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HOW TO JOIN PLEASE BE CAREFUL/DRAGONGOD KNIGHTKINGS JOINING THE FREE TRIAL LINKSHELL Try the FREE TRIAL or RECRUIT A FRIEND Last updated August 20, 2014 FINAL FANTASY XIV: A REALM REBORN Available for PC, PS3 and PS4 Also available on Steam Official site: http://na.finalfantasyxiv.com/lodestone/ Account management: http://sqex.to/Msp Goon off-site: http://ffgoons.com IRC: #ffgoons on SynIRC Nearly one year and three major updates after the relaunch of Final Fantasy XIV, the game and its community are still going strong. The goon groups still have hundreds of active members at all stages of progression, so whether you're brand-new, returning from playing at launch, or even a past player of the scrapped FFXIV 1.x, there's something here for everyone. If you're still on the fence about joining, why not try the 14-day free trial? The Armoury System is FFXIV's character progression system. In this game, your class is determined by your equipped weapon, and you can change your weapon anywhere in the overworld; this includes crafting and gathering, which are their own classes, have their own abilities and gear, and even have special class-defining equipment at maximum level. You can level up every class to maximum level, and a selection of the skills you earn as you level up a class can be used on other classes ("cross-class skills"). See the ARMOURY SYSTEM section on the official website for more information on how this works. When a combat class reaches level 30, it has access to soul crystals, which turn your class into a job; they remove access to most cross-class skills, but in return grant five job-exclusive skills that are well-suited to group content. Your job level is tied to the associated class's level; for example, Paladin is the job associated with Gladiator, so if your Gladiator level is 37, your Paladin level is also 37. The Armoury Bonus grants a 50% bonus to many sources of EXP for classes lower in level than your highest-level class. This makes up for the relative lack of quests for classes after your first. For more information on the specifics of each class and job, see the Skill Tree on XIVDB. Gladiators (GLA) use powerful sword and shield techniques to keep the attention of their enemies and survive blows that would devastate lesser beings. Gladiators act as tanks and disruptors, blinding, stunning, and disabling enemies while holding their attention with sword combos. Gladiators start in Ul'dah. Marauders (MRD) use axes to cleave a path through the enemy's front line and protect the more fragile members of the party. Marauders tank primarily by smashing their foes' faces in and bathing in their blood. By doing so, they restore their own HP. Instead of preventing a large amount of damage like gladiators, marauders react to incoming damage by refilling their large HP pools via weapon skills and abilities. Marauders start in Limsa Lominsa. Lancers (LNC) use all manner of two-handed pole arms to deal critical blows to their enemies. Lancers is a straightforward damage class, sacrificing defense for attack power to deal heavy damage, and fighting while moving around the target in order to gain access to combo bonuses. Lancers start in Gridania. Rather than traditional combos, Pugilists (PGL) utilize stance changes that give them flexibility in their combo chains. Pugilists abilities grant them increasing amounts of Greased Lightning, a buff that is the result of some of their weapon skills. Greased Lightning increases attack speed and damage while lowering the global cooldown, allowing Pugilists to unleash attacks faster than most classes. Pugilists start in Ul'dah. Archers (ARC) fire off arrows from afar, hindering their enemies and dealing damage from a safe distance. Archers have access to debuffing Weapon Skills and utility skills, like a group movement speed increase and a backstepping attack. Archers do not use melee-class combos, and instead rely on procs that enhance their shots. Archers start in Gridania. (coming soon in Patch 2.4) Rogues use acrobatics, misdirection and potent poisons on their dual blades to efficiently take down enemies. Rogues are expected to start in Limsa Lominsa. Conjurers (CNJ) invoke elemental spirits to damage their enemies and protect their allies. Wind and earth are used mainly for offense, while the water element is used for defensive maneuvers and healing. Conjurers also have access to the Sleep status effect for crowd control. As a primary healer they are obviously a welcome addition to any party, but a great Conjurer knows how to find the perfect balance of nuking, crowd control, and healing. Conjurers begin in Gridania. Arcanists (ACN) summon their pet Carbuncle to aid them in combat. They boast a versatile toolkit, with DoTs, debuffs, and supporting spells. Arcanist is an extremely versatile class, and depending on your party makeup they can fulfill a number of roles. Arcanist is currently also the only class with two jobs. Arcanists start in Limsa Lominsa. Thaumaturges (THM) (thaw-maw-turj-ez) deal in death, controlling the elements of fire, lightning, and ice in order to wipe out enemy parties. To maximize their output, they need to balance their Astral Fire (increased damage and MP cost of spells) with Umbral Ice (increased MP regen, decreased damage). Thaumaturges also have great crowd control with the ability to inflict AoE sleep. Thaumaturges begin in Ul'dah. Paladin (PLD) requires Gladiator 30 and Conjurer 15. The paladin job is focused on tanking, and gains access to abilities that enhance mitigation and threat. Warrior (WAR) requires Marauder 30 and Gladiator 15. The warrior job is focused on tanking, and gets a "Wrath" mechanic; they can charge up a stack of charges that can be held to increase their critical hit rate, or spent to use powerful job abilities. Dragoon (DRG) requires Lancer 30 and Marauder 15. The dragoon job is focused on damage dealing; all of their job abilities are Jumps with various additional effects. Monk (MNK) requires Pugilist 30 and Lancer 15. The monk job is focused on dealing damage. Monks gain three new Weapon Skills, expanding their combo options, as well as a powerful damage dealing stance and range closer. Bard (BRD) requires Archer 30 and Pugilist 15. The bard job is focused on support. Bard remains a very potent damage dealer, but its powerful songs and debuff are the real reason to want one in a party. A good bard will spend most of their time pumping out damage, while moving to restore their party's TP and MP as needed and using debuffs at critical times. (coming soon in Patch 2.4) Ninja requires Rogue 30 and a sub-class TBA. Ninja builds on rogue with a ninjutsu system that weaves together multiple stances to create powerful magical effects. White Mage (WHM) requires Conjurer 30 and Arcanist 15. White mage is a job focused on healing. It's a fairly straightforward extension of conjurer, but single-target regen and Holy are good additions to its arsenal. Black Mage (BLM) requires Thaumaturge 30 and Archer 15. Black mage is a job focused on area of effect skills, and its job skills reflect that. Scholar (SCH) requires Arcanist 30 and Conjurer 15. The scholar job is focused on healing and support. While using the scholar soul crystal, Summon I and Summon II are modified to call fairies that provide buffs and heals. Summoner (SMN) requires Arcanist 30 and Thaumaturge 15. The summoner job is focused on damage dealing and enhancing its pet. While using the summoner soul crystal, Summon I and Summon II are modified to call different egi, aspects of the primals. The Disciplines of the Hand are the crafters of Eorzea:
The Disciplines of the Land are the gathering classes:
In no particular order:
The Chairman fucked around with this message at 21:06 on Sep 24, 2014 |
# ? Sep 16, 2013 02:36 |
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# ? May 2, 2024 11:50 |
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QUESTIONS AND ANSWERS GENERAL QUESTIONS
PURCHASING AND SUBSCRIBING
BEFORE YOU BEGIN
STARTING OUT
FURTHER GAMEPLAY
UNLOCKS
IN CONCLUSION
The Chairman fucked around with this message at 19:42 on Jul 31, 2014 |
# ? Sep 16, 2013 02:37 |
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THE MAIN GOON GUILD DATA CENTER PRIMAL Excalibur Please Be Careful/Dragongod Knightkings (Webpage) If you wish to be invited to PBC/DGKK, please register for FFgoons and follow the instructions that you can see once you're authorized. Registration for accounts less than 3 months old or with less than 10 posts may be declined; if you feel you're an exception or were incorrectly restricted, contact me. Excalibur Goons On Trial - a linkshell for new players on the free trial. See here for information on who to contact. (as of the most recent update) OTHER GROUPS DATA CENTER AETHER Cactuar Scratching Post: contact any member or apply at Mist 1st Ward #8 (outside Limsa Lominsa) Midgardsormr Konako: apply at The Goblet 1st Ward #7 (outside Ul'dah) DATA CENTER PRIMAL Exodus Principality of Zeon: apply at The Goblet 1st Ward #13 (outside Ul'dah) Leviathan Aggression: contact a Recruiter or apply at Mist 2nd Ward #15 (outside Limsa Lominsa) If you're in a group on another server that's looking for members, PM The Chairman The Chairman fucked around with this message at 14:24 on Sep 12, 2014 |
# ? Sep 16, 2013 02:37 |
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Great OP, Chairdude. This FATE guide has helped me keep my "where do I go??" spam out of the FC: http://accomp.me/ffxiv/fate-farming-guide/
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# ? Sep 16, 2013 02:38 |
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How in the hell are you supposed to complete the Level 40 WHM quest O Brother Where Art Thou? The 4 sprites kick my rear end before I can even kill one. I use Stoneskin, Protect and Regen and sleep 3 of them. Trying to keep the other 3 asleep runs me out of mana way too quick. There has to be some better way, I can't imagine that a Level 40 WHM wouldn't be able to finish a Level 40 quest.
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# ? Sep 16, 2013 02:40 |
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Don't let the server issues scare you from this game. Most of it has already been resolved. So hop in and have fun with all of us!
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# ? Sep 16, 2013 02:40 |
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rock2much posted:Great OP, Chairdude. Not enough information about cat buttes, but otherwise I am inclined to agree. To celebrate, let's all run Amdapor Keep! E: Here's a helpful resource to complete your hunting logs and provide XP when you need to quickly gain a level or three.
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# ? Sep 16, 2013 02:41 |
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Let this be A Thread Reborn!
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# ? Sep 16, 2013 02:41 |
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Crafting is way too much fun in this game.
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# ? Sep 16, 2013 02:44 |
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Everyone should fish. EVERYONE.
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# ? Sep 16, 2013 02:45 |
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Found a nice list of the rare level 50 gathering nodes: link
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# ? Sep 16, 2013 02:46 |
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If you're not fishing you're playing the game wrong.
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# ? Sep 16, 2013 02:46 |
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If you're fishing you're not playing the same game as us.
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# ? Sep 16, 2013 02:48 |
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As stated, FFGoons.com is the best place to go for additional information not found in the OP. Here is a huge stickied list of guides I have posted there: http://forums.ffgoons.com/showthread.php?tid=27075
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# ? Sep 16, 2013 02:49 |
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Let's start this off properly. Ed: And this, of course:
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# ? Sep 16, 2013 02:49 |
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I liked fishing but then some assholes found my secret fishing spot and then I stopped. That fishing spot was special.
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# ? Sep 16, 2013 02:53 |
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This game owns, and everyone should come play it with either Excalibur's Please Be Careful or Exodus' Principality of Zeon, or one of the many other groups I don't have memorized yet. Come on over! Fish. Fish for days.
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# ? Sep 16, 2013 02:54 |
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One should note that as of 9/15/13 at 7 pm PST Please Be Careful is still currently full. Please Stand By for more updates.
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# ? Sep 16, 2013 02:56 |
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<ZEON> is sitting at just over 200 members, almost never fewer than 50 online at any given time.
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# ? Sep 16, 2013 03:01 |
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Just in case it hasn't been made clear yet: This is a fun, non lovely mmo that has fishing and a playable falafel race. If you're sick of wow style combat, you won't find anything new here, and if you're a poopsocking internet dragon slaying hero you'll burn out of l50 content quickly. But if you like Final Fantasy, you like mmos, you like wow combat, you like cool dungeons and fun boss fights and sweet music, you'll find plenty to enjoy here. Crafting ain't half bad either. Game is also loving beautiful and runs quite well. edit: And if you were somehow scared off by 1.0 or rumors of 1.0, this game shares 'great music' and 'great graphics' as about the only similarities. Even more amazingly, they integrated the literal destruction of the world into the storyline in a pretty cool manner. Oh, and I totally forgot about that. It has a real, legitimate level 1-50 final fantasy storyline. You could absolutely play this game to the level cap, watch the credits, and call it done without subscribing if you wanted to (you monster). victrix fucked around with this message at 03:03 on Sep 16, 2013 |
# ? Sep 16, 2013 03:01 |
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Here's a macro I made up on the fly to be able to heal my friend when we party together. What utter stupidity am I committing that the game won't recognize it?code:
Shoopuf fucked around with this message at 03:21 on Sep 16, 2013 |
# ? Sep 16, 2013 03:02 |
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Also thank you Chairman for waiting until Situation 1017 was resolved to make the new thread.
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# ? Sep 16, 2013 03:04 |
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Had my first failure of a PUG group today because of a derp tank, in Brayflox's Longstop. I've been told it's a common hurdle for, you know, idiots. That dragon seems like the most serious test of "can you avoid standing on bad things?" so far.
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# ? Sep 16, 2013 03:05 |
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I'm just going to repost this because it was right at the end of the last thread and wont be seen. So is there an accepted method for leveling a tank for the first time? Like glad till 20 then marauder till some specific ability? Or am I just thinking about this too much and just get glad to 30 then con to 15 for pal? I'm currently 18 glad.
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# ? Sep 16, 2013 03:09 |
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Here's a tip for everyone that will ever read this thread: -Never group with pubbies.
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# ? Sep 16, 2013 03:10 |
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So does the fact that there's a new thread mean that it's no longer blocking people from making new characters on goon server, queues are gone and crashes are cleared up?
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# ? Sep 16, 2013 03:11 |
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WetSpink posted:So does the fact that there's a new thread mean that it's no longer blocking people from making new characters on goon server, queues are gone and crashes are cleared up? No, Yes, and Yes.
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# ? Sep 16, 2013 03:12 |
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There is space on Exodus in the goon guild and I've never seen a queue bigger than single digits to get in, so... I guess so?
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# ? Sep 16, 2013 03:12 |
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HotBobaloo posted:So is there an accepted method for leveling a tank for the first time? Like glad till 20 then marauder till some specific ability? Or am I just thinking about this too much and just get glad to 30 then con to 15 for pal? I'm currently 18 glad. The only thing worth taking from Marauder is Foresight which you get at level 2.
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# ? Sep 16, 2013 03:13 |
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WetSpink posted:So does the fact that there's a new thread mean that it's no longer blocking people from making new characters on goon server, queues are gone and crashes are cleared up? Lately, Excalibur's available during offpeak times, like weekday mornings.
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# ? Sep 16, 2013 03:14 |
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HotBobaloo posted:I'm just going to repost this because it was right at the end of the last thread and wont be seen. There might be some better way to do it but I just leveled my gladiator to 30 then conjurer to 15. I've never had any problems tanking while being a gladiator or paladin. I've tanked up though sunken temple which is level 35.
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# ? Sep 16, 2013 03:14 |
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So why are people so up on Fishing? Not having tried it, I've been assuming it's just like Mining and Botany, which are soul-draining hells. Is that not so for Fishing?
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# ? Sep 16, 2013 03:15 |
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Ciaphas posted:So why are people so up on Fishing? Not having tried it, I've been assuming it's just like Mining and Botany, which are soul-draining hells. Is that not so for Fishing? You can just stand in one place for fishing, plus if you have a gamepad you don't even have to give the game focus. I watch movies while fishing, it's great. Controller vibrates when you get a bite so you know when to reel it in.
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# ? Sep 16, 2013 03:20 |
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Ciaphas posted:So why are people so up on Fishing? Not having tried it, I've been assuming it's just like Mining and Botany, which are soul-draining hells. Is that not so for Fishing? It is slightly more involved, and far less useful. It exists to amuse, basically.
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# ? Sep 16, 2013 03:21 |
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Hey guys, I just wanna say, SIEG ZEON! https://www.youtube.com/watch?v=KiMuBuQ__80 https://www.youtube.com/watch?v=16mtnBgfZAk That's it.
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# ? Sep 16, 2013 03:22 |
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Could one of you in ZEON link me the Lodestone page for your FC? That goes for anyone else in any other goon group that's taking new people.
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# ? Sep 16, 2013 03:24 |
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The Chairman posted:Could one of you in ZEON link me the Lodestone page for your FC? It this what you're looking for? And, again, does anyone know why the <p#> commands don't seem to be working for my attempt at a macro?
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# ? Sep 16, 2013 03:30 |
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Shoopuf posted:It this what you're looking for? That's it, yeah. Shoopuf posted:It this what you're looking for? It's just <#>, where 0 is you and 1-8 are the first-eighth members. The Chairman fucked around with this message at 03:40 on Sep 16, 2013 |
# ? Sep 16, 2013 03:31 |
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edit: blah blah blah read closer next time volt catfish
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# ? Sep 16, 2013 03:32 |
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# ? May 2, 2024 11:50 |
Martman posted:Had my first failure of a PUG group today because of a derp tank, in Brayflox's Longstop. I've been told it's a common hurdle for, you know, idiots. That dragon seems like the most serious test of "can you avoid standing on bad things?" so far. Its a roll of the dice everytime with a pub group. I did 2 runs today each with a paladin tank. I was the WHM healer. First run went flawlessly, second run the tank had zero aggro whatsoever. Every single pull came straight for me when I cast my first heal. Nevertheless, this game is fun as hell and has grabbed me like no game has since EQ1 in '99 when you can!
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# ? Sep 16, 2013 03:38 |