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General Battuta
Feb 7, 2011

This is how you communicate with a fellow intelligence: you hurt it, you keep on hurting it, until you can distinguish the posts from the screams.
I love reading game/metagame postmortems, post all the MWDA and Attack Wing poo poo you got. (Also the Decipher Star Trek CCG if you want to toss that in :v:)

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General Battuta
Feb 7, 2011

This is how you communicate with a fellow intelligence: you hurt it, you keep on hurting it, until you can distinguish the posts from the screams.

Otisburg posted:

Before artillery one of the big brain trust strategies was to take one Atlas that cost almost all of your points, kill one, thing, then run and hide in a "deep water" terrain feature where infantry and vehicles couldn't go, and any 'mech in a more sensible combined arms force wouldn't be a match for your 99 point assault mech duder if he did wade in after him.

If you can believe it I remember on the official forums at the time one of the devs suggested that artillery was going to be a "fix" for this degenerate tactic.

I knew an old lady who swallowed a fly...

Christ. That sounds horrible.

General Battuta
Feb 7, 2011

This is how you communicate with a fellow intelligence: you hurt it, you keep on hurting it, until you can distinguish the posts from the screams.
I will listen to any broken game horror stories you have, this is my favorite poo poo. I was a Battletech player as a tiny boy man, and Battletech is a pretty groggy dice-fest headache of a game that takes too long to play, but when I saw Dark Age I somehow distrusted it instinctively. Reading about the game online I could never make any sense of the way people talked about it — and the Dark Age forums always felt a little, uh, scrappy, nobody was ever very happy.

I remember everyone complaining that Mechs were useless in a game called MechWarrior.

General Battuta
Feb 7, 2011

This is how you communicate with a fellow intelligence: you hurt it, you keep on hurting it, until you can distinguish the posts from the screams.
I...but...it...

I guess "ship it and then write a new card" is one approach to product scheduling...

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