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Game intended to make people uncomfortable with their actions makes person feel uncomfortable with their actions. I agree that just shoehorning rape in everywhere tends to be juvenile and tasteless, but it could work. Playing the first game in the middle of the night just before my meds kicked in made me feel quite unsettled and queasy, but since that was the purpose, I'd count it as a win for Cactus. If upping the ante on disquieting themes can produce that effect for non-crazy people, I'd say it's worth a shot.
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# ¿ Aug 15, 2013 19:26 |
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# ¿ May 10, 2024 15:36 |
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Holepunchio posted:Maybe if women too got to be serial killer or nameless goons or evil mastermind, it could slide. Right now the depiction of women in the series is objectively, poo poo. I thought the point of the first game, especially the fly room chats was "This is terrible, and you're a terrible person for enjoying it." It was Ichi the Killer: the game, including the audience-surrogate swap.
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# ¿ Aug 15, 2013 21:41 |
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polish sausage posted:^^^both of the janitors were based off of the two developers, who are both male. Whoops. Didn't realize that. Score another point for Ichi the Killer parallels.
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# ¿ Aug 15, 2013 23:06 |