Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Fenn the Fool!
Oct 24, 2006
woohoo
The Night Elves joining the Alliance is just as weird as the Undead joining the Horde, but flattening everything into two big factions is what made sense for WoW's gameplay. I really vibed with the Horde back in WC3; I enjoyed that, despite not being the literal white knights, they still got to be people, rather than just The Bad Guys. WoW's storylines have been frustrating, because, despite a lot of those WC3 Horde vibes being carried forward, things keep coming around to the Horde, or some part of it, being The Bad Guys that both sides have to join forces to defeat. I wouldn't mind so much if the same happened to the Alliance occasionally, but it never works out that way.

If any of y'all have Tabletop Sim, I recently put this together. I took an existing card game that had some major WC3 influences (but pretty awful art) and gave it a complete Warcraft makeover.

Adbot
ADBOT LOVES YOU

Fenn the Fool!
Oct 24, 2006
woohoo
Oh sure, they hate the Horde, but that doesn't meant they like the Alliance. WC3 Night Elves would have been perfectly fine staying independent, but WoW's structure meant everybody needed to be on one team or the other.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply