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The Warcraft 3 mission editor was fun as hell. I started messing with it shortly after release by fixing the various bugs in Cat & Mouse, which was decent compared to most of the initial custom maps out there. After that my brother and I started making our own projects with Hunters and Hunted (this was us basically playing with the editor features), NOLD (Night of the Dead), and finally Legacies: Tides of the Serpent (my take on what WoW would be - also the first custom to feature a save system). The last two did pretty well as far as popularity went.
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# ¿ Apr 26, 2014 12:21 |
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# ¿ May 6, 2024 01:01 |