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SurrealityCheck
Sep 15, 2012
Saur loves this game, and is making an awesome series on the system breakdown:

https://www.youtube.com/watch?v=sdHbPXNJvVE

This is absolutely VITAL stuff if you are interested in having fun with this game's systems imo.

SurrealityCheck fucked around with this message at 21:49 on Aug 22, 2013

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SurrealityCheck
Sep 15, 2012

bushisms.txt posted:

Has any Platinum game not named Metal Gear been a sales hit? I mean Bayonetta is their most revered title, and no one wanted to fund a sequel.

Bayonetta sold ~2 million copies, so it was a relative hit (on par with the preceding dmc games). Not anything amazing, but nothing bad. Everything else has had relatively meh sales.

SurrealityCheck
Sep 15, 2012
Another Saur video:

https://www.youtube.com/watch?v=RSAbLRnGiWg

SurrealityCheck
Sep 15, 2012

Gutcruncher posted:

Why do publishers keep giving Platinum money? Dont get me wrong, Im incredibly glad that they do, but their games are pretty much always a guaranteed flop. It just doesnt seem to make a whole lot of business sense.

I dunno.

Bayonetta did well, Metal Gear Rising did well.

They haven't had that many utter stinkers (maybe anarchy reigns?). Hmmm..

SurrealityCheck
Sep 15, 2012
Saur has been busy with irl stuff and also potentially some other Platinum related things, so hasn't been able to do as much. He is however going to spend next week in full on video production mode, so we shall see what he comes out with!

SurrealityCheck
Sep 15, 2012
Interview with Saur Dash up on the Platinum Games blog has a bunch of stuff about W101 and general broness - check it out!

http://platinumgames.com/2014/05/19/interview-with-saurian-dash-part-1/

SurrealityCheck
Sep 15, 2012

Darke GBF posted:

Unpopular opinion time! This game was drat lucky to get as high as 78 on Metacritic. I think it's a solid 6-6.5, at least what I've seen, and it is definitely not for everyone (or even every action game fan, for that matter).

I just finished operation 6. This game has some interesting ideas, but they're buried under some really annoying mechanics and the badass setpieces just don't overcome the lows for me. Unite Guts is so inconsistent it's almost never worth using (Does it block only blunt attacks? Are gunshots considered blunt? How about Vorkken's tombstone? Turtle head bashes? NOBODY KNOWS! The game doesn't tell you!). I'd be fine with switching to the dodge full time, but it depletes a fair amount of unite gauge, and when you're out you get to attack a bunch to get back to a reasonable level - with lovely attacks because you can't actually use a strong unite morph - or you can wait. A long time. The Vorkken fights are just plain unfun, because his powers are just "much better version of everything you have, and infinite energy to use them and dodge with." Bleh. I concede that I could easily be missing something, since the game really doesn't tell you much about anything.

It's not a terrible game, but it's nowhere near Platinum's usual fare, and the different unite morphs just aren't a proper substitute for button-based combos. To be fair though, I did go into this having played Revengeance recently, so my expectations were really high.

Hey dude! Check out these sweet rear end videos that might help tidy up some of that stuff:

https://www.youtube.com/watch?v=sdHbPXNJvVE
https://www.youtube.com/watch?v=RSAbLRnGiWg
https://www.youtube.com/watch?v=eNKF4r3kyRI
https://www.youtube.com/watch?v=CVE-mN6WYy4

Like many platinum games it doesn't explain a huge amount, but I promise once the system clicks it will make a lot more sense! It is genuinely every bit as good as any other Platinum title, and in some ways it is the evolution of a lot of ideas from Bayonetta.

EDIT: to the dude above - he admits he has no idea what he's doing! I think he knows he's not getting it, he's asking for help :D

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SurrealityCheck
Sep 15, 2012

Darke GBF posted:

I could "just suck" but I handled Dark Souls 2 as a melee character without a shield, so it's not like I suck at dodging or anything. The problem is attacks that it can block are rarely telegraphed (the little tanks that fire blue unblockable lasers and orange reflectable explosive balls are one thing, but Vorkken doesn't telegraph any of his attacks except Tombstone, Fist, and Hammer, though I guess the latter two are the only attacks of his that it actually blocks?).

Golden Goat - when I posted that I had been using Dodge Mine, Unite Charge, and Double Power. After getting Speed Charge and switching it into Dodge Mine's place, I can see why I was having trouble. Double Power was ruining my unite gauge after one or two attacks, and without Speed Charge there was nothing left to dodge with. On operation 8 I managed a gold since I had enough unite gauge to constantly attack with larger morphs, throw out secondary morphs with X, and dodge. Didn't know either of those other things though, and drawing morphs is probably average speed. I draw them with the stick, probably takes me 1-2 seconds for each morph, though hammer isn't as quick as the others, and I only just bought speed liner so I could do it faster with a little practice.

SurrealityCheck - The first video already taught me something new. Comboing into different weapons while the animation for the current attack is playing isn't something I would've even tried. Sure wish I'd known about that for the game before I got to the last level. Maybe I'll replay.

Man the game is so great once you start poking the mechanics! Definitely worth a replay, especially if there's all that new stuff for you to play with.

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