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That sounds like a recipe for players needing to alpha strike and engage in all sort of groggy conflict avoidance. ...then again, my experience with FATE is Dresden and its need to one-shot an entire OOOOOO[mild][mod][severe] stress track in a single attack. Okay, maybe not the need, but the desire to. Ronwayne fucked around with this message at 04:09 on Oct 18, 2013 |
# ¿ Oct 18, 2013 04:01 |
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# ¿ May 4, 2024 12:18 |
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I dunno how you reconciliate "horror" with "i hit the gribbly with a 12 stress attack for almost no mental stress. I guess you could call it Aliens style Action horror, which is a subgenre where the protagonists have the weaponry to fight back against the gribblies but are still hard pressed.
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# ¿ Oct 20, 2013 02:14 |
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Error 404 posted:Gamedesign.txt I thought people instinctively cringed when something was "Like X system but Y difference"
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# ¿ Dec 24, 2013 19:18 |
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>Two Posts away from Retirement
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# ¿ Jun 20, 2014 01:54 |
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Just be glad we're not back in dresden where combat was broken down to skills for fists, melee, guns, and athletics for throwing weapons. It turned your gun guy into the mage equivalent in terms of damage and "Kill him first, he's helpless in melee"
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# ¿ Jul 7, 2014 14:24 |
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Kai Tave posted:"The one caveat is that there's no real bonus benefit for succeeding beyond "success with style," you won't ever get "success with super-duper style" or something, but being able to lay into some guy with a +10-15 attack is standard operating procedure. Dresden Files has a problem with causing shift inflation due to the silly numbers a wizard can throw at just about anything. I'll admit I contributed to this problem with pure mortal overcompensation, but it seems like ARobo removes the need to regularly throw +10 Weapon:4 Area attacks around just to get things done.
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# ¿ Jul 26, 2014 08:38 |
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Yeah, bolting a complex sub system onto FATE will do that (or any other system, for that matter) Using dresden DID help make the cyberpunkish game feel shadowrun-esque, but in large part because, mechanically, shadowrun is a sub-system choked piece of garbage. Edit: In ARobo, adding an Area effect to a weapon/attack is worth 1 benefit, right? Ronwayne fucked around with this message at 09:07 on Jul 26, 2014 |
# ¿ Jul 26, 2014 09:03 |
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# ¿ May 4, 2024 12:18 |
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Speaking of which, re: earlier discussion in the thread: Yes, you can totally attack mental tracks with skills other than Provoke.
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# ¿ Jul 26, 2014 10:57 |