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Any talk of going to Steam/greenlight/whatever?
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# ¿ Dec 29, 2013 05:44 |
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# ¿ May 4, 2024 03:31 |
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I'll instabuy when it gets to Steam in any particular form.
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# ¿ Dec 30, 2013 04:28 |
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oh god this game why did I just buy this game yesterday I've gotten three hours of sleep in the past 48 hours thanks, obama
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# ¿ Sep 29, 2015 05:22 |
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Whenever my base gets to a certain size, it seems like all my pawns forget how to work. There's a bunch of poo poo to haul to a stockpile, but they're walking around with nothing to do. Do I need to set up zones or something?
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# ¿ Oct 6, 2015 21:37 |
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Restrictions set to anything. If I prioritize, dude goes out and grabs the one thing then walks home. gently caress.
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# ¿ Oct 6, 2015 22:15 |
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Dunno-Lars posted:If you enable all the jobs, without manual prioritizing, they will do the jobs towards the left first. That means they will do everything but cleaning and research before they will do hauling. Use manual priorities and set someone with low skills to mostly haul and clean. Just remember to put patient and firefighting to the highest... Maybe flick as well. If it was on manual priority, that's when nothing gets done. Like no work whatsoever, everyone's just standing around idle, not only not hauling, but not crafting, or cooking, or anything.
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# ¿ Oct 7, 2015 14:29 |
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Azhais posted:Sadly Pawn State Icons isn't This has pawn state icons updated to a12: https://ludeon.com/forums/index.php?topic=12996.0 You can just copy the single directory out of the modpack
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# ¿ Oct 20, 2015 00:56 |
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I get people who will buy beds but not tables. Who knows.
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# ¿ Sep 15, 2016 04:30 |
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Anyone else use RedistHeat? I'm just getting back in from playing back in A12, and man, this game is improved.
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# ¿ Sep 15, 2016 05:13 |
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Mulatto Butts posted:I harvested all the plasteel to get off this how the gently caress are you supposed to do a no farming start anyway
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# ¿ Sep 15, 2016 12:52 |
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Work Tab if it ever gets updated to A15?
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# ¿ Sep 18, 2016 04:57 |
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If you release a colonist who you take prisoner after a break, they get dropped off outside your doors but their break is over, I think
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# ¿ Sep 19, 2016 12:37 |
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starvation and disaster went far in rekindling the old spark
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# ¿ Sep 19, 2016 23:39 |
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Euthanize the colonist
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# ¿ Sep 20, 2016 05:44 |
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How do you restrict human meat meals to prisoners? Will your colonists choose meals made from non-humans over meals made from humans or something?
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# ¿ Sep 21, 2016 04:16 |
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I just am curious from a mechanics/interface thing because I hear it bandied about regarding "prisoner chow" but I have no idea how to not have my dudes eat any
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# ¿ Sep 21, 2016 04:39 |
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Setting a stockpile of stone chunks up against your outdoors power generation seems op, no?
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# ¿ Sep 21, 2016 22:29 |
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Why would you want to leave I came to establish a foothold on new worlds for mankind
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# ¿ Sep 23, 2016 00:04 |
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UI: Medical Tab Animals Tab Wildlife Tab Gameplay: Colony Manager
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# ¿ Sep 23, 2016 23:59 |
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# ¿ May 4, 2024 03:31 |
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Does CCL even do anything itself or is it just a base for other mods?
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# ¿ Sep 25, 2016 21:47 |