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This post has a list of some of the more important items that have changed in the Dom 4 beta. Notably the Ring of Sorcery now requires 7 Astral from 5, and the Ring of Wizardry requires Astral 8 from 6. This affects the Magic Path Booster Guide in the OP. http://www.tgdmb.com/viewtopic.php?t=54424&postdays=0&postorder=asc&start=200#346478 EDIT: Thanks, just discovered the original post made by Great Gray Shrike in this thread. TengenNewsEditor fucked around with this message at 00:41 on Sep 8, 2013 |
# ¿ Sep 8, 2013 00:37 |
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# ¿ May 7, 2024 16:43 |
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JoshTheStampede posted:I looked through the links in the OP but didn't see it so apologies if this is a dumb question: Is there any sort of babbys first Dom3/4 tutorial? There's a ton of info to internalize before you even click play so stuff like how to build a non-retarded pretender and how to actually play the drat game is sort of hard to decipher. I'm going through this now. There's a tutorial in the Dom 3 manual for really basic stuff. For learning Pretender builds there are some nations guides here: http://forum.shrapnelgames.com/showthread.php?t=38122. The guides are not always completely coherent, but reading the comments on each one provides a basic understanding of the different ways to go with pretender builds - often SC builds that depend on attacking with your pretender early vs Bless builds that take 9 levels in one or two magic scales on an Imprisoned Pretender.
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# ¿ Sep 8, 2013 01:12 |