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Bucnasti
Aug 14, 2012

I'll Fetch My Sarcasm Robes
Each edition had rules that were based on whatever the most recent game TSR had released, 1st and 2nd were very DnD like, 3rd (which was the first version I played) was similar to Marvel Super Heroes, there was a D20 version, and I think an Alternity version.

The thing that was common to most of them was lots of tables for random character creation, random mutations, random equipment etc.

The earlier editions focused a lot more on exploration and figuring out what things were (there were complex processed of experimenting with items).

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Bucnasti
Aug 14, 2012

I'll Fetch My Sarcasm Robes
I'd love to see some characters made using older versions of Gamma World.

Bucnasti
Aug 14, 2012

I'll Fetch My Sarcasm Robes

Covok posted:

As someone who has never played Gamma World, I am curious why you would like to see this.

The older versions of Gamma World tended to be super random, with huge charts of randomly assigned mutations and equipment. I always find the most entertaining character creation posts to be the ones with a lot of random charts involved.

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