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WC3 is the best RTS, thanks for making this thread!
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# ¿ Nov 5, 2013 04:15 |
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# ¿ May 2, 2024 22:00 |
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So you can't load WC3 on OSX Mountain Lion awesome Time to boot camp I guess?
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# ¿ Nov 5, 2013 19:33 |
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Frostwerks posted:The multiplayer really wasn't that terribly unbalanced, at least for 1v1 though. And WC3 and TFT had some amazing competitive scenes. Really the fault of balance rests pretty squarely on Blizzard forgoing balance patches because WoW was a full price game with a monthly charge. Yeah what's this about balance issues? That game was pretty drat well balanced, I watched a hell of a lot of really competitive pro replays for years and years and loved it. Honestly it had way, way more staying power for me (personally) than SC2 did. Part of that is the joy of watching heroes level up and become godlike with gear game after game, oh man. Goddamnit I should setup bootcamp today.
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# ¿ Nov 7, 2013 18:53 |
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Cicero posted:Vanilla War3's balance was really awful. People massed casters, NE players all made ancients to rush, creeping was super dominant, and people teleported at the first hint of danger. I remember a game towards the end where each player would teleport away the instant the other showed up to attack, eventually they went "meet in mid and fight?" and did so. You know there's something wrong with your strategy game when the fights have to be consensual. It's not really worth discussing vanilla war3,there were massive changes to the combat system (armor and damage types) that ruined the "all caster" gameplay in TFT. War3 vanilla was a complete and total mess.
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# ¿ Nov 7, 2013 21:30 |
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L. Ron Mexico posted:Well, there was only one matchup that was/is really broken (Ud v Orc) and the rest is pretty decent. but that one matchup has been completely broken since like early ROC, which is not something you ever saw in starcraft games. I mean, we're talking something like 80+% winrate for orc for large stretches of time I think I can get behind the fact that orc v ud was unbalanced but not that it was "really broken". The win rates just weren't that skewed. And I am saying this as a lifelong UD player that played *a lot* of games.
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# ¿ Nov 7, 2013 23:21 |