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I finished converting my Sawaiiki mod for Dominions 4 and I just have to finish pretenders and touching up a few sprites. They're a mid age nation btw. http://www.mediafire.com/download/77cdmwk12zsg0qz/Sawaiiki_Dom4_Version_1.rar
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# ¿ Sep 9, 2013 02:28 |
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# ¿ May 10, 2024 13:36 |
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I'm planning on making Puapualenalena a hero. I sorta already have Kamapua‘a. He's called the Consort of the Wild in the mod. Always bet on Duke though.
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# ¿ Sep 9, 2013 13:13 |
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Kristoffer did admit that he didn't scale back the summoned units for all the nations in accordance to the new research costs. The ones he's not planning to scale back, he's going to make the summons more powerful/numerous/cheaper.
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# ¿ Sep 9, 2013 17:15 |
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The Trogolytes are now slaves and have limited recruitment. There's now a Troglodyte Trainer though.
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# ¿ Sep 10, 2013 02:58 |
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Zurai posted:but I think it could use a bit of tightening up and concentrating on what it's supposed to "do" as a nation. Forgot to add #idealcold -1 amuayse fucked around with this message at 12:57 on Sep 10, 2013 |
# ¿ Sep 10, 2013 12:38 |
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There are three main mages. I'm thinking of jacking up their price to like 230 or making them StR. Each one is either A2, D2, or B2 with a 50% chance of +1 path bonus. They all have heal disease +1, except for the blood mage which has heal disease+2 and heal affliction +1. The Death Mage has a research bonus. The Priests of the Four has either W/A and a 50% chance of W/A/N/S. The Priestess of Ruin has F and a 50% chance of F/A/E. They both have research malus. The Ali'i Aimoku has H3 and Sailing and high leadership bonus, but costs 300. I'll probably make him StR. The Menehune, which is a StR Forest-Recruit mage that is E2A2W1, but also has a research malus. Has a forge bonus of 1. The Ilahi lord has poor-amphibian, an assassin tag of 0, has N1A1H1, Awe 1, Sailing, and an extremely good leader. StR, Cap only though. I'm thinking of jacking up the prices all across the board gold wise and adjusting the sailing tag since sailing is actually pretty useful now.
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# ¿ Sep 10, 2013 18:06 |
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Hmm. Maybe nerfing all the mages by 1 path? So it's A1, D1, and W1 with a 50% chance of +1? And sending the Priest and Priestess random paths down to 30%? Sailing will DEFINETLY be nerfed, and there will be a lot more nerfs when Kristoffer finally brings out coastal recruit like he said. I'll get rid of Menehune's forge bonus and replace it with a resource bonus when that mod command comes out. Oh, and I'm adding Mo'o as a mountain recruit. I don't know if I should make them sentient or non-sentient.
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# ¿ Sep 10, 2013 18:44 |
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S exists as a rather small random, so I think it's alright as long as I tweak Priest of the Four's random paths. I'm not sure what do about Blood though. Human sacrifice was a thing in Hawaii, but it wasn't a very big thing. Still extremely important though when it was done. Maybe I could just make the blood mage a B1H1 instead? I'll throw out the assassin tag for Ilahi lord, since the Retribution of the Kapu exists as an Assassin spell. I really appreciate the feedback though. amuayse fucked around with this message at 19:25 on Sep 10, 2013 |
# ¿ Sep 10, 2013 19:08 |
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Okay, I can throw out blood. I'll keep that one astral summon, since that'll probably be reserved for the pretender to cast if they really need it. Astral will still exist as a 7.5% random chance on one unit.
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# ¿ Sep 10, 2013 19:50 |
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That does sound like a pretty good idea. I'll think about adding blood sac. The previous bloodmage could simply be a minor priest healer that has a small douse bonus.
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# ¿ Sep 10, 2013 19:58 |
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Darn, you're right. Even tried doing the whole 1 path with -1 path malus trick. Douse doesn't count for poo poo if you don't have blood. Oh well, I'll keep the Olohe Kaupe as a blood summon.
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# ¿ Sep 10, 2013 20:32 |
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I was sorta going toward's Tien Chi's approach with lots of paths, no general specialty. Here's the revised version then: Priest of the Four H1 A/W with 30% NWAS Research Malus 175 Priestess of Ruin H1 F with 50% FWE Research Malus 150 Hoʻounāunā A1 with 50% AW Fortune Teller 10% 170 Nānāuli D1 with 50% ND Research Bonus 180 Oneoneihonua Disease/Affliction Healer 1 with 10% B 160 Menehune N2E1 StR Forest-Recruit 200 Gold Mo'o N4W1 Sacred StR StR Mountain-Recruit 400 Gold Ali'i Aimoku is H3 has 10% B and StR.
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# ¿ Sep 10, 2013 21:35 |
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Well, Dom3 is on Steam now and it's only 20 bucks! Crossing fingers for Dom4. http://store.steampowered.com/app/248510/
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# ¿ Sep 10, 2013 21:41 |
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Alright, I'll think of something. The Mo'o aren't human btw. They're very big lizards.
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# ¿ Sep 11, 2013 15:29 |
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Mind if I be Atlantis?
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# ¿ Sep 12, 2013 05:54 |
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Ulm and Marverni became civilized by Ermor and then went their seperate ways after Ermor accidentally summoned Death instead of Jesus.
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# ¿ Sep 12, 2013 13:35 |
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I can't wait until Awesome Mercs comes out.
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# ¿ Sep 12, 2013 23:56 |
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New sprites. Since I already got my three basic recruitable mages down (Priest of the Four, Priestess of Ruin, Kahuna Mage) I don't really know what to do with the last dude. The Kahuna healer an H1 disease (2) healer with a 10% chance of B. Menehunes got moved to summons again. The shapeshifter is a hero, and can't seduce in Mo'o form because that would be weird.
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# ¿ Sep 13, 2013 19:11 |
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NinjaDebugger posted:Gonna put in Natasha Kerensky leading Wolf's Dragoons. They will have absurd equipment and maximum XP and will cost like 5000 gold just to bid. A Scaramanga merc assassin that autocasts Aim and that's armed with a golden crossbow.
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# ¿ Sep 14, 2013 02:48 |
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http://dom3.servegame.com/wiki/Scale Since you're a god you can make your land more orderly/chaotic, hardworking/lazy, hot/cold, growing/dying, lucky/unlucky, magica/mundane.
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# ¿ Sep 14, 2013 17:12 |
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You could recruit an indie commander in the province if there's one available.
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# ¿ Sep 14, 2013 18:45 |
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Income is kind of burstier now in Dom4 with the addition of all the new events. Even if you have max Order and events set to rare, you'll still get a lot more events than in Dom3.
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# ¿ Sep 15, 2013 16:02 |
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I updated my Hawaii mod thing. http://www.mediafire.com/?bgizs112dh26cq8
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# ¿ Sep 15, 2013 18:38 |
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http://jaffa.illwinter.com/dom4/manual_modding.pdf #animal Indicates that the monster is an animal. Animals are affected by the Animal Awe power. Animals have a penalty when besieging castles, but receive a morale bonus when led to combat by a beast master. How big is the penalty?
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# ¿ Sep 16, 2013 13:49 |
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Caelum with Storm/Staff of Storm/Perpetual Storm & Storm Power with Orb/Thunderstrike/Wrathful Skies/Shimmering Fields is great.
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# ¿ Sep 16, 2013 14:27 |
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I like how LA Agartha's Reanimators give a resource bonus. No rest for the dead, only sweatshops for toy crafting and MMO farming
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# ¿ Sep 17, 2013 18:10 |
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Considering I was playing a blood nation, I would've thought this increases dominion.
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# ¿ Sep 17, 2013 19:51 |
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What do you guys think of the new 'Raid' command for commanders with pillage bonuses? You can raid adjacent provinces and get their gold and kill their pop without having a battle. Shift-Click btw. amuayse fucked around with this message at 20:14 on Sep 17, 2013 |
# ¿ Sep 17, 2013 20:11 |
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One weakness of Berytos is that the mages that are good are StR and need to be on the coast. All the rest are week.
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# ¿ Sep 17, 2013 20:18 |
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I think the cherry on the top is that there is no sailing number limit. Size limit is 2, but they can bring as many dudes as they command.
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# ¿ Sep 17, 2013 20:34 |
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You can try Tir na n'Og or Niefelheim since they're pretty forgiving and have great commanders. Hinnom isn't that bad either, since they're powerful and will introduce you to bloodhunting.
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# ¿ Sep 17, 2013 23:40 |
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What race are they btw?
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# ¿ Sep 18, 2013 14:47 |
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I keep wondering: Is Atlantis the "good" underwater faction?
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# ¿ Sep 18, 2013 17:30 |
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EA Atlantis hurts to play because "lol wut's armor". They're sorta the bad guys in the beginning because Oceania's all nice and pretty, but they become the good guys in LA because they're the only ones willing to beat back R'lyeh. Speaking of EA R'lyeh, the Illwinter guys says they'll try and improve them. Anyways, we all know that the "main character" of the series is Ermor.
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# ¿ Sep 18, 2013 17:44 |
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What I wonder the most is why would you ever want to buy a shambler? Sure, they have decent hitpoints and strength but 1. They're naked and 2. They're expensive. It even says in their description they don't really want to fight that much so they're essentially insulting you by going into battle completely nude. And it says that Atlantean hierarchy is based on size and age.
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# ¿ Sep 18, 2013 18:18 |
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gently caress shark tribe tritons.
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# ¿ Sep 19, 2013 15:06 |
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Lot of nations now have national troops that don't require forts or get special recruits from terrain. Pythium is a good example.
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# ¿ Sep 19, 2013 15:57 |
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Cloud of Death and Nether Darts are the premier Evo spells. Disintegrate (level 8 Alt) is also pretty good, especially on your assassins.
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# ¿ Sep 19, 2013 16:21 |
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The slave warriors get 13 morale if they're lead by a taskmaster.
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# ¿ Sep 19, 2013 16:56 |
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# ¿ May 10, 2024 13:36 |
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amuayse fucked around with this message at 18:36 on Sep 19, 2013 |
# ¿ Sep 19, 2013 17:49 |