|
I think it works. It's an extreme in a game of extremes, and the brutal stab in the gut when you realize that the whole sequence is a horrible misrepresentation of possibly the only good act your former protagonist did in the last game is even more painful when it's revealed that people are fetishizing his rampages. I suppose if they wanted to make you feel real uncomfortable with that scene and revelation about what Hotline Miami's setting meant going forward, they drat well accomplished it. Stories don't have to be pleasant for me to recognize how well they're done.
|
# ¿ Aug 15, 2013 19:28 |
|
|
# ¿ May 10, 2024 00:01 |
|
Miltank posted:The commentary isn't rape is dumb. The commentary is "what the gently caress are you doing playing this game?" Well, you could say rescuing the girl instead of mercy-killing her like she asks you to and would probably expect being a serial killer is one of these. There's also some other stuff where the screen goes static after "beating" the van driver and the next thing you know is you've murdered him brutally, though I guess that's more of Jacket losing his sanity even more.
|
# ¿ Aug 15, 2013 19:59 |
|
Babe Magnet posted:Also I wasn't excusing the rape because you murder people, but I'll give you the point that adding that last bit was a miss-step. I don't feel like it diminished my main point, however, that trashing the act of adding shock-rape to a narrative does mean you are advocating the use of shock-rape in your narrative. Yeah, but is it arguable that the game won't necessarily fall into the trap of "war movies showing the horror of war end up glorifying war"? It's not law, precedent isn't king.
|
# ¿ Aug 15, 2013 20:07 |
|
Babe Magnet posted:You said it yourself, precedent isn't king. My belief that it's not going to fall into the trap is just as valid as your belief that it is. I don't actually think it's going to fall into the trap either; but I guess I mis-read your initial post so my bad. Just wanted to clear things up since the thread is moving in a flurry of posts, sorry.
|
# ¿ Aug 15, 2013 20:15 |
|
Parachute posted:In HM1, if you kill the employees after defeating Biker, does the game ever call you out on that? Nah, it doesn't. Also, I think you meant before defeating Jacket as Biker.
|
# ¿ Aug 15, 2013 20:18 |
|
I'm not sure about that either: everyone in the series thus far is basically a flat character thanks to how minimalist (or deliberately obfuscating, in the case of the janitors) the treatment of their personalities are. Jacket is an insane serial killer, Biker is an unrepentant lover of violence but is sane enough to know something's up...that's it really. If it's a question of representation in agency, then yeah, sure; but as it is you could gender-swap everyone and it would still play out the same.
|
# ¿ Aug 15, 2013 20:48 |
|
|
# ¿ May 10, 2024 00:01 |
|
Serperoth posted:Has anybody looked at that Hotline Miami film they want funding for on indiegogo (I think)? The neat thing about the masks is that it doesn't have to be the actual actor voicing them, though. Could be one hell of a schizophrenic film. Sean Connery voices the Dragon mask
|
# ¿ Sep 16, 2013 10:49 |