Added to OP; the code is GMG25-5GT67-87HJ9.
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# ¿ May 4, 2013 17:10 |
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Cream-of-Plenty posted:Seriously considering pre-ordering this, but I hope this game's hardcore mode has more thought put into it than the one in Metro 2033. Indeed! Deep Silver Community Manager posted:In the case of Metro 2033, Ranger Mode was a paid DLC on Xbox 360 and free for PC. For Metro: Last Light, at some point it was decided to do this again because people liked Ranger Mode.
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# ¿ May 8, 2013 21:29 |
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Fraser CDN posted:After having Metro since release im finally getting around to beating it. I got to where you find Sasha and stopped playing. Im on chapter 5 and hoping I get through it before my pre order arrives. No worries, the Sasha chapter is only the second worst part of the game! At least there're no amoebas, I guess..
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# ¿ May 12, 2013 05:16 |
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Charlie Brown posted:I know it's a typo, but I laughed so hard when I read 'Liberian'. Well, to be fair, Liberia is generally regarded as a pretty dark and scary place.
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# ¿ May 12, 2013 21:15 |
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God dammit, I avoided Bioshock Infinite spoilers this entire time only to finally get spoiled in a Metro thread. And I was 2/3 of the way through the game.
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# ¿ May 13, 2013 03:51 |
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Final infodump from the Community Manager: http://steamcommunity.com/app/43160/discussions/0/810924134054557610/ And for PC users, a detailed breakdown of the graphical settings: http://www.geforce.com/whats-new/articles/metro-last-light-graphics-breakdown-and-performance-guide T-minus 12 hours. ed: Updated Nvidia drivers may be found here: http://www.geforce.com/whats-new/articles/nvidia-geforce-320-14-beta-drivers-released Leb fucked around with this message at 17:02 on May 13, 2013 |
# ¿ May 13, 2013 16:52 |
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The whole Ranger DLC debacle really is unfortunate, as most of the 7/8 reviews cite the absence of resource scarcity as evidence that the game has abandoned its hardcore roots -- but of course, they're not playing on Ranger mode, because it wasn't made available to reviewers. Deep Silver should really consider pulling a CDPR and releasing Ranger Mode for free somewhere down the line.
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# ¿ May 13, 2013 17:29 |
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Dr.Oblivious posted:Does he really spend 15 minutes condemning 4A for the pre-order content which has been the industry standard for god knows how long? Just the typical tempest in a VDNKh mushroom teapot. At least he has the decency to do so in his adorable British accent. And he does go on to say that he really, really likes MLL.
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# ¿ May 13, 2013 19:40 |
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Ranger Hardcore has been pretty hardcore so far. I played RH extensively on 2033, so I knew what to expect, but some of the changes have thrown me for a loop.
If I'm wrong about any of this stuff, let me know and I'll throw the updated list in the OP. Anyways, speaking to the game itself, if you liked the atmosphere in 2033, there's much more to love in LL -- the world feels both fuller and darker and there's some real diversity in the people and in the stations that was largely absent in 2033. And if you liked the atmosphere in 2033, but didn't like the stealth and combat, well, in LL, the stealth is buttery smooth and the combat is viscerally satisfying. As the Metro weapon vendors would say, "Recommended!" Leb fucked around with this message at 12:09 on May 14, 2013 |
# ¿ May 14, 2013 11:37 |
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Underwhelmed posted:What is up with those dossiers I keep picking up anyway? Is that something else that is getting shaved off due to the HUD being reduced? Diary pages may be read by pressing 'Esc' and selecting 'Diary' from the menu -- don't worry, this isn't explained anywhere on RH. Regarding ammo on RH, most non-scripted pickups are 1-2 rounds. Once you reach the first hub station, you can check your total ammo and after that, well, I guess you have to mentally track your ammo (which isn't that hard if you're doing a stealth run).
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# ¿ May 14, 2013 22:20 |
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Just a quick note, the exchange rates on RH are as follows:pre:1 MGR will buy: 1.2 12x70 shells 3 5.45x39 dirty rounds 1.25 15mm ball bearings 1 .44 magnum rounds .714 7.62x54 rounds
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# ¿ May 16, 2013 02:45 |
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Phil Tenderpuss posted:By the way: if you're not playing on ranger hardcore, do it. Its insanely immersive. No other game has ever made me feel "in it" as much as this. There's really nothing I can compare it too. If you're worried about it being too hard or something, don't be. This is my first time playing a game in this series and its going fine. Trust: when the developers say that ranger hardcore was the way the game was meant to be played, they REALLY mean it. Well, "in it" if you're the kind of guy who never thinks to actually look at the number of magazines or filters he's carrying and who blindly gropes for grenades/knives until he grabs one that "sounds" right and... I mean, yeah, I'll only ever play this in RH but in Metro 2033 on RH, the conceit was that when your journal was active, you could see how many rounds/filters you had. You could also press 'T' to bring up your stopwatch/heft your gun which allowed you to see the gun's magazine very clearly (to better determine how many rounds were left in your mag/if you had MGR/dirty rounds loaded). As it stands, the only reliable way to determine if you've got MGR loaded is to flick your lighter in a well lit area and very quickly glance at the tips of the bullets (red are MGR, grey are dirty). ed: the above applies to the WP carbines/assault rifles; on the Bastard, you can tell by looking at the back of the bullets: MGRs are very shiny, almost gold, while dirty rounds are much filthier and appear more copper. Leb fucked around with this message at 06:32 on May 16, 2013 |
# ¿ May 16, 2013 06:29 |
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B B posted:For what it's worth, I'm working through 2033 right now, as well, and that part took me forever because I was trying to stealth through it on one of the Ranger difficulties. I died so many times before I just said gently caress it and started killing everyone with my AK and grenades. It's actually pretty easy to stealth through there once you know the trick. From the entrance, take the left grate and keep left until you reach the shotgun tripwire trap. Khan will make a timely assist, then jump over the sandbags and go left again into the maze. Navigate the maze and once you come out, Khan will assist you again and bam, you're through the whole level without firing a shot.
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# ¿ May 16, 2013 23:28 |
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BBJoey posted:Having finished this game... I gotta say I'm not that big a fan of the story. In Metro 2033, there weren't really any villains - everybody was just doing what they needed to do to get by... I think part of the difference, though, is that in 2033 you never really meet anyone except foot soldiers. The humanity you overheard in the Black Station, e.g., was the humanity of two fathers trying to do right by their families; meanwhile, overheard conversations from the bandits in 'Lost Tunnel' and 'Dry', the commissar in 'War' and the Reich officer in 'Outpost' suggest that the leadership in 2033 wasn't much different than what we encountered in LL.
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# ¿ May 17, 2013 16:30 |
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Doniazade posted:It's really fun on the stealth levels but gently caress, it's so lazily implemented. Having put a number of hours into this bad boy, this is pretty true. HUDs exist as a means of conveying abstract information to the player in a predominantly visual medium. If their intention was to enhance the immersion by removing this conceit, fantastic, but they absolutely should have replaced it with something else, e.g., a 'look in pack' animation where you can see some visual representation of the number of magazines/rounds/consumables/etc (even if only an approximation) you have available. As it stands, I would argue that (in certain respects) the current implementation actually decreases immersion as it reminds the player that they are unable to perform such basic but critical actions as 'look at hand to see which throwable is equipped', 'look at magazine to see how many/which types of rounds are loaded', 'look at pack to determine how many filters are left', etc... I mean, I'm still always going to play Ranger Hardcore, but perhaps we can hope that 4A will pull a CDPR and put out something to address this issue.
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# ¿ May 18, 2013 21:53 |
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It is fortunate beyond words that the works of the great masters survived the armageddon.
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# ¿ May 19, 2013 04:52 |
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Rageaholic Monkey posted:This game is kind of weird graphically. I ran it at 1920x1200 with all the settings maxed out, and some stuff looked beautiful, like on a futuristic level, while other stuff looked like it came out of a PS2 game. IIRC, 2033 was the same way. And so was STALKER, which these guys developed before the Metro series. Yeah, while the engine itself is quite advanced, there's not much to be done for low res textures. Fortunately, STALKER has received about a million texture mods and if Last Light gets an SDK, I imagine we'll get a few here as well.
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# ¿ May 21, 2013 07:35 |
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Deep Silver Community Manager posted:We'll have some more details tomorrow when it's officially announced! I mean, how can I say no?
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# ¿ May 22, 2013 00:50 |
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Mister Bates posted:So, on my second playthrough, I just noticed something really loving major in the Nazi station right after you escape that I can't believe I missed before. You can get your starting weapons back. They're on a rack on the wall in the guard post, to the right of the airlock you and Pavel have to open together. Found it entirely by accident, I just happened to notice a familiar-looking shape there while running past and upon closer examination, yep, there they were, my assault rifle and shotgun I had chosen in D6 at the very beginning of the game. From some limited testing, I'm pretty sure that only works on Ranger mode.
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# ¿ May 22, 2013 08:06 |
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Scyron posted:If I play on Ranger HC is it viable to use the revolver shotgun, and either the bastard SMG or the bolt action for the whole game? Like just how much more difficult would that be? I've already completed on Ranger Easy and was thinking it might be fun to sort of gimp myself by using only the crappy starting weapons for the majority of the game. The Shambler (revolver shotgun) is a beast and is good throughout the game. The Bastard is actually a pretty great gun, all things considered; but good luck finding anywhere near enough ammo to keep your Valve (bolt-action rifle) supplied, though -- you can carry a max of 25 7.62 rounds on Ranger Hardcore.
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# ¿ May 22, 2013 10:58 |
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DLC officially detailed:Deep Silver Community Manager posted:"Artyom’s story may have been concluded in Metro: Last Light, but there are other characters with stories to tell, some familiar locations that fans of the Metro series wanted to revisit, and some new challenges that 4A wanted to explore," said Andrew Prokhorov, Creative Director at 4A Games. "Since completing the game we have been working on these new stories and hope to release them throughout the summer."
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# ¿ May 22, 2013 15:41 |
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The quartet would be a more useful gun if you could fire each barrel individually. As it is, you mostly end up wasting an extra shell each time you fire.
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# ¿ May 22, 2013 20:46 |
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Yeah, after seeing what some of the bandits/fascists/communists are up to, it takes an almost inhuman restraint to leave their throats unslit/heads unfilled with 15mm steel balls.
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# ¿ May 23, 2013 17:55 |
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Yeah, especially when you consider that if you knock them out, they'll just wake up a bit later and resume killing/raping the refugees after you've left.
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# ¿ May 23, 2013 18:21 |
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Pwnstar posted:If you are going for the 1000 military grade ammunition achievement and have a lot of patience there is a merchant at the start of the Bandit tunnel level who doesn't despawn. So you can run back and forth selling all the guns from the bandits you have taken down. If you're only slightly patient, prioritize the semi-auto pistols with telescopic sights as they're worth the most (38 MGR on RH).
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# ¿ May 24, 2013 15:00 |
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Meiteron posted:Well I finally got it; that advice about the 4-barrel shotgun helped since I had completely missed it and was making do with a Duplex that needed both shots to down one Nosalis which... didn't always work so well. For mutant segments, you should try to always have a Shambler/Saiga handy as the Ashot/Duplet simply can't put out a reliably large volume of fire to survive the 'panic events'. On the 'Bandits' level, there's a free Shambler lying next to a corpse immediately behind your starting position.
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# ¿ May 24, 2013 19:16 |
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Mister Bates posted:Instead of using a shotgun, I used an upgraded Tihar (or Tikhar or however it's spelled; the air rifle). <snip> The only downsides are that you can only carry 45 shots for it. Coming from M2033, this made me very sad. In 2033, the exchange rate was 8 steel balls for 1 MGR and you could carry as many rounds as you could afford. In MLL, the exchange rate is 1.25 steel balls for 1 MGR and you can carry... 45. And since it's a relatively uncommon ammo type, it makes the Tihar almost impossible to keep supplied.
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# ¿ May 24, 2013 23:25 |
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Not to mention that the knives are tipped with a vile cocktail of Spiderbug venom and Dark One ichor, making even grazing shots to the hand instantly lethal.
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# ¿ Jun 3, 2013 01:25 |
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Yeah, it'd be pretty cool to be a stalker for Hansa (the Ring Line), as Hansa citizens would have access to an extensive network of interconnected Hansa stations as well as unique access (as Metro dwellers go) to stations controlled by other factions (under the guise of an ordinary Hansa merchant).
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# ¿ Jun 6, 2013 01:15 |
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Yes, as confirmed by 4A, the only human enemies you may kill without invalidating the achievement are those found on the 'Chase', 'Red Square' and 'D6' levels. As has been noted, once this achievement is invalidated for a playthrough, reloading from a checkpoint will NOT restore your progress; you must instead restart the entire game. Life in the Metro is.. unforgiving.
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# ¿ Jun 11, 2013 17:24 |
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Yeah, it's hard to finish Metro 2033 with less than 500 MGR unless you're buying random guns left and right.
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# ¿ Jun 11, 2013 20:37 |
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Great news, everyone, the RPK is available for purchase on Steam for just 99 cents! I mean, only the most pitiable of souls would drop a dollar on a preorder gun that's already present in the game data! I certainly wouldn't! I did.
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# ¿ Jun 12, 2013 02:46 |
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Scyron posted:I'm not intentionally doing this, but my no kill RHC run is pretty much this, since I have no need to use my guns/ammo. Pretty much this. I keep a suppressed Shambler in my first slot to deal with mutants and always grab the most expensive/pimped out gun for my second slot which I then promptly sell.
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# ¿ Jun 12, 2013 17:31 |
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Well, being the philistine I am, I've never heard of Harry Harrison, but "STALKER in space" sounds approximately loving awesome. Did they go into any broad strokes as to when they might be kickstarting it?
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# ¿ Jul 2, 2013 17:02 |
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sauer kraut posted:Is there a cheat to add filter time? If you're familiar with Cheat Engine/other signature scanners, you can add an arbitrary amount of time to your filter pool once you locate the time in memory. Alternatively, there's a silly pseudo-exploit in the game wherein you can repeatedly equip/de-equip your gasmask to extend your filter time (after a quick breath from the mask, you can hold your breath for like ~30 secs; rinse and repeat). In other news, info on the first DLC should be dropping next week.
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# ¿ Jul 5, 2013 19:42 |
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Xander77 posted:So, uh... I edited my user.cfg file to change the fov, as detailed here. For some reason, I think saving the file in wordpad on windows 7 has done some formatting. Some terrible, awful, no good formatting. You can either delete user.cfg and it will be recreated for you, or, in the console, type 'host 000' and it should take you to the main menu.
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# ¿ Jul 8, 2013 01:33 |
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# ¿ May 14, 2024 10:01 |
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Woop woop, Faction pack is out on the 16th.quote:The ‘Faction Pack’ includes three original single player missions, each casting the player as a different specialist from the warring Factions. Returning to some classic locations from Metro 2033, these missions feature new weapons, the return of a truly terrifying mutant foe, and offer three distinct gameplay challenges… The Ranger-in-training mission might even scratch that STALKER itch a bit...
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# ¿ Jul 10, 2013 18:16 |