|
This is my favorite murder simulator, in the words of the late Jack Thompson. You just frantically run through all the levels non-stop, can chuck weapons entire screens away for a kill, and generally just play ridiculously. It encourages you to repeatedly do the same thing if you fail, and it's all around a blast. I also hate people who listen to video game soundtracks and turn off music in every game, but I have had this game's soundtrack on my playlist since it came out. The sequel looks like its soundtrack is shaping up nicely.
|
# ¿ Jun 25, 2013 19:34 |
|
|
# ¿ May 13, 2024 09:09 |
|
Klyith posted:I agree, but even with the things you could learn to handle enemies without being shot, a large portion of the game's difficulty is about quick reflexes. Stuff like the melee weapon reach and swing rate make timing really important in any area where you can't go to town with a gun.
|
# ¿ Jun 9, 2014 20:04 |
|
What are the biker levels? The game didn't force me to change my play style ever. I just ran ahead as fast as possible killing everyone instantly along the way without ever stopping. It's the only way to play. I mean sure you might die over and over until you adjust to what you are facing, but there's no penalty for it and you are back in the action instantly. Prior to hotline miami I thought magicka was one of the coolest indie games I had played.
|
# ¿ Sep 18, 2014 11:19 |