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Yeah, MFR does it faster and better and with less ~mod drama~
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# ¿ Jul 28, 2013 04:56 |
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# ¿ May 22, 2024 15:12 |
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I won't be satisfied until I have to worry about power factor and my induction smelter draws at least 3,000 VA per ingot.
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# ¿ Nov 11, 2013 10:13 |
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mechaet posted:Why completely break items in-world? Heck, release a cross-compat build when you do crap like that so people can load up that version, give their users a timeframe to switch over, then they can remove the cross-compat and put in the next rev. Because it's a beta. Not a google beta, a real beta. Feature complete, but implementation details may change and compatibility is not guaranteed.
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# ¿ Dec 17, 2013 02:05 |
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Serifina posted:He enabled all the MFR with TE recipes. I dunno if the DSU one is standard or not. That is the same as the DSU recipe on Insert Coins now, so I would assume it is the MFR with TE recipe. Which sucks because now it's back to having a wall of cobble chests until you are all the way to endgame.
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# ¿ Jan 15, 2014 07:30 |
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Rocko Bonaparte posted:I started to play around with automated obsidian generation last night. The way to do it so it isn't a lag generator: Place an ender-thermic pump (extra utilities) somewhere up high in the nether, connect it to a tesseract. Back in the overworld, place another tesseract. Use a fluiduct from the tesseract into one blue face of an igneous extruder and a thermal expansion magmatic dynamo. Connect power from the magmatic dynamo to the tesseract using leadstone energy conduit. The ender-thermic pump chunkloads itself, and unlike the BC If you want a self-renewing source of lava, you will have to use a cobblestone generator feeding into a magma crucible powered by a MFR biofuel auto-farm setup or something similar. Lava doesn't regenerate like water. corgski fucked around with this message at 18:04 on Jan 31, 2014 |
# ¿ Jan 31, 2014 18:01 |