nintendo knows that fangames strengthen the Brand more than they divert sales so they really only do the minimum level of takedowns they perceive as required to defend their trademarks,, unless they perceive a fangame as too close to feature parity with their current or upcoming games. they don't want to touch the actually popular ones at all so they just roll a die and send a random takedown every few months obviously it'd be preferable if they didn't do it at all but if they really wanted to they could salt the earth on fan projects, and they don't
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# ? Apr 28, 2024 01:59 |
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# ? Apr 28, 2024 14:16 |
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Got my first Path of Achra win on my 3rd game. My strategy was mostly stand still and blast things with my mind, or pray and teleport away if in danger.
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# ? Apr 28, 2024 04:59 |
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GalaxyBounce posted:Got my first Path of Achra win on my 3rd game. My strategy was mostly stand still and blast things with my mind, or pray and teleport away if in danger. nice work.
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# ? Apr 28, 2024 05:09 |
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im not sure if im supposed to be getting way more out of the map than i am or something but the first boss is ravenswatch is pretty hard. the tentacles take awhile to kill, cant really ignore them or i just get slapped to death, and then i get about 6 seconds to dps him before he summons them all again so it takes like 5 cycles. couldnt even do it going in with all my revives.
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# ? Apr 28, 2024 07:32 |
Awesome! posted:im not sure if im supposed to be getting way more out of the map than i am or something but the first boss is ravenswatch is pretty hard. the tentacles take awhile to kill, cant really ignore them or i just get slapped to death, and then i get about 6 seconds to dps him before he summons them all again so it takes like 5 cycles. couldnt even do it going in with all my revives. There's a lot of variables at play there, which character? What level are you when the timer runs out? Are you focusing on damage or survivability talents? Etc. You're definitely not supposed to ignore the tentacles, just rotate and take them down one by one but save some damage cooldowns for the DPS window when you kill the last one. I got roflstomped by it quite a few times before taking it down for the first time (I suck at bullet hell situations), but by now things are pretty much muscle memory and it doesn't give me trouble any more. It's just learning patterns. There's no time limit on the fight so don't take risks and do as many rotations as it takes. Preserving health is more important than getting that little bit of extra damage in.
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# ? Apr 28, 2024 09:02 |
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# ? Apr 28, 2024 14:16 |
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An assortment: Indie Mystery Dungeon inspired jaunt for Android: Gaia Quest https://old.reddit.com/r/roguelikes/comments/1cf3k4y/gaia_quest_a_mystery_dungeonlike_game_is_now/ quote:As the title suggests, my game is a traditional 2D roguelike inspired by the Mystery Dungeon games (particularly the Shiren the Wanderer and Torneko titles). I also believe that MD-like games are quite underrepresented in the mobile/Android market, therefore I decided to develop one myself. A "hardcore", more enriched experience ongoing overhaul mod for One More Dungeon 2: https://www.moddb.com/mods/omd2-hardcore-mode quote:OMD2 is a fantastic little indie arcade Ultima Underworld-lite Roguelite that comes abruptly to an end. No extra difficulty modes, no post-game content. Additionally, after you've played the game once, returning later doesn't prove particularly challenging at all after learning the nuances and bypassing the trial & error phase that any game presents. This mod is a simple yet transformative hardcore alteration of the game to keep it engaging for replays and well into the future. It will test both your knowledge of the game as well as your general action-RPG skill and decision-making. You will see that all the base game's design can be elevated to an old school cerebral standard when it doesn't have to account for a newcomer. It's not all hard and scary though! Numerous perks are improved for better balance and more interesting choices. You get more xp too. Card & Dice Anew with Dice & Fold: https://store.steampowered.com/app/2693930/Dice__Fold/ quote:A turn based dungeon crawler where your only way of attacking the enemy is by rolling dice. Roll, damage, drop dice on enemies to FOLD. Inspired by classic Solitaire, in a top-down table and enemies made out of cards, try to beat the dungeon with 20 different classes. Build your deck, kill monsters.
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# ? Apr 28, 2024 12:47 |