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Chuch
Jun 28, 2003

A very good doggo
This patch has been amazingly good for my (previously) capped Artificer. I'm not sure how the changes impacted other classes as this is really the only class I play with any regularity, but here's what I've lost and gained:

Lost -
4 points in UMD (via enhancement, mostly throwaways for progression, can still use lvl 6 scrolls with 100% chance of success)

Gained -
Ability to run at full speed while charging my Rune Arm
An Iron Defender that provides me with 8-11 HP of regen every few seconds, is more durable and overall actually worth summoning
Weapon Attachment ability that adds an essentially permanent .5 die to my repeating X-bow damage roll
Three extra uses of Endless Fusillade per rest
6 SP cost Maximized/Empowered/Quickened Blast Rod

Max HP and SP values stayed pretty much the same. What I lost in force and repair spell power from enhancements is more than made up for with boosts via Spellcraft/Repair skills, points in Arcanotechnician tree, and 8 Universal spell power per Rune Arm charge tier. I was getting a bit bored of the game before but the new content plus the above boosts have me loving my Arty all over again.

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Chuch
Jun 28, 2003

A very good doggo

Noricae posted:

This is seriously the best thing ever. Considering I play a lot of the time with a tempest ranger (who is happy to be ungimped) with barb levels, it was a bit lame chugging wayyy behind him. I think I will need to take a look at the dog enhancements some more because I missed a regen skill! And the new enhancement trees made me wish I was a tincan :( Other than wishing I had a level or two of rogue (umd, crossbow, sneak dice) the pass has been great for artificers, agreed. I can't imagine having an unloved artificer alt (?!? does not compute).

Oh, right, the regen is technically a repair-over-time which means if you're a fleshie you won't be able to take advantage of it without Construct Essence. The enhancement is Repair Systems in the Arcanotechnician tree.

Chuch
Jun 28, 2003

A very good doggo
Seconding Ring of the Master Artifice. You can probably knock out the tokens needed in a couple hours and you'll have a very useful BtA ring you can use with all of your robot lives/characters (they only become BTC when upgrading to Tier 3). You'll need 600 tokens each from the non-Epic level 20 versions of Labor Shortage, Dragon's Hoard, and Short Cuts. The only one that's a bit of a pain in the rear end to run solo is Short Cuts, but if you have a decent DPS build and just focus on obtaining your quota while ignoring the optionals it is doable and should only take 3-4 runs.

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