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Wezlar
May 13, 2005



I'm thinking of getting in at the Champion tier but I'm holding out hope that a King early bird will open up. The value difference is pretty insane (I realize it's an early bird special but still)

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Wezlar
May 13, 2005



Karnegal posted:

The issue isn't so much power as it is lack of fun. The reason Magic design is cutting hexproof out is because players, particularly new players get real bummed out when they encounter it. Although Gesit of St. Traft (the marquee power card with the hexproof ability) is certainly a very good card, it has hardly warped the Standard Magic format. It's more of a question of whether the fun you have playing it makes up for the lack of fun you can have when playing against it. Personally, I don't see it as a problem, but I'm also not a casual player.

The whole saga with Invisible Stalker + Swords/Pike is kind of what highlights hexproof as a bad mechanic to me. It was great when it was just on trolls, they were never undercosted and felt pretty unique. Then you had untargetable 1/1's that couldn't be blocked hitting you with swords. That poo poo wasn't a ton of fun.

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