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Corbeau
Sep 13, 2010

Jack of All Trades
Two words: Total Reaction.

Deviant posted:

You must be a hit at parties.

Nobody wants to play against a list that takes three hour turns. Get over it.

Corbeau fucked around with this message at 16:39 on Jan 31, 2014

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Corbeau
Sep 13, 2010

Jack of All Trades
I still want Fusilier resculpts. How else could I feel good about bringing a 5-man Fusilier link plus Uhlan to 150pt games?

Corbeau
Sep 13, 2010

Jack of All Trades

Deviant posted:

What makes the spitfire so much better than a combi rifle? Looks like it just does +1DMG and +1Burst?

Edit: oh, different range bands. me am read good.

Aside from range, that +1 burst is big. I think that burst is the single best stat in the game, with the possible exception of going from 1 wound to 2 on a model.

Corbeau
Sep 13, 2010

Jack of All Trades

Deviant posted:

It seems like my stuff is getting torn up by AROs while getting *to* cover. Not sure what to do about that. Cautious Movement wouldn't help me because I'd have to end out of LOF.

Smoke. Of the Zero-V type if necessary. Seriously smoke is awesome in this game.

Corbeau
Sep 13, 2010

Jack of All Trades
I told a friend about Infinity a few days ago. He said he'd take a look at the CB miniatures gallery. Last night he came back and told me that he has a problem with the game: "I want to buy six factions now."

Going to arrange a demo game for him next. I was thinking a simple grunt vs grunt 3v3 game (Order Sergeants vs Ghulams), then a 150pt game once he's got a grasp of the basic mechanics. Thinking these lists have enough very interesting mechanics while retaining distinctly different play styles:

Panoceania - Military Order | 6 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Order Sergeant TO Sniper (39|1.5)
Magister Knight EXP CCW (29|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

149/150 points | 2.5/3 swc
open with Aleph Toolbox : http://goo.gl/btHNCM



Haqqislam | 8 models
________________________________________________________

Odalisque Spitfire (31|1)
Ghulam Hacker (25|0.5)
Muyib LGL (23|1)
Hunzakut (21|0.5)
Ghulam Lieutenant (13|0)
Ghulam Rifle (13|0)
Naffatun HFT (12|0)
Naffatun HFT (12|0)
________________________________________________________

150/150 points | 3/3 swc
open with Aleph Toolbox : http://goo.gl/GJ1VbM

(I would probably encourage him to play the MO side, since it's more straightforward and I suspect would crush the Haqq side in a straight gunfight.)

Corbeau fucked around with this message at 21:14 on Mar 29, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
A fair point. Thinking about downsizing a little then too:

Panoceania - Military Order | 5 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Order Sergeant Spitfire (20|1)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

101/100 points | 2/2 swc
open with Aleph Toolbox : http://goo.gl/X3rBNB


Haqqislam | 6 models
________________________________________________________

Lasiq Sniper (29|1.5)
Hunzakut (21|0.5)
Ghulam Lieutenant (13|0)
Ghulam Rifle (13|0)
Naffatun HFT (12|0)
Naffatun HFT (12|0)
________________________________________________________

100/100 points | 2/2 swc
open with Aleph Toolbox : http://goo.gl/Mt3jcI

Close enough, I think.

Corbeau
Sep 13, 2010

Jack of All Trades

Sephyr posted:

Yeah, the MO list feels a bit flat. The Haqq guy is setting things on fire and sniping and infiltrating with camo, and the PanO side can...shoot combi rifles, or shoot a spitfire.

I feel like MO is just plain hosed before the 150pt level where you can start mixing in multiple knights and sergeant specialists.

Corbeau
Sep 13, 2010

Jack of All Trades
We have a ton of Haqq locally. It really seems a meta dependent thing.

But yes, more than anything else you should pick your faction based on aesthetics. You can play pretty much any army, though any particular composition will have it's own tactics, so you might as well be buying miniatures you want to paint and put on the table.

Corbeau fucked around with this message at 00:46 on Apr 5, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
Yeah, I hope they buff some of the less-appealing options that were clearly intended to be stronger than they are (based on their cost) like multirifles. They'll get massive complaints if they nerf or remove anything, but buffs (unless they're crazy insane) don't generate the same backlash.

Corbeau
Sep 13, 2010

Jack of All Trades
Oh man. I'd given up hope to the point where I blocked out what having light shotguns does to models. Maybe Ghulams will be legit beyond a cheap Lt. option.

Corbeau
Sep 13, 2010

Jack of All Trades
Speaking generally, a Naffatun blister is fantastic to have. Then your options are pretty wide. I'd suggest a Barid Hacker though: he's got great stats and goes really well with the Hunzakut from the starter thanks to the latter's Deployable Repeaters (I generally take the non-sniper Hunzakut Forward Observer for scenario play). It's also pretty hard to go wrong with a Spitfire Oda.

Corbeau fucked around with this message at 20:06 on Apr 27, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
Looks like three specialists to me (Hacker Lt. and two FOs). That said I tend not to use doctors in Haqq just because regeneration and/or NWI (or even Dogged) tend to be on most important units.

Corbeau
Sep 13, 2010

Jack of All Trades

Signal posted:

:aaaaa:

I am appalled.

You only need doctors if you're crutching on lovely units like Lasiqs. :v:

Corbeau
Sep 13, 2010

Jack of All Trades
I am pleased by everything in that summary.

Corbeau
Sep 13, 2010

Jack of All Trades
Washes are definitely an Infinity mini's best friend. There's so much detail that pops out almost like magic.

Corbeau
Sep 13, 2010

Jack of All Trades
Taking this to the correct thread this time. I'm joining an Escalation league that started this past week. The problem is that I'm using MO, so low-point games should be... special. I'll be playing both my games on Monday (both the week I missed and the current week), so I've had to come up with lists and I especially need to get painting. Here's what I'm planning:

Game 1: 120pts (no Lt.)

Panoceania - Military Order | 5 models
________________________________________________________

Teutonic Knight Combi (42|0)
Order Sergeant TO Sniper (39|1.5)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

120/120 points | 1.5/2 swc


Game 2: 150pts

Panoceania - Military Order | 6 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Order Sergeant TO Sniper (39|1.5)
Magister Knight EXP CCW (29|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

149/150 points | 2.5/3 swc

It's pretty much the starter box, twice. Feels like I'll get manhandled by a lot of the factions with versatile LI if they know what they're doing, so I figure that I'll bring my TO Sniper and pray nobody brought MSV2.

Corbeau
Sep 13, 2010

Jack of All Trades
Netrunner is also a game about hacking. Take from that what you will.

Corbeau
Sep 13, 2010

Jack of All Trades
League night happened tonight and I got to play both my Week 1 (120pt) and Week 2 (150pt) games. The former was against Aleph while the latter was against Nomads. Both were low model count lists - but surprisingly, the Nomad player had brought even fewer models than the Aleph player (despite the 30 extra points). But he brought an Intruder sniper. That's a model with Camo, a Multi-Sniper Rifle, and loving MSV2. I got very lucky in both games to win sniper duels against the odds, especially the Nomad game. My BS12 Sergent Sniper was a sad panda when his TO camo was completely neutralized by MSV2.

Other lessons learned: Hyper-Dynamics is fantastic, Panzerfausts (especially with BS14) are sublime, and it's easy to over-extend with knights on your active turn. I won both games, almost shooting both of my opponents off the table entirely, but none of my knights survived.

I need good ways to deal with TO Camo snipers though. It seemed to be the theme of the night, even looking at other tables. Though the Bakunin player running a Chimera was also the talk of the league tonight. Apparently the Chimera is (as discussed recently in the thread) really efficient for her points. Sure wish I had some Zero-V Smoke in MO.

e: Aside from luck, I think a lot of the reason that I won both games is because both times my opponent won the initial WIP roll, but chose to deploy second in order to take the table edge that I considered inferior. Being able to both go first and take the table edge better suited for my force was a pretty huge deal.

Considering the following list for 200 pts:

Panoceania - Military Order | 8 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Order Sergeant TO Sniper (39|1.5)
Magister Knight EXP CCW (29|0)
Brethren combi (26|0)
Order Sergeant MSV2 Spitfire (25|1.5)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

200/200 points | 4/4 swc
open with Aleph Toolbox : http://goo.gl/rZialD

Corbeau fucked around with this message at 09:14 on May 13, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
I genuinely believe that most sectorials are weaker than their vanilla counterparts. I certainly think that's the case for Haqq, which is the main faction I've played with. Link teams are a blunt instrument most of the time. That's useful - very useful - but a sectorial army gives up many options in exchange for link teams. Countering an enemy unit with the appropriate equipment for the situation is worth more to me than the link team bonuses.

If you're trying to out-shoot a link team head to head then they will definitely seem overpowered. That's their strength though; exploit their weakness (lack of dispersion and limited loadout versatility) rather than trying to match their strength. My counter to link teams has, so far, been to use smoke to bring template weapons into range. I'll happily trade away a 12 point Naffatun in order to set half of a link team on fire. That extra burst doesn't matter much when you can't use it to stop a template. I seriously recommend a couple of HFT Naffatun and a smoke-LGL Muyib (which is economical on the dollars too, since that's a grand total of two blisters).

Corbeau fucked around with this message at 10:22 on May 14, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
Oh poo poo, QK can take the Iguana? That model is the main reason I was tempted to play Nomads. Think I'm bound for a sectorial army in Haqq after all then!

I should mention that Yuan Yuan also only work for QK, not vanilla Haqq.

Pierzak posted:

ed: Also, I see that someone hasn't encountered Toni Macayana and a Regulars link at 150pt yet :v:

If they ever release the Uhlan and resculpt Fusiliers then I'm going to play that stupid 150pt 5x Fusilier link + Uhlan list. Because mimetism just isn't good enough. :v:

Could probably turn it into something like this:

Panoceania - Neoterran Capitaline Army | 10 models
________________________________________________________

Uhlan (100|2)
Aquila Grenadier (66|2)
Garuda Tacbot HMG (31|1.5)
Bipandra (24|0.5)
Fusilier Combi (10|0)
Fusilier FO (14|0)
Fusilier FO (14|0)
Fusilier Lt (10|0)
Indigo Combi (+1 bs, Infiltration, Engineer) (10|0|12xp)
Auxilia FO (20|0)
Auxbot Observer
________________________________________________________

299/300 points | 6/6 swc
open with Aleph Toolbox : http://goo.gl/MmHMWX

Lots of specialists for objectives, lots of firepower in general. Can even spot for the Aquila's EM LGL.

Corbeau fucked around with this message at 19:33 on May 14, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
Mines are an intuitive attack against camo tokens. Frankly I'm not sure how that ever entered the discussion since we were talking about using mines against link teams.

Corbeau
Sep 13, 2010

Jack of All Trades
Week 3 of our Escalation League: wherein I say "gently caress classified objectives" because I'm MO.

Panoceania - Military Order | 8 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Order Sergeant TO Sniper (39|1.5)
Magister Knight EXP CCW (29|0)
Brethren combi (26|0)
Order Sergeant MSV2 Spitfire (25|1.5)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

200/200 points | 4/4 swc
open with Aleph Toolbox : http://goo.gl/rpeUJx

Corbeau
Sep 13, 2010

Jack of All Trades
Really interesting game this week. I lost initiative to a CA player and wound up in absolutely massive trouble. He was fielding quad Pretas, a Vector HMG (with MSV2 and super-jump), and one Daturazi to provide smoke for the Vector. Also some specialists, but they wound up not mattering much. The problem was that if I tried to keep models in ARO position then the Vector would snipe them from smoke, but if I hid then the Pretas blitzed into range to chain rifle my much-more-expensive poo poo. All while dropping biomines to impede any potential counterattack. My one legit chance was finding a chink in his mine placement with my Crusader Bretheren, but he failed his physical and scattered back into my deployment zone (where he eventually got chain rifled by a Preta).

I lucksacked out a draw after my TO Sniper revealed to throw out three ARO crits in a row (beginning with the Vector Operator, who whiffed all his dice during that order), but the position was horrible. For once I'm kind of at a loss with how to deal with it, aside from "more AD models with better guns."

e: Neither of us completed a single classified objective. Him because he ran out of time trying to recover from the sniper crit-rampage, me because gently caress specialists. :cool:

Corbeau fucked around with this message at 07:44 on May 20, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
I use suppression fire all the time and love it. The problem was twofold: I went second, so I could not set up suppression before his units were on top of me (literally in melee within the first turn - Pretas are fast), and the Vector can pop up and shoot from almost anywhere to interrupt and gun down my suppression units. And since he's super-jump, there was no way aside from AD that I could get a line of fire on the drat thing during my active turn (especially with Pretas in my face and biomines covering his backfield and flanks).

Auxbots would be nice though. They'd probably get gunned down at range, but it would be an order spent on a 3pt model rather than my vastly more expensive stuff. I wish you could get Auxbots in a reasonable way that wasn't just buying Auxillia boxes.

e: And I just discovered that because of the point standings, my next league match (in two weeks) is a rematch against the same guy.

help

Corbeau fucked around with this message at 19:57 on May 20, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
If only Specialist Sergeants had a minelayer profile. Without that, I don't see them accomplishing much - TO is not protection against a Vector, nor is it protection against chain rifles.

Corbeau
Sep 13, 2010

Jack of All Trades
Draft list - note that specialists are kind of a big deal due to round 4 scoring (the classified objectives can be more important than any of the actual killing).

Panoceania - Military Order | 9 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Order Sergeant TO Sniper (39|1.5)
Brethren HMG (35|1.5)
Konstantinos Inf (34|0)
Order Sergeant TO FO (29|0)
Bipandra (24|0.5)
Order Sergeant Auxbot (17|0)
Auxbot
Order Sergeant Auxbot (17|0)
Auxbot
Indigo Combi (+1 wip, -3 bts, CH: Mimetism, Engineer, Hacker (Hacking Device)) (13|0|12xp)
________________________________________________________

250/250 points | 4.5/5 swc
open with Aleph Toolbox : http://goo.gl/LC2rXa

Corbeau
Sep 13, 2010

Jack of All Trades
I just want my Seraph already. I even have the Hussar wings to add. :(

Corbeau
Sep 13, 2010

Jack of All Trades
It looks cool, but I just can't see fielding a 5-man knight link. That's obscenely expensive and would squeeze your budget for other tools into oblivion.

I'm a sucker for sword stances though. The Magister in the MO starter is my favorite pose in all of Infinity, full stop, and the new Santiago is close.

Corbeau
Sep 13, 2010

Jack of All Trades
In honor of his absolutely bullshit ARO crits, I finished painting my Specialist Sergeant Sniper. Terrible lighting with a terrible phone camera, but that's all I've got for taking pictures right now.



The iridescent interior cloak really doesn't come through in these shots, sadly. It was one of my experiments in blending that I think turned out well - otherwise I tend to paint for tabletop quality at most. In the vein I'm going for an imperial stormtrooper look combined with a splash of red for Dobrzyń Order colors.

Corbeau
Sep 13, 2010

Jack of All Trades
I'm starting Nomads next month then.

Corbeau
Sep 13, 2010

Jack of All Trades
I've never looked forward to Infinity books the way I'm looking forward to both 3rd Edition and Acheron Falls. The former because the rules really, really need a re-translation and tightening now that Infinity is growing into more of a mainstream tournament game, and the latter because the very first faction I wanted to play based on fluff (but couldn't) was Tunguska. And now they're making awesome models for Tunguska.

Corbeau
Sep 13, 2010

Jack of All Trades
Thinking about fielding this now for next week's Escalation League game:

Panoceania - Military Order | 9 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Teutonic Knight Combi (42|0)
Brethren HMG (35|1.5)
Order Sergeant TO FO (29|0)
Konstantinos (29|0)
Order Sergeant Sniper (27|1.5)
Order Sergeant Spitfire (20|1)
Order Sergeant Combi (13|0)
Indigo Combi (+1 wip, +1 bts, Doctor, Hacker (Hacking Device), CH: Mimetism) (13|0|12xp)
________________________________________________________

250/250 points | 5/5 swc

5-man Order Sergeant link with MSV2, sniper, and specialist included. Along with an AD HMG, HD FO, and multiple beefy potential Lt. options.

I have never used a link team of this size though. Any tips that I should keep in mind?

Corbeau
Sep 13, 2010

Jack of All Trades
Personally I'd be interested in playing/playtesting some small-point scenarios. I actually really like low-point games in Infinity, and I wish there were simple scenarios geared towards them.

Corbeau fucked around with this message at 23:49 on May 27, 2014

Corbeau
Sep 13, 2010

Jack of All Trades
AD, Mimetism, and ignoring enemy cover on a 33-ish point model sounds pretty crazy.

Corbeau
Sep 13, 2010

Jack of All Trades
The Panda is pretty much exactly what I thought it would be. They said earlier that it was a mobile repeater - I don't recall any implications that it was more than that.

Corbeau
Sep 13, 2010

Jack of All Trades
That would make a ton of sense with the talk about Fusilier resculpts being at GenCon.

Corbeau
Sep 13, 2010

Jack of All Trades
We can always hope that the good translators are all tied up working on 3rd edition.

Corbeau
Sep 13, 2010

Jack of All Trades

bhsman posted:

Any chances that they will use plastic models for this?

Approximately zero.

Also, looks like 7 Nomad figures, 7 PanO figures, and the O-12 High Commissioner (at least I think so judging from that silhouette - the color is definitely different from the PanO models).

Corbeau
Sep 13, 2010

Jack of All Trades
I finally had that reckoning against the dude running Vector + Daturazi + Preta madness list. I went with a 5-man Order Sergeant link for board control and it worked. The Vector wasn't a decisive factor, nor were my opponent's warbands.

The decisive factor was the Malignos who dropped mono mines on all my HI (including my Lt.) and then murdered them. I tried to dodge out of the mono mine zone rather than just take full combi bursts without reply, but the mines killed every single one of my Teutons. :saddowns: Two of my turns began in loss of Lt., and my third turn began in retreat. I still almost pulled it even in objective points, but the dice said no. Emphatically. Dice luck highlight was spending 3 active orders, including combat camo attack, failing to kill a Preta sitting in the open at optimum range (the Preta then proceeded to kill my TO Sergeant during it's impetuous order). My opponent's dice weren't much better, but he had enough orders to recover from it while I was repeatedly being dumped into LoL. Konstantinos was my army's only survivor from this bloodbath.

Here's the table we played on tonight:

Corbeau fucked around with this message at 12:40 on Jun 8, 2014

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Corbeau
Sep 13, 2010

Jack of All Trades
Panoceania - Military Order | 9 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Teutonic Knight Combi (42|0)
Brethren HMG (35|1.5)
Order Sergeant TO FO (29|0)
Konstantinos (29|0)
Order Sergeant Sniper (27|1.5)
Order Sergeant Spitfire (20|1)
Order Sergeant Combi (13|0)
Indigo Combi (+1 wip, +1 bts, CH: Mimetism, Hacker (Hacking Device), Doctor) (13|0|12xp)
________________________________________________________

250/250 points | 5/5 swc
open with Aleph Toolbox : http://goo.gl/SMWbvQ

I don't actually know my opponent's whole list, since some of it never came out of camo, but he had a seed-soldier spec-op, an HMG Vector, Ko Dali, at least one Malignos with mono mines and combi, a couple of regular camo skirmishers, 2x Daturazi, 2x Ikadrons (with a hacker somewhere, probably in camo or TO camo), and finally 4x Preta in a second combat group.

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