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Silver Falcon posted:-Vdub issues- I haven't read the guide on the wiki, but when I use Vdub to record stuff I used this guide from the Let's Race thread.
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# ¿ Mar 25, 2014 23:26 |
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# ¿ May 5, 2024 16:13 |
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Are you using headphones while you're recording? It's very common to set audio to Stereo Mix and the audio is playing through another device like headphones and end up with no audio output. Open up the 'Playback Devices' menu by right-clicking the speaker icon on your taskbar and set your 'Speakers' to 'Set as Default Device'. That should fix it.
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# ¿ Jun 16, 2014 08:08 |
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Darth Numbers posted:When I do this there's no dissolve or anything, it just shows the first clip and nothing else. What did I do wrong? ^^; You should probably put the dissolve in its own clip variable like, "finalcut = dissolve(trim(a, 1376, 0), trim(b, 60, 0), 40)" then add "return finalcut" at the end of the script. E: also your crop needs to bring in your dissolve clip, in my example it's finalcut and return the last clip. Combat Lobster fucked around with this message at 16:11 on Jul 6, 2015 |
# ¿ Jul 6, 2015 16:04 |
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Darth Numbers posted:Sorry-- can you explain how to format that? Using your example I don't get the resize or the crop like you said, do I put the pointresize and crop within the finalcut? Thanks! a = avisource("C:\users\eric\desktop\toi lp poo poo\videos\luca mystic arte.avi") b = avisource("C:\users\eric\desktop\toi lp poo poo\videos\spada mystic arte.avi") c = avisource("C:\users\eric\desktop\toi lp poo poo\videos\ange mystic arte.avi") d = avisource("C:\users\eric\desktop\toi lp poo poo\videos\hermana mystic arte.avi") e = avisource("C:\users\eric\desktop\toi lp poo poo\videos\iria mystic arte.avi") f = avisource("C:\users\eric\desktop\toi lp poo poo\videos\mystic artes.avi") g = dissolve(trim(a, 1376, 0), trim(b, 60, 0), 40) h = Crop(g,0,0,-0,-191) ^^This is gonna crop both a and b, so if you don't want that put this before the dissolve clip and crop "a" then pass that to the dissolve. /*g = Crop(a,0,0,-0,-191) h = dissolve(trim(g, 1376, 0), trim(b, 60, 0), 40) */ finalcut = PointResize(h,1024, 768) return finalcut Combat Lobster fucked around with this message at 16:30 on Jul 6, 2015 |
# ¿ Jul 6, 2015 16:19 |
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Darth Numbers posted:So you define the dissolve as a clip of it's own? That makes sense, okay. Yeah, they're just commented-out code just in case you copy/pasted and tried to playback the results. It's just the reverse of your dissolve>crop. (crop>dissolve) Combat Lobster fucked around with this message at 17:02 on Jul 6, 2015 |
# ¿ Jul 6, 2015 16:58 |
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davidspackage posted:I'm trying to record a game that Fraps absolutely refuses to capture, so I returned to its lesser cousin Camtasia (version 8) to record it. Problem is, I want to do my editing in Premiere Pro, and for some reason any avi file (whether uncompressed, Camtasia's own Techsmith codec, or Lagarith) that is longer than about 7 minutes, when imported into Premiere Pro, is stubbornly cut to about 1 to 1,5 minutes of length. I've ran into this a bunch. What I usually do when this happens is open the file in Virtualdub and re-export it with the "Save as AVI" and import that into Premiere. (Be sure to set video/audio to direct stream copy in VD. Video>Direct Stream Copy.) If that doesn't work you can use VirtualDub to cut your file into smaller/shorter avi's with the "save segmented AVI" option. (It's a pain in the rear end to use as it'll poo poo out a bunch of segments if the length of the file is pretty long, but for the most part it works.)
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# ¿ Jul 25, 2015 22:10 |
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I use these compression settings for my snowball mic, and it works well for me so far.
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# ¿ Jul 31, 2015 16:33 |
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There's also Hitfilm Express which is alright. (Though, you're limited in what codecs you're allowed to export with.)
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# ¿ Sep 12, 2017 15:28 |
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Epicmissingno posted:I'm having a bit of a problem with the LP I'm currently planning, Dragon Quest IX. I want to use the in-game NPC sprites in my dialogue portraits, but I can't seem to find the things anywhere on the internet. I'm thinking it's because they're all billboarded or something, so nobody could be bothered with screenshotting them and putting them on a sprite sheet. As such, I decided to have a look in the game files to see if I could find anything, but unfortunately I'm hopelessly inexperienced with this sort of thing and can't find any of them, let alone getting the right palette and mixing the two together to get the sprites I need. If you're using deSumuME, in the tools tab there's an option to disable layers rendered on screen. Disabling all the layers except the one with sprites on it would give you a screenshot you can easily alpha out the background, but it doesn't work for every game. And for DQIX, it doesn't sadly. Unless you mean you want mugshots from the 3D models then you can disable the text box layer at least: (I tried to find the sprites you're talking about, but I forgot that trying to rush through a JRPG opening is a fool's errand) You could also do this the painful way, and take screenshots of the sprites and paint out the background with gimp or something. That's what I usually do 90% of the time I need sprite rips and can't find them readily available. Combat Lobster fucked around with this message at 04:39 on Mar 29, 2018 |
# ¿ Mar 29, 2018 04:29 |
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kirbysuperstar posted:Because it's old enough to still earnestly suggest Windows Movie Maker If I can make AMVs in it, it's good enough for me.
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# ¿ Aug 5, 2021 16:50 |
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Jerry Manderbilt posted:this is embarrassing to ask, but can someone recommend me some quick and handy software for making video clips? i just recorded a good hour of sophie 2 footage with elgato's 4k capture utility, and where i'd previously use elgato's built-in video editor software to make clips, this new software doesn't seem to have that functionality anymore. Here's a free few options Option 2
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# ¿ Sep 6, 2022 02:53 |
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I could be wrong but you might be able to feed handbrake the .ts files and have it do the encoding instead.
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# ¿ Sep 20, 2022 21:10 |
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Shot in the dark, but you might be able to fix it by re-encoding it through something like handbrake or FFmpeg. It could be a weird decoding problem.
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# ¿ Sep 26, 2023 18:30 |
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Leal posted:Until Divinci adds a simple button that autoducks in the program (no, exporting the audio, importing to audacity, ducking, exporting out of audacity and importing back into divinci doesn't count) I shall continue to use premier You can't escape the bus chain workflow. I'll also vouch for Divinci's powerful audio editing tools Combat Lobster fucked around with this message at 16:59 on Sep 27, 2023 |
# ¿ Sep 27, 2023 16:47 |
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RE: Video editors No one should ever "pay" for a video editor in tyool 2024. There's a butt load of free editors out there including freaking Blender of all things. Combat Lobster fucked around with this message at 01:24 on Mar 21, 2024 |
# ¿ Mar 21, 2024 01:21 |
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# ¿ May 5, 2024 16:13 |
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kirbysuperstar posted:Resolve's big two shortcomings if you don't pay are 1) can't render output to above 1080p and 2) getting mkv files in sucks, otherwise it's pretty feature complete That and H.264 encoding is CPU-bound. Resolve is massively powerful. You can do a lot with just the free version. You just have to put in the extra work in learning its other workspaces like Fusion and Fairlight. Combat Lobster fucked around with this message at 23:23 on Apr 5, 2024 |
# ¿ Apr 5, 2024 23:20 |