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During a Christmas toast someone mentioned how much they were looking forward to the New Year and said, and I quote, "I'm already living in 2015." I giggled and had to stifle belting out the rest of that crazy song. So this thread has begun to encroach into my everyday life.
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# ? Dec 26, 2014 04:23 |
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# ? May 5, 2024 10:29 |
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Did he at least pretend that he was livin' in 2014 so y'all wouldn't think he's crazy?
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# ? Dec 26, 2014 07:54 |
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Shadow Hog posted:Did he at least pretend that he was livin' in 2014 so y'all wouldn't think he's crazy? Why the quagmire?
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# ? Dec 26, 2014 10:18 |
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That song is very meta because once you've heard it you want to make references to it, but you know you can't, so they all won't think you're crazy.
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# ? Dec 26, 2014 14:07 |
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sout posted:Why the quagmire?
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# ? Dec 26, 2014 18:44 |
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I had to watch the Beestmeel video again to prep myself for 2015 (which I am already living in) and holy poo poo, I'm still laughing out loud at several parts. I really hope Steward HK Lar Lover finally breaks into the mainstream.
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# ? Dec 26, 2014 21:24 |
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I love to drag out jokes but I am already living in 2015
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# ? Jan 1, 2015 01:05 |
sout posted:I love to drag out jokes but I am already living in 2015 I think you're crazy.
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# ? Jan 1, 2015 02:15 |
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DoombatINC posted:I don't know, we already have evidence of Soap murdering the fourth wall I would also like to thank the guy playing this game for not editing out the long long loooooong cutscenes to travel from one place to the other. ( I now know what Spoony was talking about when he LPed this game) Also yeah its weird seeing Paul Giamatti in this game, but it was released in 1996 which was 2 years before he showed up on The Truman Show
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# ? Jan 1, 2015 19:00 |
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achillesforever6 posted:I love how you can see him looking down on the script that is probably on his lap (which is probably why his character is in a wheelchair) It's amazing when you think about it in context. I remember being super hyped when FMV adventure games started coming out in the 90s. "It's a game but it's also like a movie, but you are in the movie and you get to decide what happens!" Young me was so excited. And then you get things which would never be put in any movie, like a dozen loooong uneventful rides in an elevator or slowly re-assembling a broken cup. (Okay, maybe some weird subtitled art house film might have stuff like that, but not generally in mainstream movies intended as entertainment.) Instead of being an amazing fusion of movies and games, they were mostly things that would a really terrible movie and a really terrible game. I'd stopped reading gaming magazines by the time this one came out, but I can imagine the hype. Clearly the problem with the early FMV games was that they were made by gaming companies, not movie companies. Sometimes the lead would be a professional actor, but often bit parts were played by game studio employees and their families. This time things will be different, they've got a full cast of solid professional actors and hollywood production values: This is the one that will take FMV games to the top! And then sliding puzzles and elevator rides happen.
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# ? Jan 4, 2015 10:27 |
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FMV games combine the worst aspects of movies and games into one awful package. On the bright side most of them are nearly impossible to get working on modern computers
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# ? Jan 4, 2015 10:40 |
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The only FMV games that were good are the Tex Murphy games (since they embraced being cheesy,) MYST (if it counts) and Spycraft. Note that the last one had actual professional actors.
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# ? Jan 4, 2015 13:33 |
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Mokinokaro posted:Note that the last one had actual professional actors. So did Ripper.
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# ? Jan 4, 2015 13:59 |
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Mokinokaro posted:The only FMV games that were good are the Tex Murphy games (since they embraced being cheesy,) MYST (if it counts) and Spycraft. Note that the last one had actual professional actors. And MODE. Though MODE never saw a full release.
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# ? Jan 4, 2015 14:06 |
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Nelson Mandela posted:So did Ripper. Ripper's issues are writing and directing (plus horrible gameplay.) The bluescreen doesn't help either. Many great actors give horrible performances if they don't have a good script and/or director.
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# ? Jan 4, 2015 14:13 |
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Advanced technology has made games look and sound more like movies, which are meant to emulate real life in some way, but has also reduced what we can do in those games. I think it's similar to the jump from books to movies in the first place. Think about the limitations of movies as compared to books. Yes, you get to see and hear things rather than having to read about them and use your imagination, but what books can do is limited only by the boundaries of languages, and even at that, it's possible to expand the language within the book by defining new words and describing them. In movies, we can only do what it's possible to display on a screen. Modern computer graphics have been bridging the gap for decades, but they still don't usually look right to many people. Likewise, in the days of text adventures, the limits of the games were almost entirely issues with parsing commands - while it's a gross oversimplification, adding content to the game was mainly a matter of typing more text to describe what would happen. When graphics came along, added content could require new sprites, new backgrounds, priority bands, animations, etc., although some interactions were still condensed to narration and displayed as text instead of graphically. When games started to include voice in the CD-ROM era, now even new narration would require a recorded voice - there was no way to create that without actually recording the person saying the line. I don't know how much space voice clips took up on the average game CD, but I imagine it was a fairly limiting factor. FMVs were even more limiting, and returned to the issue from movies that only the videos that could be created could be part of the game. Now adding a new interaction of any type required setting up a shot with the right conditions, filming it, and putting it on the disc. Anyone who's ever complained about a character's expression never changing based on what's happening in the story (think Phantasmagoria 2 and the single clip of Curtis walking from any room in his apartment to any other room), or a particular interaction failing to take into account the results of past interactions in any way, has seen this problem for what it is. I've complained elsewhere about how the Final Fantasy games seem to be becoming more like movies as they go, and thus less like games, and I think it's a symptom of trying to focus more on a complex linear story that doesn't support the kind of exploration and nonlinearity that could be found in the earlier games in the series. Movies and interactive games are opposite ends of a scale, and elements of each are mutually exclusive. MODE went about as far to the interactive game side as I think an FMV game could.
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# ? Jan 4, 2015 14:35 |
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Mokinokaro posted:Ripper's issues are writing and directing (plus horrible gameplay.) The bluescreen doesn't help either. And we didn't even get to John Rhys-Davies yet.
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# ? Jan 4, 2015 14:37 |
My favorite FMV games remain the light gun games from American Laser Games. Yee-haw bang bang.
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# ? Jan 4, 2015 20:44 |
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I wish there were FMV games that were in the same vein as "DragonStrike". That thing is to AD&D what Ripper is to CyberPunk. I'm sorry, C-Punk. It's nice how genuine everyone is with their acting, like in Ripper. They're all trying REALLY hard. It's just that the 90s weren't exactly known for their CGI. https://www.youtube.com/watch?v=XTNnYkJwSNU
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# ? Jan 6, 2015 19:42 |
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Lowtax and Shmorky: Planet Earth Defenders! New Project in the Making 01/08/2015
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# ? Jan 9, 2015 02:13 |
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Shmorky had to go now. His planet needed him. (Note: Shmorky etc. etc. etc.) So how about that Ripper, huh?!
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# ? Jan 9, 2015 02:54 |
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no they will not posted:Lowtax and Shmorky: Planet Earth Defenders! New Project in the Making 01/08/2015 no they will not
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# ? Jan 9, 2015 03:02 |
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TheObserver posted:So how about that Ripper, huh?! Next week sometime, according to twitter.
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# ? Jan 9, 2015 03:03 |
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I've never played FMV games but my favorite has to be Phantasmagoria 2, man that Spoony LP was the funniest poo poo when I watched it like 5 years ago. What makes it funnier is when I looked up the cast for that game and found out that the evil boss was the voice of the Green Sage from the Jak and Daxter games
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# ? Jan 9, 2015 05:05 |
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no they will not posted:Lowtax and Shmorky: Planet Earth Defenders! New Project in the Making 01/08/2015 If you've never been to Kentucky, that's pretty much what it's like.
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# ? Jan 9, 2015 06:37 |
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I'm assuming Lowtax and Shmorky will receive a hefty amount of royalties for this game?
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# ? Jan 9, 2015 06:40 |
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no they will not posted:Lowtax and Shmorky: Planet Earth Defenders! New Project in the Making 01/08/2015 Oh man that is fuckin amazing. the "Gaming" machine, the news cutting into the game, Lowtax ripping off his shirt and grabbing a gun immediately, amazing. Please include clips of Lowtax yelling "EDF! EDF! EDF!"
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# ? Jan 9, 2015 07:41 |
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no they will not posted:Lowtax and Shmorky: Planet Earth Defenders! New Project in the Making 01/08/2015 Holy crap, it's being made by the guy who did those wonderful Nightmare on Elm Street games? Count me in.
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# ? Jan 9, 2015 15:44 |
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FuriousAngle posted:Holy crap, it's being made by the guy who did those wonderful Nightmare on Elm Street games? Count me in. It genuinely looks like a decent enough game mechanically.
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# ? Jan 9, 2015 16:15 |
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no they will not posted:Lowtax and Shmorky: Planet Earth Defenders! New Project in the Making 01/08/2015 If this doesn't get Lowtax and Shmorky back together, nothing will.
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# ? Jan 9, 2015 17:52 |
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Well, as long as Lowtax realizes that Bladevampirek is going to be part of his life forever now...
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# ? Jan 9, 2015 22:25 |
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Mokinokaro posted:The only FMV games that were good are the Tex Murphy games (since they embraced being cheesy,) MYST (if it counts) and Spycraft. Note that the last one had actual professional actors. Does Gabriel Knight 2 count as FMV? Because if so, that.
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# ? Jan 10, 2015 00:09 |
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@Everyone Thanks for the support Everyone! I hope Lowtax & Shmorky does get together again for Let's Plays they make a great team.
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# ? Jan 10, 2015 10:46 |
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Bladevampirek posted:@Everyone
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# ? Jan 10, 2015 12:57 |
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BiggerJ posted:I approve of you portraying Shmorky as Krang. Looks like Shmorky does too. https://twitter.com/sashmorky/status/553934317735669762
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# ? Jan 10, 2015 16:23 |
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You should commission a song from the beastmeel guy for it soundtrack.
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# ? Jan 11, 2015 05:50 |
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@BottledBacon I knew he was Krang. @Unbelievably Fat Man Beastmill guy? Have him to comment on my vid if he's offering his music for ingame use & I'll check it out.
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# ? Jan 11, 2015 13:25 |
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Unbelievably Fat Man posted:You should commission a song from the beastmeel guy for it soundtrack. My brain couldn't handle how amazing that would be.
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# ? Jan 11, 2015 16:03 |
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Bladevampirek posted:@BottledBacon I knew he was Krang. Trust me. He'll have you livin in 2016 in no time! Also he's actually a really cool guy so I'm sure he'd be up for doing it.
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# ? Jan 11, 2015 16:18 |
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# ? May 5, 2024 10:29 |
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JaysonAych posted:If you've never been to Kentucky, that's pretty much what it's like. Nah, right amount of George Thorogood, and trees, but no were near enough bourbon, moonshine, marijuana or guns.
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# ? Jan 11, 2015 23:34 |