So what does the representative mafia-Owl being dead in the later Bug Room episode represent?
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# ¿ Jul 16, 2013 02:13 |
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# ¿ May 11, 2024 21:10 |
I didn't think they had much more details than three horizontal strikes across a circle.
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# ¿ Oct 3, 2013 05:44 |
The nailgun's curious property of not being able to execute dudes slumped against walls always bit me in the rear end somehow.
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# ¿ Mar 29, 2015 22:50 |
He failed to stop the Biker and was in the same room as a computer with super volatile 50 Blessings information. When you have a security risk like that, what's one masked maniac among dozens? I also just realized that the cheery pretense of the 50B phone handlers is based on Ghost Wolves radio code.
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# ¿ Apr 3, 2015 15:05 |
gently caress Demolition. I'm not talking about the puzzle at the start, but an A+ seems to require pulling a 25x combo or something on the second floor.
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# ¿ Apr 10, 2015 01:16 |
We've been arguing about it for some pages, but the fact is that both Jacket and Biker are very much alive after their meeting at the phone company. The most sensible explanation I've heard so far is that after an even struggle Jacket got his rear end kicked, limped back home and just glossed the whole thing over in his feverish headshot coma dream.
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# ¿ Apr 11, 2015 04:57 |
Biker also mentions in his face-to-face that he couldn't puzzle together a satisfactory explanation for the calls and the janitors also lived to visit and mock Richter in prison two years later, so I'm guessing the "official" epilogue was that Biker didn't find the password, took some lip from the janitors and left without deigning to murder them.
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# ¿ Apr 11, 2015 05:11 |
Where'd the bomb shelter thing come from? It's been a few years since 50 Blessings came under heavy scrutiny what with Jacket's rampage and criminal investigation, no wonder they'd abandon their old digs and go underground. It always looked more like a creepy paramilitary compound than an actual emergency shelter, anyway. The fact that the killers in the back are sporting 19 of the original HLM masks (with a chance for some of the missing ones laying around, like Earl, Graham and Jake) gives me the vibe that it's a fourth wall something-or-other where your search for answers is countered by the first game personally telling you to gently caress off. e: did the first game have any reference to a NE 101st Street? That's the only other address we can see on the disk printouts. scamtank fucked around with this message at 08:40 on Apr 13, 2015 |
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# ¿ Apr 13, 2015 08:37 |
DOWN JACKET FETISH posted:Anyone know off the top of their head whether the Richard mask in Abyss has teeth and blinks? He doesn't have either, it stood out to me when I went in to screenshot and count the gang. It's an actual mask and not an Uncle Richard story trip.
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# ¿ Apr 13, 2015 18:24 |
Not this time. The resources aren't open like that anymore.
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# ¿ Apr 20, 2015 05:50 |
Yeah, it was just a nightmare he had. He goes and digs the revolver out of the drawer to make sure that he didn't forget it on the crime scene with his prints on it. He's definitely getting more and more paranoid to the point where he's barricaded himself in by the time the bombs go off.
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# ¿ Apr 22, 2015 08:17 |
Even the "yea i killed children heh" in the dream interview comes across like he's fantasizing the edgiest poo poo he can come up with IN FRONT OF A LIVE AUDIENCE!! as he goes. I never noticed the name connection.
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# ¿ Apr 22, 2015 16:26 |
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# ¿ May 11, 2024 21:10 |
Geight posted:Corey's roll is an exercise in Getting Good. If you're cornered by a wounded fat guy, rolling straight between his legs can give you the second or two you need to bleed him out.
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# ¿ Apr 23, 2015 07:01 |