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Though I believe it's only against attacks that target them. Our resident Haqqislam player loves to pop smoke with a Fiday, then calmly lay 3 mines near any link team it sees.
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# ¿ May 16, 2014 01:16 |
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# ¿ May 13, 2024 13:46 |
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Aaaaaaaaaaaand there it is in the FAQ. I'm noticing a trend.
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# ¿ May 16, 2014 02:12 |
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Say what you want about Infinity's lovely combat heels and midriffs, at least there's not a Speculo Rape Diorama.
Clawtopsy fucked around with this message at 08:48 on May 24, 2014 |
# ¿ May 24, 2014 08:40 |
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Cannot give enough love for the T-Train. Thrassy is so amazingly good for the points you pay, doubly good at deploying deep and putting shock bullets on Dogged/NWI Platforms.
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# ¿ Jun 1, 2014 08:45 |
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Rumormill seems to be pointing towards a Nomad vs. PanO starter set. Most pleasing.
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# ¿ Jun 6, 2014 01:39 |
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Also isn't an ice storm just a blizzard Serious note, if this IS a 2 player starter box, I'm curious to see what's inside - Is there going to be terrain, as it's much needed for Infinity? Will the models be plastics or resins, or will it be a metal starter box? Exciting!
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# ¿ Jun 6, 2014 06:40 |
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Sephyr posted:I have picked the non-LT Deva more than once to bait people int thinking he was my LT, and used him to do base defense instead; between his field of vision and the Devabot's heavy flamer, they can cover a lot of the deploy zone against drop troops. Yes and no. Most ALEPH Lt's are fairly durable, yes, but also quite expensive. If they're going to hide, it can be a significant chunk of your points doing nothing. They also suffer from being the most obvious Lt faction in the game. A canny opponent will figure out who your Lt is in Deployment with relative ease, and apart from Achilles and the Marut, none are so durable that they can really withstand assassination. Of those listed, I think Myrm Officer is probably the best option. It's obvious, but it's still relatively cheap for a 2W ODD LT.
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# ¿ Jun 11, 2014 01:57 |
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Dakini got nothin' on Ekdromoi wings. gently caress Ekdromoi wings. e: welp one of the little vents is lost to the carpet gods now Clawtopsy fucked around with this message at 14:18 on Jun 11, 2014 |
# ¿ Jun 11, 2014 14:14 |
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Chain of Command is also the straight-up best Specialist ability for ITS, too. When losing your LT is so lethal in a 3 turn game, having that safety net when unexpected TO/AD comes to kill your mans is priceless.
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# ¿ Jun 11, 2014 14:28 |
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Yeah, I got into ALEPH for the Indian side, but I'm patient. The Greeks don't super impress me aesthetically, but soon we will get our oodles of rad new sculpts, I'm sure.
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# ¿ Jun 28, 2014 06:13 |
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Honestly, with the rate they're reworking Morat models, I'd wait. Worst case scenario is you prefer the old models and likely get to pick them up out of a discount bin when the new ones hit the shelf.
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# ¿ Jul 1, 2014 01:27 |
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I have to stop playing this game I'm assembling my fourth table.
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# ¿ Jul 3, 2014 13:09 |
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Pierzak posted:No, you need to host a tournament. I already do! Three years running, Total Reaction.
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# ¿ Jul 3, 2014 14:06 |
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Not a viking posted:Learned about Infinity from the painting and modelling thread. Just finished reading this whole thread front to back plus the rules. Decided to build an ALEPH army and proxy an Adriana army with some 40k chaos cultists and try to introduce this to my group to replace 40k kill team. Good job, thread! Speaking as someone who started with ALEPH when a friend started with Ariadna, try not to use the Asura in your initial games. When you're still learning, MSV3 can be a very frustrating thing for an army that relies on camo markers to learn against.
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# ¿ Jul 8, 2014 01:42 |
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Also worth finding some stuff to spend that excess 3 SWC on.
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# ¿ Jul 11, 2014 03:51 |
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Not a viking posted:Holy crap, deciding on which faction to pick is hard! I can't decide between shasvastii, kazaks, ISS, ALEPH or nomads (non-furry sectorial) I'd like to at this junction point out the furry models (Chimeras and Pupniks) are some of the most fear-inducing units on the tabletop when your opponent starts muttering 'yiff yiff yiff' in a deep, sinister voice as he spends orders to advance towards you, dodging all the while.
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# ¿ Jul 11, 2014 06:22 |
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Our local Shas player is all about the Speculo. Sadly, a typical activation for the Speculo will go like this: 1: Move into combat with TAG 2: Miss Mono-filament Attack/TAG Passes Save 3: TAG turns Speculo into paste. OR 1: Fire at valuable target/Cheerleader 2: Everything misses/Target passes saves 3: Get crit in return. OR 1: Engage Cheerleader in Close Combat 2: Miss 3: Receive rifle butt to head
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# ¿ Jul 12, 2014 01:21 |
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I can just imagine a Prowler infomercial advertising less-slippery grenades for when you fumble it and it bounces across the carpet, out the front window and into a Morlock's house.
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# ¿ Jul 21, 2014 10:40 |
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Hoboskins posted:Was fiddling around with the online army maker and came up with this list. Thoughts? My main concern is the number of bodies but 7 Camo markers and 3 miners seems really fun. Also Chassuers are so good. I ran a very similar list with my Bakunin, and like most specialized lists it depends on who you're playing against. Haqqislam tend to rubbish you because cheap, impetuous, high-WIP jerks make a mockery of your camo and then the heavy-hitters light them up. Conversely, against PanO, other Ariadna, ALEPH and Combined they tend to work a treat, the former's low WIP keeping your Camo relatively safe and the Autocannon/AP HMG more than capable of icing heavy threats. With Ariadna you just pick on the stuff you know's the power, as a bunch of line jerks with rifles can't do a huge amount. Special Shout Out: Lists like this absolutely ruin Tohaa in my experience. Tohaa players tend to go link-crazy in my experience, and as links all have to react in the same manner, if they declare discover you can give them free bullets, and if they declare hold you just move on until you're close enough to pop out of camo and catch a bunch in delicious, delicious light flamethrowers. e: The list in question: JURISDICTIONAL COMMAND OF BAKUNIN ────────────────────────────────────────────────── GROUP 1 8 0 0 ZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19) ZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19) ZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19) BRAN Combi Rifle+ E/Mitter / Pistol, DA CCW. (36) PROWLER Combi Rifle + Light Flamethrower, Adhesive Launcher / Pistol, CCW. (0.5 | 32) PROWLER Spitfire, D-Charges / Pistol, CCW. (2 | 37) PROWLER Boarding Shotgun, Grenades, D-Charges / Pistol, CCW. (32) REVEREND CUSTODIER Hacker (Hacking Device Plus) Lieutenant Combi Rifle + Marker / Pistol, Knife. (0.5 | 38) GROUP 2 5 2 2 MODERATOR Spitfire / Pistol, Electric Pulse. (0.5 | 16) MODERATOR Combi Rifle / Pistol, Electric Pulse. (9) MODERATOR Combi Rifle / Pistol, Electric Pulse. (9) MODERATOR Combi Rifle / Pistol, Electric Pulse. (9) MODERATOR Combi Rifle + Marker / Pistol, Electric Pulse. (0.5 | 11) MORLOCK Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (7) MORLOCK Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (7) 5.5 SWC | 300 Points Open with Army 4 Clawtopsy fucked around with this message at 01:29 on Jul 25, 2014 |
# ¿ Jul 25, 2014 01:24 |
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Unless it's MSV3 I wouldn't worry a huge amount, as they can ignore the penalties all they want if you get the drop on them. Asura's not too bad to deal with, either - They start to drop off at 24", so if you can get eyes on her with the Autocannon from a decent distance in cover, you'll likely have the dice advantage.
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# ¿ Jul 25, 2014 01:52 |
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It wasn't a list played for anything but 'killy fun times' so specialists seemed moot. Bran's mostly there to fit as much camo in as possible - The intimidation factor of putting down 10 camo markers at game start makes people pause!
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# ¿ Jul 25, 2014 02:22 |
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I'm a big fan of the CSU model as well. I've loved Briefcase/Laptop guns since I played Perfect Dark on the 64 as a kid.
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# ¿ Jul 26, 2014 01:17 |
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If the battlemat turns out to be 2x4 I'll likely buy two just for a complete 4x4 of terrain.
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# ¿ Jul 26, 2014 03:33 |
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Swagger Dagger posted:I'm watching the unboxing video, and it looks like it's a 2x4 mat. The Corvus Belli dude says the terrain pack (mat + card structures) will be sold separately, so you don't have to buy two whole starter sets unless you just want to. THAT'S awesome. What a fantastically player-focused move. And I know we all know Angel Giraldez is an amazing painter, but holy poo poo the quality of painting the stockings on that model is incredible. Clawtopsy fucked around with this message at 05:23 on Jul 26, 2014 |
# ¿ Jul 26, 2014 05:20 |
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Hmmm, unless 'Dodge' recieves the surprise penalty as well, this looks like a significant nerf to Camo. And a significant buff to Chain Rifles, Total Reaction and Neurocinetics.
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# ¿ Jul 31, 2014 00:33 |
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Some big winners with these weapon changes. I'm looking at you, Riot Grrl with Boarding Shotgun & Flash Grenades.
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# ¿ Aug 1, 2014 00:41 |
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Seriously. 29 points for MSV1 (And if that cancels the surprise bonus, then dodge all day against Camo thanks to your Hyperdynamics 1), 4-4, 2 Wounds, such a tidy package.
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# ¿ Aug 1, 2014 00:48 |
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Corbeau posted:The sniper rifle advantage over the HMG is more pronounced in N3 though. From a 4" superior bracket to a 16" superior bracket (not even counting the range at which an HMG can't fire at all) is pretty substantial. Yeah, you're not going to use it in the active turn much, but I don't see that as a thematic problem for a sniper rifle. Terrain density also heavily affects the meta. In the very dense Australian (well, Melbourne) meta, things like Pretas, Muttuiah and Kum Bikers are living nightmares of models for incredibly low, low points costings. When a Muttuiah can make it's way across the table with only rolling one save, Snipers don't have a huge amount of value due to the poor firing lanes.
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# ¿ Aug 1, 2014 01:34 |
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The Cutter is still quite good - You just won't be able to hug things while HMG'ing them. Truly, it is the Marut that has won out in these changes.
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# ¿ Aug 1, 2014 03:37 |
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I think AD HMGs still have their place; downgrade to AD2 and enter from the better board edge for bandings and order pool devouring.
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# ¿ Aug 1, 2014 05:51 |
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Deviant posted:I mean, I play ALEPH. So that means I *need* this Ajax I just bought, right? Ajax is literally the most fun model to use in ALEPH. Impetuous, cheap, durable, rolls many dice, and is only going to get better with the new bandings. Throws down like a champ. I'm worried he's becoming a crutch for me. The only downside of him is that the concept art was a bearded black man, and the actual model is a clean-shaven white guy.
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# ¿ Aug 2, 2014 05:28 |
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I'm not sure about MayaNet, but Ajax is Regular Impetuous.Deviant posted:Q2: When someone has 2 weapons, like Ajax, do they get to fire them both? i.e. 2 combi rifles for 6 shots? The burst increases by 1. So Ajax fires B4 combis in his active turn, b5 in a link. Clawtopsy fucked around with this message at 05:35 on Aug 2, 2014 |
# ¿ Aug 2, 2014 05:31 |
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Deviant posted:I believe you, this is just what Mayanet is showing me, which is irritating. Here you go! http://infinitythegame.wikispot.org/Dual_Weaponry
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# ¿ Aug 2, 2014 05:57 |
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Deviant posted:Thanks. Maybe I'll bring him. We're playing a "low fuckery" game on Sunday, so I don't want anything too complex to remember or explain. Thankfully, Ajax is about as straightforward as it gets with ALEPH. He is the bluntest of instruments and the terror factor of 'You can't stop this Dam 16 Explosive attack' if he makes close combat is huge. e: Important thing for an ALEPH player to note, as it doesn't come up much, but you can spend an order from the pool to prevent an Impetuous order. If he would jump around the corner into a Viral Sniper Rifle, it might be wise to hold. Clawtopsy fucked around with this message at 06:22 on Aug 2, 2014 |
# ¿ Aug 2, 2014 06:02 |
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That's very true, but lots of people try to paint 'codex' in Infinity, if that makes sense. At least that's the case in my area.
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# ¿ Aug 2, 2014 06:26 |
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As in, hits multiple people? Then no. Weapons specifically state if they use a template (Either Small Teardrop, Large Teardrop or Circular), and no close combat weapon does. If you mean thematically how does he swing it, he swings with enough force to oneshot an Avatar. Ajax's hammer is the hardest-hitting weapon in the game.
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# ¿ Aug 2, 2014 07:54 |
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Pierzak posted:Riiight, 6 DMG EXP CCW? I'll stick with my monofilament, thanks. Hey, a third of the time he will autowound at least once! (I know Monofilament is better for removing an Avatar or Jotums, the FORGED NARRATIVE is just too incredible. The biggest he's ever got for me was a Cutter in two swings.) Clawtopsy fucked around with this message at 16:00 on Aug 2, 2014 |
# ¿ Aug 2, 2014 15:56 |
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Genuine Narrative: Achilles punked an Avatar in close combat in the fluff. I'm not sure if it was awful fluff or
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# ¿ Aug 2, 2014 16:01 |
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That he's wearing Chucks is the best.
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# ¿ Aug 4, 2014 06:15 |
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# ¿ May 13, 2024 13:46 |
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The Avatar deserved a HMG nerf! I mean, now I've got a good chance to kill it if I get within eight anD STOP RESISTING OUR GLORIOUS EVOLVED ALLIES, FOR THEY ARE THE ONE TRUE WAY FORWARD.
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# ¿ Aug 5, 2014 00:48 |