Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
LIVE AMMO COSPLAY
Feb 3, 2006

I'm hoping there are as many cooperative missions as the second game had. They aren't as good as full coop would be but it's still fun to play with a buddy.

Adbot
ADBOT LOVES YOU

LIVE AMMO COSPLAY
Feb 3, 2006

Playing this is pretty stressful at times, even more than the original I think. Can't wait to try out the cooperative missions.

LIVE AMMO COSPLAY
Feb 3, 2006

Hopefully the game sells at least well enough to justify some dlc, the missions are actually pretty great and I'd like more of them.

Unrelated, the bosses seem a lot more dangerous than the ones in Pikmin 1 and 2.

LIVE AMMO COSPLAY
Feb 3, 2006

Unlucky7 posted:

Question for those who completed it: after you complete the main story, can you go back and pick up any fruit you missed?

Edit: While I think fruit hunting is a brilliant reconciliation of allowing freedom while imposing a time limit, I have to admit, I miss treasure hunting.

To collect missing fruit you have to go back in time at least one day after you win.

LIVE AMMO COSPLAY
Feb 3, 2006

The game is a lot better the second time around, especially the final area.

Adbot
ADBOT LOVES YOU

LIVE AMMO COSPLAY
Feb 3, 2006

Detective No. 27 posted:

Any tips on how to beat those spiders in the webs?

Toss some bait into the web them slam the spider with rock Pikmin when it comes over.

  • Locked thread