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blackmongoose posted:Why would you ever need a hex map of North America in a WWII game? Just for the Japanese west coast raids? Will those hexes in the great plains ever be touched by a counter? Don't even get me started on South America; not a single country there would have joined a war in that time period on the opposite side of the US. It's especially strange because it looks like they don't even bother with East Africa, which at least saw some actual fighting and could be especially useful if you're starting pre-1939 for the Italian invasion of Ethiopia (also solves Tekopo's problem of having nothing to do as Italy!) Actually, the Murmansk extension is there, just not in that picture. It's toward the top right in this picture: http://www.boardgamegeek.com/image/1552295/jgauthie001?size=large Full thread: http://www.boardgamegeek.com/thread/922333/perhaps-i-went-a-little-off-of-the-handle
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# ¿ Aug 20, 2013 20:59 |
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# ¿ May 6, 2024 23:06 |
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Tekopo posted:Anyone fancy learning OCS? I feel like going through some RE/Tunisia II if anyone is interested in playing against me and wants to learn the system. Yes, but I need to buy it first.
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# ¿ May 16, 2022 00:06 |
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How do you remove your counters from the sprues? X-acto? Pizza cutter? Something else?
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# ¿ May 21, 2022 17:59 |
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This seems to be appropriate: https://www.youtube.com/watch?v=thOifuHs6eY
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# ¿ Aug 10, 2022 20:01 |
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Jobbo_Fett posted:I will volunteer to become the human-cyborg ASL machine this timeline needs. You can play all of the scenarios against yourself. Win-win!
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# ¿ Sep 12, 2022 13:34 |
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Jobbo_Fett posted:I can already do that, though? But it'll be much, much faster!
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# ¿ Sep 12, 2022 13:37 |
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Panzeh posted:Got every World in Flames thing for christmas, feels good. Nice! Do you have the table/floor space for the grand campaign?
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# ¿ Dec 26, 2022 06:13 |
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# ¿ May 6, 2024 23:06 |
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Can't speak for OST, but the canonical starting module for ASL is Beyond Valor: https://mmpgamers.com/beyond-valor-3rd-edition-p-46 So you'd buy the main ASL rulebook and that, and you'd have maps and counters and scenarios, all of which are Eastern Front. Jobbo can probably characterize it better than I can, but the Starter Kits are just that--a way to ease into learning ASL, which has a moderately steep learning curve. (I'd argue that the curve is steep mostly because of the really weirdly organized rules rather than actual complexity. There's a pretty large potential learning curve for how to best use the rules to accomplish tasks, and that's where ASL can be fun.) You get some chunk of the rules, the components for playing scenarios that exercise those chunks of the rules, and that's all. Rulebook + Beyond Valor is basically giving you the encyclopedia and telling you to go study.
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# ¿ Jun 8, 2023 21:29 |