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The desura link for the installer is a 404 :|
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# ¿ Oct 10, 2013 02:24 |
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# ¿ May 4, 2024 13:45 |
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I guess im supposed to post here for the signup thing for the multiplayer, thing. Im real.
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# ¿ Oct 11, 2013 16:03 |
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OR you can just start a game on a big map with fifty thrones on it and look at the list in the statistics.
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# ¿ Oct 16, 2013 22:50 |
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Decrepus posted:I just wanted to leave this here and say that Slug's sprite work is absolutely amazing! I hope thats not final numbers because thats a bonkers strong mage for that low cost and no str.
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# ¿ Oct 17, 2013 23:46 |
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Theres a real easy to forge temp gemgen for fire, its like f1 5 gems construction 2
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# ¿ Oct 19, 2013 23:16 |
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Give their priests the mass mr boosting spell Ermor has. edit: or make chaos power boost mr too.
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# ¿ Oct 21, 2013 09:41 |
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There is a unrest raising ritual, burning hearts
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# ¿ Oct 29, 2013 15:46 |
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Drain dominion gives that right? There's also a couple heroic bonii thst give some. Also 24 is real dang high so blood vengence is probably not working properly.
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# ¿ Oct 30, 2013 15:49 |
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There blood sac boosting dagger thing is now Mictlan only.
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# ¿ Nov 1, 2013 02:05 |
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Having a commander named to remind you of your treaties is a pretty good idea.
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# ¿ Nov 13, 2013 19:28 |
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One of the EA ones is Moss Agate with e4n2w1 if I remember correctly.
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# ¿ Nov 14, 2013 06:14 |
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goodness posted:This is confusing since I have read most people suggest giants for beginners. Giants are really good at killing province defence, and independents, and ais, because these are all stupid. People can theoretically do things like in that gif where a thousand gold of pygmies and a couple gems blow up four thousand gold of giants.
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# ¿ Nov 24, 2013 10:07 |
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Neruz posted:Ooh I see what happened. Is that supposed to happen? I get the feeling that transforming a Pan into a Niefel Jarl isn't the intended use of the spell. Its been a thing for years so if its not supposed to happen at the very least nobody has made it to not happen.
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# ¿ Dec 11, 2013 10:49 |
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Kenlon posted:Blessable recruit-anywhere troops, is my guess. Yeah it just costs 2000 gold to be able to recruit them.
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# ¿ Dec 14, 2013 17:46 |
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Pretenders have to have a base Dom score of 3 or 4, disciples 2 or 1.
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# ¿ Dec 15, 2013 21:12 |
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retpocileh posted:Is there any way of transferring the Desura key for Dom4 to Steam? Project Zomboid had a way to do it, but I can't seem to find anything about this. Games>activate product on steam> put in the cd key.
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# ¿ Dec 16, 2013 03:25 |
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Riftling posted:I'm in my third game. I feel like I have the basics down. I know how fast I should be expanding, where to build forts, how to economy, etc. I hit a small roadblock - another nation is expanding where I want to build my first fort. No problem. The enemy forces there look weak, my prophet Anathemant and his crew of lava warriors will make quick work of them. I move them into an adjacent square aaaand... Diseased dudes w. dominion based hp (prophets and pretenders) have to be really careful about moving , because they will lose hp based on their health from the last turn, and then their total hp can go down because they are in different dominion. Hostile dominion will make human prophets have around 4 hp or something stupid like that.
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# ¿ Dec 31, 2013 00:20 |
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goatface posted:I've never really understood why Abysia's guys all go into old-age so young. What's the thematic behind it? Just "burning out"? They have short lifespans due to being not humans, and also fire mages age faster.
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# ¿ Dec 31, 2013 02:21 |
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goatface posted:Aren't they supposed to be half-demon though? I don't associate demons with short lifespan. Theres Abysians and then theres demonbreds they are different things.
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# ¿ Dec 31, 2013 02:24 |
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You could just give them an aoe 1 attack.
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# ¿ Jan 14, 2014 12:54 |
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Hell yeah personal regeneration to give you 1 hp per turn. Because they have 10 hp.
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# ¿ Jan 28, 2014 00:52 |
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We have notes that are very less detailed than that teams, because we mostly talked on irc. Fun Fact: underwater Alteration sites are terrible because half the big alteration globals can only be cast on land.
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# ¿ Jan 29, 2014 06:45 |
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LordLeckie posted:Yeah you dont want to see the results of 4-5 people getting non stop freespawn and driving everything in their dominion insane. I'm pretty sure I do.
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# ¿ Jan 31, 2014 03:33 |
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Turn one expand with Bandar log so you can get rid of those useless makarta
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# ¿ Feb 4, 2014 01:56 |
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Rock some giant greatbow archers with ashdod or whoever gets them. Plenty of e2 and f2
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# ¿ Feb 22, 2014 04:14 |
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ToxicSlurpee posted:I know I'm probably missing something and the answer will make me feel stupid, but what do you do when your prophet gets killed? Wait a few months until you can make a new one.
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# ¿ Feb 23, 2014 07:56 |
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HOLY poo poo THERES A RANDOM NATION GENERATOR GAME GOING UP http://forums.somethingawful.com/showthread.php?threadid=3498140&pagenumber=82#post426399627 GET THE gently caress IN
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# ¿ Mar 2, 2014 06:10 |
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Since people asked for information about the cool as heck random nations game I'm in: sometimes heavy infantry means really heavy infantry (like 19 prot, 9 encumbrance) and sometimes "rangers" means dudes with blowpipes and fists.
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# ¿ Mar 5, 2014 01:16 |
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You will literally never catch them if they are moving away from you. The only way to catch them is to move to where they are moving to or to use magic movement, but that will start a fight with only the dudes who teleported in it which is probably not a good idea sometimes.
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# ¿ Mar 5, 2014 20:20 |
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Somebody wished for population and those dudes were in the province the population came from.
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# ¿ Mar 9, 2014 18:03 |
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jBrereton posted:You can do it with any nation that has any Air or Water magic plus astral. It randomly picks a enemy province to move to a random one of your provinces, so you need to have all of your provinces be underwater to murderize 25 mages.
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# ¿ Mar 10, 2014 00:50 |
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Jabarto posted:How many forts is enough? I try to build them about 3 provinces apart with no/minimal overlap. enough forts to recruit enough researchers that you have no money after upkeep+research
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# ¿ Mar 12, 2014 04:30 |
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You don't need an awake pretender to cast tartarian gate, probably.
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# ¿ Mar 12, 2014 08:24 |
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That doesn't make it good, it makes it irrelevant. Also its not entirely true because if someone breaks your dudes armor you need the same resources and a fort to repair it.
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# ¿ Mar 13, 2014 02:25 |
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There's also spooooooooky shadow tritons that show up for lemurs and presumably underwater mans who somehow think it's a good idea to make shadows.
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# ¿ Mar 16, 2014 01:52 |
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vine shields are really easy to forge.
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# ¿ Mar 16, 2014 04:20 |
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Neifel jarls have a ice sword im pretty sure but like, whos taking a f bless on them.
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# ¿ Mar 16, 2014 09:48 |
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School of sharks , cast school of sharks 50 times.
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# ¿ Apr 2, 2014 08:14 |
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Remote troop summons are good for patrolling. Like whatever the spell that makes 40 black hawks with a leader or whatnot.
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# ¿ Apr 2, 2014 19:11 |
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# ¿ May 4, 2024 13:45 |
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disregard im idiot
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# ¿ Apr 3, 2014 23:50 |